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10x: baixar versions anteriors

A High-Performance C++ Editor

Aquí hi ha 37 versions de 10x, des de 26 de maig del 2025 fins a l’actual, 1.0.565.0. Cadascuna enllaça amb els instal·ladors del mateix desenvolupador.

2025: 16 16 25 2026: 21 21 26

37 versions en 1 any · unes 27 per any

VersióDataMidaFitxers
1.0.565.0Darrera versió 5 d’octubre del 2026 — 64 bits EXE (WiX Burn)
Notes de la versió
- Fixed build being canceled at end of build causing BuildBeforeDebug to not start debugging (introduced in last build)
1.0.544.0 1 de setembre del 2026 — 64 bits EXE (WiX Burn)
Notes de la versió
- Fixed memory corruption caused by reading in UTF-16 Big endian files
1.0.540.0 24 d’agost del 2026 — 64 bits EXE (WiX Burn)
Notes de la versió
- Fixed incorrect cursor offset when ShowWhitespace is enabled
1.0.538.0 18 d’agost del 2026 — 64 bits EXE (WiX Burn)
Notes de la versió
- Fixed perforce connection for addresses that include a perforce protocol prefix, eg ssl64:
1.0.537.0 17 d’agost del 2026 — 64 bits EXE (WiX Burn)
Notes de la versió
- Fixed ctrl+space not working (and possibly some other ctrl key bcombos)
1.0.517.0 1 de juliol del 2026 — 64 bits EXE (WiX Burn)
Notes de la versió
- Fixed crash calling GetBuildStatus python function when no workspace is open
1.0.515.0 26 de juny del 2026 — 64 bits EXE (WiX Burn)
Notes de la versió
- Fixed detection of Unreal Engine failing for some setups. Fixes workspace defaults, BuildFile, adding files
1.0.514.0 23 de juny del 2026 — 64 bits EXE (WiX Burn)
Notes de la versió
- Fixed crash starting a build with the ExecuteBuildCommand() python function if a build is already in progress

- Fixed mouse cursor changing to resize mode when hovered over hidden source preview panel
1.0.480.0 9 de maig del 2026 — 64 bits EXE (WiX Burn)
Notes de la versió
- Fixed Delete key deleting workspace file while file is being renamed
1.0.478.0 7 de maig del 2026 — 64 bits EXE (WiX Burn)
Notes de la versió
- Fixed crash adding source/header file in Unreal

- Removed -syntaxcheckonly flag from GetErrorsAndWarnings for Unreal in AI MCP tool (caused a full recompile)
1.0.470.0 28 d’abril del 2026 — 64 bits EXE (WiX Burn)
Notes de la versió
Summary

Fixed pasting text to terminal and fixed a crash

General Fixes

- Fixed pasting large amounts of text into terminal

- Fixed crash opening workspace with more than 2 columns with vertical tabs
1.0.468.0 24 d’abril del 2026 — 64 bits EXE (WiX Burn)
Notes de la versió
Summary

Disable auto error underlining for Unreal. Fixes stalls and full rebuilds every build.

General Fixes

- Disabled auto error underlining for unreal by default (until file locking issue is resolved)

- Automatically disable "Allow Auto Error Underlining" if compiler holds lock on file for more than 500 ms

- Added "Allow Auto Error Underlining" check box to workspace settings
1.0.467.0 23 d’abril del 2026 — 64 bits EXE (WiX Burn)
Notes de la versió
Summary

General fixes and error underlining improvements

General Fixes

- Fixed goto-error going to wrong place when building with ExecuteBuildCommand python function

- Stopped error underlining hover box hiding symbol hover box

- Fixed auto error underlining for VS NMake projects with relative build command (as can happen with Unreal)

- Fixed double clicking on a build output line that isn't an error going to previous error

- Fixed AutoCloseFloatingToolWindows not working for FindFunction panel

- Fixed files not being editable in source preview panel

- Fixed ShowTerminal comand not cycling through terminal panels

- Fixed new Search tabs being called "Hidden"

