Aquesta és una versió anterior. La versió actual és la 1.5.3. GodotHub 1.5.3 · Data de publicació:
Fitxers d’instal·lació 1.4.5
| Arquitectura | Tipus | Àmbit | Mida del fitxer | Baixa | SHA256 |
|---|---|---|---|---|---|
| 64 bits | MSI · en-US | Tots els usuaris | — | github.com | VirusTotal |
L’enllaç i l’SHA256 provenen del manifest comunitari del Gestor de paquets del Windows. Convé comparar el hash del fitxer baixat abans d’executar-lo.
Notes de la versió
What's new in v1.4.5
🚀 New
- New In-App Console Window that persists on godot editor close and can be minimzed or swapped back to original OS's terminal use
- Slash Command System like Discord but for Projects Search bar to filter for specific things
- mise-en-place integration, toggleable in Experimental Settings
- Project's ToDo Tasks (WiP) toggleable in Experimental Settings; PR by mauriciovalentim
- Support for Unpublished branches to publish them before pushing
🐛 Fixes
- Stale session settlement retry logic; PR by tuberkulez-takt
- moveProjects leaving the UI and disk state inconsistent when a project update or reorder operation fails midway; PR by tuberkulez-takt
- Push/Pull buttons never showing the number of commits waiting to be pushed or pulled
- Publishing a branch pushing to a hardcoded 'origin' instead of the project's actual remote
✨ Improvements
- Projects Search bar to be more precise and look for exact matches.
- Update Chinese Locale; PR by hanmi255
- Update Japanese Locale; PR by shiena
- Push button becomes "Publish branch" on branches with no upstream yet, publishing them in one click
- Numerical Bubbles on Push and Pull buttons if there are any commits to Push or Pull
- Time tracked chart to show each day's time inside the bars instead of a hover tooltip
- Publish branch button tooltip to name the remote it pushes to