Dette er en ældre version. Den nyeste version er 2.0.0. AssetRipper 2.0.0 · Udgivet:
Installationsfiler 1.2.2
| Arkitektur | Type | Omfang | Filstørrelse | Download | SHA256 |
|---|---|---|---|---|---|
| 64-bit | ZIP → Portabel | — | — | github.com | VirusTotal |
Link og SHA256 stammer fra fællesskabets manifest i Windows Package Manager. Sammenlign hashen for den downloadede fil, før du kører den.
Udgivelsesnoter
Premium Edition
The corresponding premium release is here.
What's Changed
- Add “Create Subfolder” export option by @JohnSoellnerDev in #1747
- Small Fixes in AnimatorStateMachineContext for Unity 4- by @FACS01-01 in #1749
- Safe Assembly Publicizing
- Remove public keys from the InternalsVisibleToAttribute
- Port dummy shaders to HLSLPROGRAM
- Update AssetRipper.Primitives to 3.2.0
- Set asset bundle name field in scene meta files
- Fix injected MonoScript assets being exported
- Abstract File System Access During Script Decompilation
- Fix GLB mesh export on Unity 3
- Handle cyclic references in MonoBehaviour deserialization
Full Changelog: 1.2.1...1.2.2https://github.com/AssetRipper/AssetRipper/releases/tag/1.2.2