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Descargar Unity 2021 2021.3.42f1 para Windows

The world’s leading platform for real-time content creation

Esta es una versión anterior. La versión actual es 2021.3.45f2. Unity 2021 2021.3.45f2 · Fecha de publicación:
2021.3.42f1 forma parte de la rama 2021.3, cuyo soporte terminó el 18 de febrero de 2025. Ya no recibe correcciones de seguridad. endoflife.date

Archivos de instalación 2021.3.42f1

ArquitecturaTipoÁmbitoTamaño del archivoDescargarSHA256
64 bits EXE (NSIS) Todos los usuarios — download.unity3d.com VirusTotal

El enlace y el SHA256 proceden del manifiesto comunitario del Administrador de paquetes de Windows. Conviene comparar el hash del archivo descargado antes de ejecutarlo.

Notas de la versión

Known Issues in 2021.3.42f1
- Asset - Database: Crash on GetAssetCachedInfoV2 when opening a project (UUM-14959)
- DirectX12: Crash on GfxDeviceD3D12Base::DrawBuffersCommon when enabling a GameObject using SSR's "Ray Tracing" or “Mixed“ tracing options (UUM-76697)
- DirectX12: [DX12] Player crash on UnityMain when building HDRP Sample on Windows (UUM-75100)
- iOS: iOS Simulator SDK is missing ARM64 Architecture support (UUM-2238)
- Kernel: VirtualFileSystem crash because of data races. (UUM-72557)
- PhysX Integration: A 1000 times heavier GameObject will stutter when colliding with a lighter GameObject (UUM-65366)
2021.3.42f1 Release Notes
Improvements
- Graphics: Add a IUnityXRTextureManagerInterface and a function pointer OnTextureDestroyed in it, which is called when VR RenderTexture is destroyed. On the plugin side, a callback assigned to this pointer is going to get triggered.
- XR: Update XR Interaction Toolkit package (com.unity.xr.interaction.toolkit) to v2.6.3
Changes
- Android: Updated bundletool up to 1.16.0 (UUM-70552)
- Burst: Improved error message for pointer-like types in non-readonly static fields
- Burst: Improved performance of Burst-compiled code in the Windows x64 Editor by only emitting context-saving code when the code being compiled contains a throw
- Package: Updated code coverage package to version 1.2.6
Fixes
- Android: Add UI for creating a custom settings.gradle template (UUM-27109)
- Android: Correctly replace DIR_UNITYPROJECT in settingsTemplate.gradle (UUM-27090)
- Android: Improve maintainability fo Gradle version documentation (UUM-76224)
- Android: Resolved an issue where the OK button was absent in the Mobile Input Field of the soft keyboard. (UUM-74675)
- Burst: BurstAotSettings files are no longer written to disk unless default settings are changed
- Burst: Creating a project with a space in the path would cause burst to fail on windows arm64.
- Burst: Fixed an issue with default interface methods which would result in compiler errors due to IL corruption.
- Burst: Fixed another compiler crash caused by faulty alias analysis
- Burst: Fixed direct negation of enums was not correctly promoting the underlying type, causing wrong results.
- Burst: Fixed that Mathf.Approximately would return the wrong result approximately all of the time
- Burst: Fixed the BurstDebugInformation_DoNotShip folder not being saved outside the player build folder for Embedded Linux and QNX platforms
- DX12: Correctly unbind counter resources to prevent GPU crash (UUM-75100)
- Editor: Fix analytics related crash. (UUM-72093)
- Editor: Fix crash on exit of editor when GLES is the active graphics API (UUM-54445)
- Editor: Fix resolution not resetting to full screen when going to full-screen window by using native MacOS UI controls. (UUM-73633)
- Editor: Fixed the order of some internal menu items being incorrect (e.g GameObject/UI) (UUM-76316)
- Graphics: Fixed use frustum culling light setting to work for shadow cascades. (UUM-56026)
- Graphics: The condition for the "Graphics.CopyTexture with a region will not copy readable texture data for compressed formats" warnings has been fixed to match the documentation so that when a CPU copy would not normally be attempted (ie., at least one texture is not readable), the warnings will not appear. (UUM-73721)
- HDRP: Fixed graphical issue when resizing Reflection Probe sizes on macOS (UUM-71467)
- IL2CPP: Fix incremental GC issue when using multidimensional arrays and full generic sharing.
https://github.cds.internal.unity3d.com/unity/il2cpp/pull/6318
https://jira.unity3d.com/browse/UUM-74630 (UUM-74630)
- IL2CPP: Fix the buildReport parameter being null during calls to GenerateAdditionalLinkXmlFile (UUM-70019)
- IL2CPP: Fixed possible deadlock in the C# threadpool
https://github.cds.internal.unity3d.com/unity/il2cpp/pull/6283
https://jira.unity3d.com/browse/UUM-72739 (UUM-72739)
- macOS: Clear composition string on mouse press (affect IME input). (UUM-74702)
- Mono: Fix crash on access zip files on Linux distributions using zlib-ng (Fedora 40)
https://github.com/Unity-Technologies/mono/pull/2037
https://jira.unity3d.com/browse/UUM-72446 (UUM-72446)
- Mono: Fix exception when using System.IO.Compression.BrotliStream on Android.
https://github.com/Unity-Technologies/mono/pull/2045
https://jira.unity3d.com/browse/UUM-73753 (UUM-73753)
- Mono: Fixed "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname
https://github.com/Unity-Technologies/mono/pull/2040
https://jira.unity3d.com/browse/UUM-70240 (UUM-70240)
- N/A (internal): Fix memory profiler test instabilities (UUM-46797)
- Profiler: Memory Profiler may require less memory on capturing from a player. (UUM-46797)
- SRP Core: Avoid that the same volume can be registered more than 1 time in the VolumeManager. (UUM-70658)
- Universal RP: Disable fallback behavior on FSR EASU shader to prevent build errors on machines with old GPUs (UUM-60575)
- Universal RP: Reduced banding on FSR upscaled render target by changing render target formats (UUM-52901)
- URP: Fixed compiler error when using single precision on Mobile targets (UUM-48035)
- Version Control: Fixed the Unity Editor stuck on "Creating workspace" when "Use Unity Version Control" was selected from the Hub
- Web: Make WebGL ignore BuildOptions.AllowDebugging, instead of failing to build when the option is used.
Package changes in 2021.3.42f1
Packages updated
- com.unity.burst: 1.8.14 to 1.8.17
- com.unity.collab-proxy: 2.4.3 to 2.4.4
- com.unity.testtools.codecoverage: 1.2.5 to 1.2.6
- com.unity.xr.interaction.toolkit: 2.5.4 to 2.6.3
- com.unity.netcode.gameobjects: 1.9.1 to 1.10.0

https://unity3d.com/unity/whats-new/2021.3.42

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