- Stopped tabs being pulled out while reordering in the horizontal layout

- Fixed potential crash in python bindings

Misc

- Added verbose logging for Unreal auto error underlining

- Update license agreement (minor changes for direct invoice payments and changed "user" to "customer")
1.0.464.0 14 d’abril del 2026 — 64 bits EXE (WiX Burn)
Notes de la versió
Summary

Important fixes to auto error underlining. Fixes to terminals. Fixed workspace reloading whenever any file changes

General Fixes

- Fixed error underlining causing large performance spikes with Unreal

- Fixed auto error underlining causing stall on save and builds to fail

- Fixed error underlining for files with pre-compiled headers

- Stopped error underlining locking the pdb file causing builds to fail

- Stopped error underlining running on non C++ files

- Fixed auto error underlining not working if there are unsaved non-source files

- Fixed error underlining compile running twice

- Fixed mouse back/forward buttons missing double clicks

- Fixed pulling tabs out not working after tab order changed

- Fixed Terminal "The handle is invalid." error

- Fixed pulled out windows disappearing after update, with the Close Command and Exit menu item

- Fixed the terminal scrollback lines not clearing after a cls

- Fixed VS environment setup sometimes failing for VS2026

- Fixed workspace reloading whenever a source file changes externally

Misc

- Added .filters to xml syntax highlighting

- Added .10x to Search.Extensions setting

- Added "Build completed at ..." time to build log

- Changed the terminal folder for Unreal to be the root folder
1.0.458.0 10 d’abril del 2026 — 64 bits EXE (WiX Burn)
Notes de la versió
Summary

Support for AI agents. Terminals. Error underlining.

New Features

- MCP server for AI agents. Allows agents to connect and use 10x

- Terminals

- Commands for creating Claude Code and Cursor terminals

- Underlining of build errors and warnings in source (UnderlineBuildErrors setting)

- Added AutoUnderlineErrors to underline errors when files are opened and saved

- Added NewTerminal, ShowTerminal, ClaudeCodeTerminal and CursorTerminal commands

- Added TerminalCommand setting for the command used to start a terminal

- Added ClaudeTerminalCommand and CursorTerminalCommand settings to allow launching agent with args

- Added ServerAPI.py to allow local processes to connect to 10x

- Added Editor.ErrorUnderline and Editor.WarningUnderline colour settings

- Added Terminal.Background and Terminal.Foreground colour settings

- Added OpenWorkspaceFilesAsText setting (defaults to true for 10x_notepad)

- Added GetLastFocusedFilename to PythonAPI

- Added SetTextRange() to PythonAPI

- Added AddExitingFunction to PythonAPI

- Added GetErrorsAndWarnings(), GetBuildResults and GetBuildStatus to PythonAPI

- Added FindInFile(), FindFiles() and FindTextInFiles() to PythonAPI

- Added GetNotepadMode to PythonAPI

- Added "Add New Source + Header" option to workspace tree. Automatically creates .cpp and .h files and puts them into the corresponding folders.

- Added "File syntax check command" setting to 10x workspaces (used for auto error underlining)

- Added "Add New Source + Header" menu item to folder context menu

- Added GetCommandLine() to python interface

- Added -wait (or --wait) command line arg for blocking until the file has been closed

- Added TerminalFont and TerminalFontSize settings

- Added output panel for 10xLicenseServer app

- Added TogglePinTab command

- Added Terminal Directory setting to workspace settings. Defaults to $(WorkspaceDirectory)

- Added SetSearchText() to python API

- Support for @ for command line arg files

General Fixes

- Fixed FindInFiles results panel not having a tab context menu

- Fixed command panel switching focus to file panel when opened on non-text panel

- Fixed workspace failing to reload if there are unsaved files

- Made it use the msbuild from the Visual Studio version specified in the VisualStudioEnvBat setting for reading in VS project files. Fixes it sometimes not finding project settings such as additional include paths.

