Aquesta és una versió anterior. La versió actual és la 12.3.0. Odamex 12.3.0 · Data de publicació:
Fitxers d’instal·lació 10.6.0
| Arquitectura | Tipus | Àmbit | Mida del fitxer | Baixa | SHA256 |
|---|---|---|---|---|---|
| 32 bits | EXE (Inno Setup) · en-US | Tots els usuaris | — | github.com | VirusTotal |
L’enllaç i l’SHA256 provenen del manifest comunitari del Gestor de paquets del Windows. Convé comparar el hash del fitxer baixat abans d’executar-lo.
Notes de la versió
Odamex 10.6.0
This is a minor release that should be followed by a more substantial major release in the near future. Key highlights of this release are DOOM + DOOM II support, insofar as Odamex will automatically find the commercial game data on a Steam install; (U)MAPINFO related additions and fixes; and other general bug fixes and improvements.
For a full list of changes and contributors, check out the list below:
Added
- Added support for DOOM + DOOM II Steam release (IWAD searching only - widescreen asset support coming in next version).
- Added support for UMAPINFO LABEL fields (thanks @bcahue and @electricbrass!)
- Added support for doublesky and sky2 MAPINFO fields
- Restored support for ZDoom/Hexen scrolling skies
Changed
- Changes to MAPINFO parser and read priority
Fixed
- Some fixes to old Vanilla Doom style intermission screen (thanks @enaiel!)
- Client wad downloader can now locate wads with spaces in their names
- Correct a demo playback issue related to the viewer's camera (thanks @ceski-1!)
- Items picked up by a player aren't added to their local item count (thanks @loopfz!)
- Fixed renderer not properly displaying non-power of 2 width textures
- Avatars (online voodoo dolls) are no longer blocked by monster-blocking lines
- Prevent voodoo dolls from affecting player viewheight in single player
- Fixed height transfer sector ceiling/floor plane visibility check
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