Aquesta és una versió anterior. La versió actual és la 4.0.0. F3D 4.0.0 · Data de publicació:
Fitxers d’instal·lació 3.5.0
| Arquitectura | Tipus | Àmbit | Mida del fitxer | Baixa | SHA256 |
|---|---|---|---|---|---|
| 64 bits | EXE (NSIS) | Tots els usuaris | — | github.com | VirusTotal |
L’enllaç i l’SHA256 provenen del manifest comunitari del Gestor de paquets del Windows. Convé comparar el hash del fitxer baixat abans d’executar-lo.
Notes de la versió
🗣 Join our community:
F3D Community is welcoming to users and developers alike!
Ask questions, gets involved and starts contributing in a beginner-friendly environment.
❤️ Sponsor F3D:
F3D is open source and needs your support!
Many thanks to all our one time sponsors!
Much love to our monthly sponsors for this release ❤️
NGIZeroCore | LambdaTest-Inc | OpenDroneMap
@jgod @exbluesbreaker @parkerlreed @Saijin-Naib
🤖 Created an Android version!
You can now use F3D on your android phone and tablet!
Just download the .apk and start viewing datasets!
🏡 Added IFC support
F3D now support .ifc format thanks to web-ifc library!
With thumbnails too of course.
🚰 Stream and pipe support
Integrate f3d in your complex scripting workflows seamlessly.
The libf3d is also able to read files from streams.
import sys
from build123d import Box, Cylinder, export_brep, export_step
from OCP.BRepTools import BRepTools
obj = Box(2, 2, 1) - Cylinder(0.5, 2)
BRepTools.Write_s(obj.wrapped, sys.stdout.buffer)
python script.py | f3d - --output=- | display
☁️ Added support for many point cloud formats
View your point clouds easily easilly, .las, .laz and many more.
🪟 UI improvements
Notifications on each change: ✅
Scene hierarchy UI to select the part you want to show: ✅
Searchbar on top of the cheatsheet: ✅
📝 Complete changelog
For F3D users:
- Created an Android version
- Moved macOS binary package to macOS 14 framework. macOS intel binary package is not tested manually anymore
- Added support for writing multiple images when using --output with a file containing animations (thanks @noclone @snoyer !)
- Added a --display-depth option to display the depth image (thanks @AoGao-Kedoka !)
- Added a --checkerboard option to display a checkerboard texture to check UVs (thanks @Ni-g-3l !)
- Added a --scene-hierarchy option and interactive bind (Shift+H) to show a hierarchy widget that let enabling/disabling actor visibility (thanks @Medyan-Naser @snoyer !)
- Added a --normal-glyphs option to show normals as arrow glyphs (thanks @ArchiePayne !)
- Added a --notifications option and interactive bind (Ctrl+K) to enable/disable notifications, which shows a widget whenever an interactive bind is pressed (thanks for the prototype @davidwuluetang !)
- Added a --dpi-aware option to rescale font automatically on HiDPI screens (Windows only) (thanks @davidwuluetang !)
- Added a webifc plugin to add support for .ifc files (thanks @noclone !)
- Added a pdal plugin to add support for many point cloud formats, including .las and .laz (thanks for the prototypes @Husamm @RealEdwardS !)
- Added support for jumping to keyframes using jump_to_keyframe command (thanks @Ni-g-3l @CLBRITTON2 !)
- Added support for CPU sorting for gaussian splat (--blending=sort_cpu), which enable gaussian splats on macOS
- Added support for images formats (.png, .jpg, .hdr, .exr, ...) (thanks @noclone !)
- Added a 2D interaction mode (--interaction-style=2d), used by default for images (thanks @noclone !)
- Added a --font-color option to set the font color (thanks @JaimeNA !)
- Added a print_config_info command to print info about the current config file in use (thanks @atharvRsharma @NaniNoni !)
- Added new arguments to set_camera command: back, bottom, and left (thanks @v999dka !)
- Added stream and pipe support, eg: cat file.glb | f3d -
- Added more point sprites types, eg: cross, circle, and more
- Added support for rendering non-PBR format as PBR
- Added a searchbar on the cheatsheet (thanks @noclone !)
- Added support for f3d colors in options (eg: f3d_white) (thanks @Prospect138 !)
