Dies ist eine ältere Version. Aktuell ist Version 2021.3.45f2. Unity 2021 2021.3.45f2 · Veröffentlicht:
2021.2.7f1 gehört zur Linie 2021.2, deren Support am 5. April 2022 endete. Sie erhält keine Sicherheitskorrekturen mehr. endoflife.date
Installationsdateien 2021.2.7f1
| Architektur | Typ | Bereich | Dateigröße | Download | SHA256 |
|---|---|---|---|---|---|
| 64-Bit | EXE (NSIS) | Alle Benutzer | — | download.unity3d.com | VirusTotal |
Link und SHA256 stammen aus dem Community-Manifest des Windows-Paket-Managers. Vergleichen Sie den Hash der heruntergeladenen Datei, bevor Sie sie ausführen.
Versionshinweise
Changes
- Package: Update the Postprocessing v2 package to 3.2.0. Full package release notes available here:
https://docs.unity3d.com/Packages/com.unity.postprocessing@3.2/changelog/CHANGELOG.html
- Package: Updated the Timeline package version to 1.6.3. Full package release notes available here:
https://docs.unity3d.com/Packages/com.unity.timeline@1.6/changelog/CHANGELOG.html
Fixes
- 2D: Fixed a reordering of Sorting Layers List issue in the Tag Manager. (1376779)
- Graphics: [VFX] Fixed an issue where there was a useless ApplyShader call with sleeping VFX systems. This has been removed. (1346028)
- iOS: Fixed a crash when orientation in Awake was set under some circumstances. (1371559)
- iOS: Fixed an iOS hanging and crashing issue when a call came in. (1368258)
- License: Fixed a license client issue when a connection was refused on pipe by forcing a relaunch. (1377916)
- macOS: Fixed an issue where Mac standalone player builds would fail if using a custom icon and building an Xcode project.
- macOS: Fixed an issue where switching between development and release players would cause player builds to fail. (1367944)
- Package Manager: Fixed an issue where the BuiltIn documentation link did not open the right editor version url. (1376379)
- UI Toolkit: Fixed an alignment of custom property drawers and nested property fields issue. (1350566)
- UI Toolkit: Fixed an issue where the canvas document styling was broken after Save. (1378420)
- UI Toolkit: Fixed an issue where the duplicate mouse entered and left events on composite root elements during the AtTarget propagation phase. (1367771)
- UI Toolkit: Fixed an issue where the Editor was using of the UI Builder package instead of the built-in version.
- UI Toolkit: Fixed an issue where transitions sometimes did not animating after the first transition. (1367510)
- UI Toolkit: Fixed an TextField IndexOutOfRangeException issue when entering playmode. (1374412)
- Visual Scripting: Fixed a regression where AOT Stubs were not being generated correctly, causing AOT builds to fail when run.