Vinsælt: Gögn uppfærð 31. október 2026

Flokkar

Internet1.361
Samskipti321
Hljóð og mynd903
Grafík og hönnun543
Skrifstofa og afköst1.120
Forritunartól3.139
Gervigreindartól534
Öryggi og persónuvernd388
Kerfistól3.126
Leikir524
Menntun og vísindi239
Net og upplýsingatækni283

Sækja Unity 2020.3.46f1

The world’s leading platform for real-time content creation

Unity Technologies ApS Þróunarumhverfi og kóðaritlar #70 Þróunarumhverfi og kóðaritlar
Þetta er eldri útgáfa. Nýjasta útgáfan er 2020.3.48f1. Unity 2020.3.48f1 · Gefið út:
2020.3.46f1 tilheyrir útgáfuröðinni 2020 (LTS), en stuðningi við hana lauk 5. maí 2023. Hún fær ekki lengur öryggisleiðréttingar. endoflife.date

Uppsetningarskrár 2020.3.46f1

HögunGerðUmfangSkráarstærðSækjaSHA256
64 bita EXE (NSIS) Allir notendur — download.unity3d.com VirusTotal

Tengillinn og SHA256-gildið koma úr samfélagslýsingu Windows-pakkastjórans (winget). Berið gildi sóttu skrárinnar saman við það áður en hún er keyrð.

Útgáfuupplýsingar

Features

- Package Manager: Added Web3 as a Filter Category in My Assets.

Improvements

- Editor: Improved performance of Transform.Find() API especially when working with large numbers of children.

Changes

- Version Control: Updated branding from "Plastic SCM" to "Unity Version Control"Markdig.Syntax.Inlines.HtmlInline Improved offline experience by disabling the plugin when there is no internet connection.

