Aquesta és una versió anterior. La versió actual és la 2.0.0. AssetRipper 2.0.0 · Data de publicació:
Fitxers d’instal·lació 1.0.7
| Arquitectura | Tipus | Àmbit | Mida del fitxer | Baixa | SHA256 |
|---|---|---|---|---|---|
| 64 bits | ZIP → Portable | — | — | github.com | VirusTotal |
L’enllaç i l’SHA256 provenen del manifest comunitari del Gestor de paquets del Windows. Convé comparar el hash del fitxer baixat abans d’executar-lo.
Notes de la versió
Premium Edition
The corresponding premium release is here.What's Changed
- Bump Microsoft.NET.Test.Sdk from 17.8.0 to 17.9.0 by @dependabot in #1193
- Update es.json by @IlluminatiWave in #1199
- Fixed some properties in BlendTree's ChildMotion by @FACS01-01 in #1201
- FIX: Single script decompilation failure causes half-baked result by @fromanan in #1200
- Tracker Module Support (.it, .xm, .s3m, .mod) by @Enovale in #1204
- Handle errors during shader decompilation
- Improve audio export on versions below Unity 5
- Create prefabs and scenes during processing
- Fix TextureConverter failing for BRGA textures with mips
- Fix depth not being included when exporting images
- Use fast Bmp writing
- Enable saving settings to the disk
- Fix incorrect number of mesh colors extracted before 2018
- Handle when Sprite render key not in SpriteAtlas
- Add settings for static mesh separation and asset deduplication
New Contributors
- @IlluminatiWave made their first contribution in #1199
- @fromanan made their first contribution in #1200
- @Enovale made their first contribution in #1204
Full Changelog: https://github.com/AssetRipper/AssetRipper/compare/1.0.6...1.0.7https://github.com/AssetRipper/AssetRipper/releases/tag/1.0.7