Esta es una versión anterior. La versión actual es 2021.3.45f2. Unity 2021 2021.3.45f2 · Fecha de publicación:
2021.2.7f1 forma parte de la rama 2021.2, cuyo soporte terminó el 5 de abril de 2022. Ya no recibe correcciones de seguridad. endoflife.date
Archivos de instalación 2021.2.7f1
| Arquitectura | Tipo | Ámbito | Tamaño del archivo | Descargar | SHA256 |
|---|---|---|---|---|---|
| 64 bits | EXE (NSIS) | Todos los usuarios | — | download.unity3d.com | VirusTotal |
El enlace y el SHA256 proceden del manifiesto comunitario del Administrador de paquetes de Windows. Conviene comparar el hash del archivo descargado antes de ejecutarlo.
Notas de la versión
Changes
- Package: Update the Postprocessing v2 package to 3.2.0. Full package release notes available here:
https://docs.unity3d.com/Packages/com.unity.postprocessing@3.2/changelog/CHANGELOG.html
- Package: Updated the Timeline package version to 1.6.3. Full package release notes available here:
https://docs.unity3d.com/Packages/com.unity.timeline@1.6/changelog/CHANGELOG.html
Fixes
- 2D: Fixed a reordering of Sorting Layers List issue in the Tag Manager. (1376779)
- Graphics: [VFX] Fixed an issue where there was a useless ApplyShader call with sleeping VFX systems. This has been removed. (1346028)
- iOS: Fixed a crash when orientation in Awake was set under some circumstances. (1371559)
- iOS: Fixed an iOS hanging and crashing issue when a call came in. (1368258)
- License: Fixed a license client issue when a connection was refused on pipe by forcing a relaunch. (1377916)
- macOS: Fixed an issue where Mac standalone player builds would fail if using a custom icon and building an Xcode project.
- macOS: Fixed an issue where switching between development and release players would cause player builds to fail. (1367944)
- Package Manager: Fixed an issue where the BuiltIn documentation link did not open the right editor version url. (1376379)
- UI Toolkit: Fixed an alignment of custom property drawers and nested property fields issue. (1350566)
- UI Toolkit: Fixed an issue where the canvas document styling was broken after Save. (1378420)
- UI Toolkit: Fixed an issue where the duplicate mouse entered and left events on composite root elements during the AtTarget propagation phase. (1367771)
- UI Toolkit: Fixed an issue where the Editor was using of the UI Builder package instead of the built-in version.
- UI Toolkit: Fixed an issue where transitions sometimes did not animating after the first transition. (1367510)
- UI Toolkit: Fixed an TextField IndexOutOfRangeException issue when entering playmode. (1374412)
- Visual Scripting: Fixed a regression where AOT Stubs were not being generated correctly, causing AOT builds to fail when run.