- Fixed bug entering new file paths with backslashes

- Fixed some characters not rendering correctly with vertical subpixel rendering mode

- Fixed crash parsing 10x workspace build results that contains a percent char (introduced in build 435)

- Fixed GotoNextBuildError failing if there is only one error

- Fixed OpenWorkspaceFilesAsText causing workspace to be reloaded as text after an update

- Fixed GotoNextBuildError skipping the first build result if cursor at top of file

- Fixed GotoNextBuildResult skipping error lines that don't have a file

- Stopped GotoNextBuildResult skipping results that have the same file+line

- Fixed incorrect line height for fonts such as consolas (fixes overlapping lines in terminal)

- Fixed crash after renaming file in 10x workspace tree

- Fixed GotoNextBuildResult missing build lines that have a file:line but no error or warning

- Fixed corrupt drawing of light vertical glyph for some fonts

- Fixed font line height calculation

- Changed VerticalLineGap to be a multiplier of the line height, and reset it to 1.0

- Move the modified asterisk to the start of the tab name when tabs are vertical

- Stopped indent/unindent selection from auto-formatting the indents

- Fixed font rendering bugs with older fonts such as Liberation Mono and Ariel

- Made sorting of workspace tree items case insensitive

- Fixed crash renaming file after workspace reloaded

- Fixed crash duplicating modified panel

- Fixed incorrect font offset in ListBox

- Fixed up/down keys not skipping invisible menu items in context menus
1.0.434.0 26 de febrer del 2026 — 64 bits EXE (WiX Burn)
Notes de la versió
Summary

Fixed parser missing Unreal defines

Parser Fixes

- Fixed parser missing Unreal defines
1.0.433.0 23 de febrer del 2026 — 64 bits EXE (WiX Burn)
Notes de la versió
Summary

Fixed reading of slnx wildcard config/platform mappings

General Fixes

- Fixed reading of slnx wildcard config/platform mappings
1.0.432.0 16 de febrer del 2026 — 64 bits EXE (WiX Burn)
Notes de la versió
Summary

Fixed reading of utf-16 files

General Fixes

- Fixed reading of utf-16 files
1.0.430.0 13 de febrer del 2026 — 64 bits EXE (WiX Burn)
Notes de la versió
Summary

Fixed reading of slnx files. Fixed adding of workspace files during parse. Crash fixes.

General Fixes

- Fixed reading of slnx config/platform mappings. Caused some projects to fail to build.

- Fixed crash reading in 10x workspaces with "Show Empty Folders" set to false

- Fixed crash in perforce connection

Parser Fixes

Fixed parser crash on shutdown

Fixed parser failing on files added during full parse
1.0.428.0 9 de febrer del 2026 — 64 bits EXE (WiX Burn)
Notes de la versió
Summary

Added source preview to Search panel. Support for slnx files. Improved font rendering. General optimisations and bug fixes.

New Features

- Added source preview panel to Workspace Search

- Support for reading slnx files

- Added UndoSelectNextMultiCursor command (ctrl+shift+D)

- Added ShowInWorkspaceTreeWithToggle command

- Added MultiCursorPasteMode setting (Lines or Block)

- Added GetBookmarks() function to python API

- Added GetOpenFiles() to python API

- Added GetBuildOutput() function to python API

- Added Language.BlockComment and Language.DocComment colours to colour scheme

Optimisations

- Fixed memory and CPU spike at end of full parse

- Fixed long parser cache read time loading workspace after full parse

- 3% speedup for full parse

General Fixes

- VS env now updated when new workspace opened

- Workspace now reloads correctly after VS env vars setting changed

- Fixed VS env vars sometimes not being setup when loading workspace on startup

- Made control+up/down scroll the source preview panel in find symbols panels

- Fixed Unreal sometimes failing to find the engine root and failing to setup shared defines

- Fixed lunching the exe failing if path has space

- Build errors starting with "error:" now parsed as errors

- Reset font cache if installed fonts change

- Fixed rare hang shutting down

- Fixed parse info being logged twice

- Fixed opening a 10x workpace from Search opening the xml file rather than the workspace

- Fixed font heights being inconsistent for some fonts

- Fixed crash recovering from a lost d3d device

- Fixed bug in move cursor to prev/next word where in some cases it would use the wrong word start/end setting

