Aquesta és una versió anterior. La versió actual és la 2.0.0. AssetRipper 2.0.0 · Data de publicació:
Fitxers d’instal·lació 1.3.8
| Arquitectura | Tipus | Àmbit | Mida del fitxer | Baixa | SHA256 |
|---|---|---|---|---|---|
| 64 bits | ZIP → Portable | — | — | github.com | VirusTotal |
L’enllaç i l’SHA256 provenen del manifest comunitari del Gestor de paquets del Windows. Convé comparar el hash del fitxer baixat abans d’executar-lo.
Notes de la versió
Premium Edition
The corresponding premium release is here.
What's Changed
- Fix RCE vulnerability via malicious AssetBundle container paths by @XeraGamesLLC in #2029
- Change command line --launch-browser=false to --headless by @bilal-arikan in #2033
- Bump actions/checkout from 5 to 6 by @dependabot[bot] in #2014
- Bump NUnit3TestAdapter by @dependabot[bot] in #2038
- Bump SharpCompress from 0.42.0 to 0.42.1 by @dependabot[bot] in #2039
- Bump Microsoft.OpenApi from 2.3.10 to 2.3.11 by @dependabot[bot] in #2040
- Bump Microsoft.AspNetCore.OpenApi from 10.0.0 to 10.0.1 by @dependabot[bot] in #2042
- Bump System.Text.Json from 10.0.0 to 10.0.1 by @dependabot[bot] in #2043
- Bump actions/upload-artifact from 5 to 6 by @dependabot[bot] in #2045
- Bump SourceGenerator.Foundations from 2.0.13 to 2.0.14 by @dependabot[bot] in #2046
- Use updated Cpp2IL and AsmResolver
- Allow negative indices for PPtr keyframes
- Don't copy StreamingAssets if settings indicate to skip
- Support fixed buffers and volatile fields in MonoBehaviour deserialization
- Fix an issue with reading SphericalHarmonicsL2
- Support serialization depth level 10
- Abstract classes should not be deserialized
- Fix generic instance types being deserialized before Unity 2020
- Fix cropping for swizzled switch textures
- Remove an unnecessary allocation during Switch deswizzling
New Contributors
- @XeraGamesLLC made their first contribution in #2029
- @bilal-arikan made their first contribution in #2033
Full Changelog: 1.3.7...1.3.8https://github.com/AssetRipper/AssetRipper/releases/tag/1.3.8