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Download SLADE 3.2.11

SLADE3 is a modern editor for Doom-engine based games and source ports. It has the ability to view, modify, and write many different game-specific formats, and even convert between some of them, or from/to other generic formats such as PNG.

SirJuddington Teksteditorer #57 Teksteditorer
Dette er en ældre version. Den nyeste version er 3.2.12. SLADE 3.2.12 · Udgivet:

Installationsfiler 3.2.11

ArkitekturTypeOmfangFilstørrelseDownloadSHA256
32-bit EXE (Inno Setup) · en-US Alle brugere — github.com VirusTotal

Link og SHA256 stammer fra fællesskabets manifest i Windows Package Manager. Sammenlign hashen for den downloadede fil, før du kører den.

Udgivelsesnoter

Release Notes
General
- Fixed circular references in TEXTURES causing a crash when trying to view the affected textures anywhere in the program
Resource Editor
- Fixed a crash on loading PNGs with higher than 8bit colour depth
- Fixed wrong transparency when writing a paletted PNG
- Fixed ROTT fullscreen images being drawn upside-down
- Fixed ANSI viewer not updating when switching between multiple ANSI entries
- Fixed a possible crash on closing an archive after/while an ogg entry is open
Texture Editor
- Fixed patch offsets changing after replacing a patch in a TEXTURES texture
Issues Closed
- Crashing when browsing textures in map editor #1362
- Certain ROTT graphics are shown flipped the wrong way around. #1479
- Heretic ENDTEXT lump displayed with contents of LOADING lump, or vice versa #1778
- "Replace selected patch(es)" button applies seemingly random offsets to the new patch #1933
- Transparency blunder during PNG export. #1934
- Recent update causes certain textures to crash slade #1935
- ROTT Raws are upside-down #1937
- Wolfenstein 3D graphics won't convert properly to PNG and display all pure black pixels as transparent #1939
Pull Requests Merged
- Don't strip symbols when building AppImage by @sirjuddington in #1936
Full Changelog: 3.2.10...3.2.11

https://github.com/sirjuddington/SLADE/releases/tag/3.2.11

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