- Fixed UndoSelectNextMultiCursor removal order

- Fixed incorrect selected text colour in SelectNextMultiCursor

- Fixed UndoSelectNextMultiCursor not scrolling cursor into view

- Fixed fonts looking too thin in light colour schemes

- Fixed GotoNextErrorResult not highlighting error if file not found and build output panel has focus

- Fixed autocomplete not working for SmoothScroll setting

- Made command substitutions work in 10x workspace include and exclude filters

- Fixed symbol highlighter sometimes stopping working

- Fixed FindSymbolPanel failing to match show top matching symbol when there are too many potential matches

- Fixed some non-standard width unicode chars breaking alignment with fixed width fonts

- Improved font gamma blending

- Fixed Search source preview panel font not matching editor font

- Fixed Search UI path text size after updating UI font size

- Fixed crash in 10xEditorLink connection

- Fixed files with null characters failing to open. Now removes null chars and warns.

- Fixed GotoNextError skipping errors without a valid file

- Fixed 10x workspace sub-folders sometimes not syncing

Parser Fixes

- Fixed preprocessor failing to update correctly after edits (causing large parts of file to be defined out)

- Fixed some functions with constexpr not parsing

- Fixed reparse bug after editing enums

- Fixed parsing of Unreal Math class (Min, Max, Abs etc)

- Fixed parsing of class with incorrect templated parent class

- Fixed parsing of templates where a global symbol matches a template arg name

- Fixed parsing of lambdas with pointer return types

- Fixed parser crash writing cache (often happened after a reparse from a sync)

- Fixed reparse bugs after editing variable assignment with braces

Misc

- Standardised all default colour schemes

- Added disable checkbox to "opening Unreal with 10x workspace" warning message box

- Changed DuplicateLine default key mapping to ctrl+E, ctrl+V

- Added glsl to Search.Extensions setting

- Improved placeholder for missing font glyphs

- Added line numbers to source preview panel

- Made columns in Search panel remember their size after being squashed by column resizing

- Added button to find symbol and search panels to toggle source preview
1.0.409.0 6 de gener del 2026 — 64 bits EXE (WiX Burn)
Notes de la versió
Summary

Fixed a number of rare crashes. Improved map scroll bar updating. VS syncing fixes.

General Fixes

- Fixed crash when DirectX device lost

- Fixed map scroll bar sometimes not updating immediately

- Fixed crash in 10xEditorLink communication

- Fixed crash stopping debugging while the debug menu is showing

- Fixed crash editing text in source preview in find symbol panels

Parser Fixes

- Parser thread safety fixes
1.0.404.0 10 de desembre del 2025 — 64 bits EXE (WiX Burn)
Notes de la versió
Summary

General fixes and parser fixes. Improved 10xEditorLink syncing. Improved quality of map s roll bar rendering. Crash fixes.

New Features

- Added IndentRequires setting to indent requires statements (defaults to true)

- Syntax highlighter now supports nested comment blocks

Optimisations

- Optimisation to map scroll bar updating

General Fixes

- Fixed crashes and lockups with 10xEditorLink communication

- Now tries to reconnect to 10xEditorLink on communication failure

- Improved exception handling in 10xEditorLink (2.1)

- Fixed memory leak when syntax highlighting or colour scheme files are modified

- Fixed 10 second stall opening folder and selecting file if File Pilot is enabled

- Fixed Open Folder not using File Pilot

- Fixed divide by zero crash using invalid font that results in a zero line height

- Fixed OpenFolder sometimes failing

- Fixed potential memory corruption crash

- Improved map scroll bar rendering quality

- Increased map scroll bar contrast for light colour schemes

- Fixed Perforce Checkout not updating the read-only icon on the tab

- Fixed search panel closing on submit and escape if it's in a tab of a floating panel

- Fixed 10xEditorLink connection timing out on StartDebugging if VS is set to build before debugging

- Increased 10xEditorLink timeout to 60 seconds

- Fixed perforce sub menu of tree node context menu not closing when losing focus

- Fixed drag dock target boxes not clearing if panel close while dragging

- Fixed 10x Workspace tree updating. New file would be put a the root and cause crashes