- Improved temporal anti aliasing performance and correctness (thanks @AoGao-Kedoka !)
- Improved shell completions by reworking the whole CLI option system (thanks @skusel !)
- Improved alembic animation performance (thanks @vincenzonetti !)
- Fixed documentation issues (thanks @skusel @snoyer @ColtonLeighton @ferdnyc !)
- Fixed a potential segfault when parsing colors in options
- Fixed a crash with certain .vrml files (thanks @iommu !)
- Fixed an issue with axes grid not properly centered on data (thanks @cuongdv-20 !)
- Deprecated --interaction-trackball in favor of --interaction-style=trackball
For libf3d users:
- Reworked the Qt/QML example from scratch in order to make it work properly (thanks @InikOfDoom !)
- Reworked java and python binding for the scene add and addBuffer API
- Added missing interaction modifiers in examples (thanks @noclone !)
- Added an API to recover animation keyframes (thanks @Ni-g-3l !)
- Added an API to recover animation names (thanks @iommu !)
- Added (partial) exception support to the C bindings (thanks @AoGao-Kedoka !)
- Added webp support to our npm package
- Added ui.font_color option to set the font color (thanks @JaimeNA !)
- Added render.effect.display_depth option to display the depth image (thanks @AoGao-Kedoka !)
- Added model.checkerboard.enable option to display a checkerboard texture to check UVs (thanks @Ni-g-3l !)
- Added a ui.scene_hierarchy option to show a hierarchy widget that let enabling/disabling actor visibility (thanks @Medyan-Naser @snoyer !)
- Added a model.normal_glyphs.enable option to show normals as arrow glyphs (thanks @ArchiePayne !)
- Added a ui.font_color option to set the font color (thanks @JaimeNA !)
- Added a interactor.style option to control interaction style, including 2d mode (thanks @noclone !)
- Added a ui.notifications.enable and ui.notifications.show_bindings options to enable/disable notifications and bindings, which shows a widget whenever an interactive bind is pressed
- Added a ui.dpi_aware option to rescale font automatically on HiDPI screens (Windows only) (thanks @davidwuluetang !)
- Deprecated interactor.trackball option in favor of interactor.style (thanks @noclone !)
For F3D packagers:
- Updated all vendored dependencies
- Updated all external depencencies in CI and shipping system
- Added a new optional dependency: clip, to enable with F3D_MODULE_CLIP CMake option, no effect for now
- Added a new optional dependency: web-ifc, to enable with F3D_PLUGIN_BUILD_WEBIFC CMake option, add the webifc plugin
- Added a new optional dependency: pdal, through VTK IOPDAL module, to enable with F3D_PLUGIN_BUILD_PDAL CMake option, add the pdal plugin
- Fixed an issue on FreeBSD with the logic to detect exectuble using sysproc (thanks @bapt !)
For Web viewer users:
- Used the stream feature from the libf3d for drastic performance improvements
- Removed support for non-stream supporting formats
- Added .3mf and .dxf support
- Added .ifc support
Many thanks to our returning contributors for this release, they are the life of this community!
@AoGao-Kedoka @snoyer @Ni-g-3l @Medyan-Naser @ArchiePayne @skusel
Thanks to our contributors for this release!
@noclone @davidwuluetang @Husamm @RealEdwardS @CLBRITTON2 @JaimeNA @atharvRsharma @NaniNoni @v999dka @Prospect138 @vincenzonetti @ferdnyc @ColtonLeighton @InikOfDoom @bapt @iommu @cuongdv-20
Thanks to our packagers that help F3D reach a wider audience!
AndnoVember @kylosus @kevinsmia1939 @yurivict @bcdarwin @svenstaro @mzf-guest @papoteur-mga @berolinux @topazus @thierry-FreeBSD @xiota @alerque @chenrui333 daviddavid @kazzarin @StarsbySea @cho-m @adisbladis @Aleksanaa @pbsds @DimStar77 @AngryPenguinPL @strophy @SokolovValy @xiota @Saijin-Naib @bapt @UnownPlain
@UnownPlain
Credits
- ifcSampleFiles
- Table Mountain 1 HDRI by Greg Zaal and Rico Cilliers
- red-rocks_flats BSD-3-Clause : Copyright (c) 2025, Hobu, Inc.