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Baixar PokerTH 2.1.8 per a Windows

Easy to learn, funny to play! With PokerTH you can play the popular texas holdem poker game. Try your skills against the computer opponents, and find many friends to play with in the online games.

Aquesta és una versió anterior. La versió actual és la 2.1.10. PokerTH 2.1.10 · Data de publicació:

Fitxers d’instal·lació 2.1.8

ArquitecturaTipusÀmbitMida del fitxerBaixaSHA256
64 bits EXE (NSIS) · en-US Tots els usuaris — github.com VirusTotal

L’enllaç i l’SHA256 provenen del manifest comunitari del Gestor de paquets del Windows. Convé comparar el hash del fitxer baixat abans d’executar-lo.

Notes de la versió

- new: private messages have their own inbox now - one readable thread per player instead of single lines in the chat, opened from the mail icon in the header or in the player list, with the translation globe on incoming messages; the history is stored per account in its own database and survives a restart (QML)
- new: private messages are easier to notice and to send in the widget client - an incoming one always plays a sound so it does not go under in the running lobby chat, the nick list context menu has an entry for sending one, and a sent message is echoed in the own chat history with its full wording instead of a bare confirmation line (widget)
- new: the emoji reactions were reworked - 90 reactions on three themed pages, each with its own animation and particle effect, ported from the web client (QML & widget)
- new: seat style - the bet of a player can be shown in a socket inside the player box or, as before, next to it; switchable in the style settings and applied to an open table right away (QML)
- new: disco table theme with matching card backside, and the blacklight 4c card deck - four coloured suits (QML)
- new: ivoire & chene table theme - a light oak table with ivory felt (by narmod) (QML)
- new: in portrait mode the collapsed lobby row shows at which table a player is currently playing - the counterpart to the hover info on the desktop (QML)
- improvement: the BBC and WEC suggest is available to every admin of the respective community at the table now, not only to the table admin - a WEC table is recognised by its settings just like a BBC step - and the invite templates may span several lines (QML & widget)
- improvement: chat translation falls back more gracefully when a translation service does not answer or replies with an error (QML & widget)
- improvement: private messages are not offered for guest accounts (QML & widget)
- improvement: portrait mode fine-tuned - tab bar, local and network game settings, in-game action bar and the forum news page (QML)
- improvement: icon alignment in the lobby player list (QML)
- improvement: leading and trailing spaces in the user name are trimmed before login, so the same account cannot be addressed under several spellings (client & server)
- improvement: a crash of the client is recognisable in the debug log now - it ends with a marker and a backtrace instead of simply breaking off, a cleanly closed session is marked as such, and the previous log is kept as one generation, so the restart right after a crash no longer overwrites the log that holds it (QML)
- bugfix: filtered-out entries in the player search still occupied a row, and the search field in the lobby sidebar had no effect at all (QML)
- bugfix: the idle filter in the lobby player list did not follow the tables - a player sitting down or leaving a game was only taken into or back into the list after the filter had been switched (QML)
- bugfix: a game created right after a community template had been picked was sent with the template's fallback name ("Monthly Cup Final") instead of the current month's title (QML)
- bugfix: password-protected and registered-only games could not be joined from the game list - the password prompt was there, but the entry stayed disabled (QML)
- bugfix: sounds stayed silent after the app had been in the background - the audio sink stopped pulling after a buffer underrun and never resumed (android)
- bugfix: a click on the translation globe was handed to the desktop as a URL ("Failed to open URL") and real links opened twice, in AppImage, tarball and deb builds (widget)
- bugfix: build against OpenSSL 4.0.x (by Hains van den Bosch)
- bugfix: log and avatar uploads accepted any HTTPS peer - uploads use the platform trust store now, the same roots the downloads already verify against (client, issue #523)
- server: the official server writes lobby activity to the database now - one row per server run and one per session, so who was connected and for how long is queryable instead of only existing as text in the log
- server: log analysis tool that renders the game-server log as an SVG (tools/analyze_server_log.py)
- server: the browser client has its own client type now, so web sessions are distinguishable in the log and in the activity data
- server: database connection hardening - the pending query queue is bounded and logged when it grows, slow queries are reported with their duration, and reconnects use a bounded backoff
- server: the ServerRestrictGuestLogin check was dead code and is effective again (issue #528)
- server: rejoin requests for games that have not started are rejected
- server: actions from spectator sessions are ignored, and vote-kicks are restricted to seated players
- server: broadcast chat is rate limited per connection, so a client can no longer flood lobby and game sessions at protocol speed
- android: the mobile application id is net.pokerth.PokerTH_QML now, and the Android, iOS and F-Droid build scripts were fine-tuned accordingly

https://github.com/pokerth/pokerth/releases/tag/v2.1.8

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