Fixes

- Android: Fixed Screen.SetResolution when using split-screen and Screen.orientation changes. ("UUM-19019")
- Asset Pipeline: Fixed indeterministic output for any asset containing script types. ("UUM-22077")
- Build System: Fixed BuildPipeline issue for Android platform which asks for a name and directory even when it has the last saved location details, when triggered using Ctrl+B (Windows) or Cmd+B (macOS) keyboard shortcut. ("UUM-19897")
- Core: Fixed an issue that the asset import workers will not inherit open handles from the main editor causing trouble rebinding network sockets. (UUM-939)
- Editor: Added restriction to SetParent() to prevent crash. ("UUM-12399")
- Editor: Avoid GC deadlock in AndroidJavaProxy. (UUM-15968)
- Editor: Fixed a crash on UpdateSharedDataSubMeshVertexRange when importing a SpeedTree file. ("UUM-25371")
- Editor: Fixed a regression that changed the default behaviour of animators on disabled. (UUM-27229)
- Editor: Fixed an issue so that the macOS Player no longer contains an empty area gap on each vertical side of the screen when rendering fullscreen on Macs with a notch. (UUM-12632)
- Editor: Fixed an issue to block the ability to apply components marked with HideFlags.DontSaveInEditor to Prefab. ("UUM-21110")
- Editor: Fixed an issue to copy hideflags to the cloned object when instantiating a GameObject. (UUM-22863)
- Editor: Fixed Camera.stereoEnabled when SRP is used and fixed the Camera.stereoSeparation value.
- Editor: Fixed compute shaders in editor to work independent from re-imports. ("UUM-20091")
- Editor: Fixed editor crash when trying to build a project with corrupt compute shaders. ("UUM-25488")
- Editor: Fixed issue where pinvoking into a native mono API on Linux would not work. (UUM-27773)
- GI: Fixed a display issue and now only one GPU is available to select as the "GPU Baking Device" when multiple identical GPUs are installed. ("UUM-15155")
- GI: Fixed an issue where emission color was erroneously reused for different renderers using the same material when they have similar lightmap UVs. ("UUM-2771")
- GI: Fixed the help link at the top of the Lighting Window. ("UUM-25787")
- GI: Make GPU lightmapper detect Intel IRIS Xe MAX GPU with 4GB memory. ("UUM-2216")
- Graphics: Fixed a bug with Cubemap.GetPixel(CubemapFace face, int x, int y) not passing its parameters correctly. (UUM-26230)
- Graphics: Fixed GraphicsFenceType not being set correctly from CommandBuffer.CreateGraphicsFence. ("UUM-11450")
- Graphics: Fixed particle system rendering corruption. ("UUM-21106")
- Graphics: Throw an ArgumentNullException if null is passed in as a parameter to Unwrapping.GeneratePerTriangleUV. ("UUM-4614")
- Linux: Fixed Linux Editor ignoring SIGTERM signal. ("UUM-24705")
- macOS: Fixed Display systemWidth and systemHeight being wrong until window is moved to another display. ("UUM-501")
- Mobile: Fixed the touch reset in device simulator when unity remote is disconnected. ("UUM-6667")
- Scripting: Fixed an issue where the API updater was not able to apply changes to internal packages when the project controlled by Perforce. (UUM-16373)
- Scripting: Fixed possible Editor hang while it waits for AssemblyUpdater when importing assemblies. ("UUM-7944")
- Serialization: Fixed Binary2Text to handle complex serialized reference scenario. (UUM-1930)
- uGUI: Added the slider's direction property not marking the scene dirty once this is changed when in prefab's isolation/context mode. ("UUM-20875")
- uGUI: Fixed an issue that the Physics2DRaycast will now use SortingGroups when determining the sorted order of its results. ("UUM-19833")
- uGUI: Fixed CanvasRenderer color reset on Clear. ("UUM-3527")
- UI Toolkit: Fixed some memory Leak in UI Toolkit. ("UUM-16365")
- Video: Fixed an issue to better support URLs without extension by the VideoPlayer. ("UUM-15705")
- Video: Fixed error when adding file:// to point at a local file in the VideoPlayer on Android. ("UUM-16166")
- Windows: Fixed a potential crash during Windows Player cleanup. ("UUM-25383")
- Windows: Fixed Alt + Enter does not scale resolution/aspect ratio when going from windowed to fullscreen mode. ("UUM-16362")

https://unity3d.com/unity/whats-new/2020.3.46

Vinsælast í flokknum Þróunarumhverfi og kóðaritlar

Sjá allt
  1. OpenCodeÞróunarumhverfi og kóðaritlar · OpenCode
  2. RStudioÞróunarumhverfi og kóðaritlar · Posit Software
  3. Node.js (LTS)Þróunarumhverfi og kóðaritlar · Node.js Foundation
  4. Apache NetBeansÞróunarumhverfi og kóðaritlar · Apache NetBeans
  5. VSCodiumÞróunarumhverfi og kóðaritlar · VSCodium
  6. HaxeÞróunarumhverfi og kóðaritlar · Haxe Foundation
  7. ThonnyÞróunarumhverfi og kóðaritlar · Aivar Annamaa
  8. GDevelopÞróunarumhverfi og kóðaritlar · GDevelop Team
  9. mkcertÞróunarumhverfi og kóðaritlar · FiloSottile
  10. ProcessingÞróunarumhverfi og kóðaritlar · Processing Foundation

Meira frá Unity Technologies ApS

Sjá allt
  • Unity 6000Þróunarumhverfi og kóðaritlar · Unity Technologies ApS
  • Unity 2021Þróunarumhverfi og kóðaritlar · Unity Technologies ApS
  • Unity 2022Þróunarumhverfi og kóðaritlar · Unity Technologies ApS
  • Unity 2022 (CN Version)Þróunarumhverfi og kóðaritlar · Unity Technologies ApS
  • Unity 2023Þróunarumhverfi og kóðaritlar · Unity Technologies ApS
  • Unity 2021 (CN Version)Þróunarumhverfi og kóðaritlar · Unity Technologies ApS

Merki

Deila