Cette page répertorie 4 versions de ReShade Setup, du 3 octobre 2023 à l’actuelle 6.6.2. Chacune renvoie aux fichiers d’installation de l’éditeur.
4 versions en 2 ans · environ 1,9 par an
| Version | Date | Taille | Fichiers |
|---|---|---|---|
| 6.6.2Dernière version | 26 octobre 2025 | 3,9 Mo | 32 bits Portable 3,9 Mo |
| 6.1.1 | 22 avril 2024 | — | 32 bits Portable |
| 6.0.1 | 27 janvier 2024 | — | 32 bits Portable |
| 5.9.2 | 3 octobre 2023 | — | 32 bits Portable Notes de versionAdded missing hooks for "vkQueueSubmit2KHR" and "vkCmdWriteTimestamp2KHR"
Added application ID to first message written to log
Changed message window to use same style as the rest of the overlay
Fixed depth buffer detection in Baldur's Gate 3 with Vulkan
Fixed depth buffer leak when selection switches to a different one
Fixed framerate plot on Statistics page showing broken data
Fixed HLSL shader model 3 code generation when mixing custom semantics and "TEXCOORD"
Fixed incorrect render target and storage access flags set on pooled textures
Fixed current imgui context being reset when a new effect runtime is created from an add-on event triggered by an existing runtime
Fixed setup tool crash when unselecting an effect file that is not installed anyway |