- Fixed ColorBracesByDepth counting braces strings

- Fixed ColorBracesByDepth counting braces in block comments for non-C++ comment blocks

- Fixed syntax highlighter sometimes not updating comment blocks correctly after edits

- Fixed indent lines showing past the file end

Parser Fixes

- Fix for parser lockup

- Fixed parsing of operator overload functions

- Fixed parsing of unnamed designated initializers

- Fixed resolving of templated function return types declared in parent classes (fixes TNotNull)

- Fixed AutoFixIndirection for lines with preprocessor statements

- Fixed occasional main thread stalls from the parser

- Fixed using alias and typedefs not showing up in autocomplete

- Fixed crash reading truncated cache file

- Fixed wrong indent for some ternary expressions

- Fixed reparse errors after function definition changed

- Fixed autocomplete prioritising functions over macros

- Fixed parsing of extern variables. Goto-def now goes to the original variable instead of the extern.

- Added parser support for __unaligned keyword

- Fixed parser lines getting out of sync with the file, causing syntax highlighting mismatches and crashes

Misc

- Added Undo stack size to memory stats

- Added warning opening Unreal Engine with 10x workspace
1.0.385.0 18 de novembre del 2025 — 64 bits EXE (WiX Burn)
Notes de la versió
Summary

Parser deadlock fix and fix for VS active project syncing

General Fixes

- Fixed active project 10x <-> VS syncing. Also requires 10xEditorLink update (version 2.0)

- Fixed parser deadlock (caused parser to stop and never recover and also caused process to hang on shutdown)
1.0.383.0 8 de novembre del 2025 — 64 bits EXE (WiX Burn)
Notes de la versió
Summary

Parser fix for indirecting off this pointer. Stopped OpenFileInActivePanel overriding UseColumnPresets. Crash fixes

General Fixes

- Fixed crash restoring docked tool panels in secondary window columns

- Fixed memory corruption on startup (caused by very large font cache or very slow file system)

- Stopped OpenFileInActivePanel from overriding UseColumnPresets

Parser Fixes

- Fixed parsing of indirections off the this pointer where class has overridden indirection operator

- Fixed parser crash (guard against parser lines mismatch and log)
1.0.379.0 5 de novembre del 2025 — 64 bits EXE (WiX Burn)
Notes de la versió
Summary

Fix for parser getting stuck on 0%

General Fixes

- Fixed full parse sometimes getting stuck on 0% after files updated externally
1.0.378.0 2 de novembre del 2025 — 64 bits EXE (WiX Burn)
Notes de la versió
Summary

This build focuses on stability and parser improvements. Some new minor features added and lots of bug fixes. A complete rewrite of VS syncing making it much more reliable (now communicates with 10xEditorLink extension for all commands)

New Features

- Support for Ime toolbar and composition window. Composition window is now placed correctly for the current edit position.

- Added MovePrevTabPanel and MoveNextPanelTab commands (moves tabs left/right)

- Added GotoResultScrollMode setting for setting the scroll into view mode when going to the next result (Center, Visible, Current)

- Added Prioritised Files setting for workspaces. Use for unity builds or as a fix for multiple defines symbols

- Added Language.ControlFlowKeyword colour setting

- Added Language.NewDeleteKeyword colour setting

- Added Language.UsingKeyword colour setting

- Added Language.CppLiteralKeyword colour setting (nullptr, true, false)

- Fixed PrevEditLocation and added NextEditLocation

Optimisations

- Fixed unnecessary reparsing (high CPU usage) after edits of commonly used symbols and external updates

- Parser optimisation to finding header files (signiticant speedup for workspaces with lots of additional include paths such as Unreal)

- Optimisation for find text highlighting on very large files

General Fixes

- Improved VS syncing reliability (now all syncing uses 10xEditorLink if installed)

- Improved reliability of alt+X 10x <-> VS switching

- Made comments in settings file only show if they start a line

- Fixed auto-sizing of "File changed outside of 10x" panel and made it resizable

- Made file renaming reopen file

- Made file renaming save any unsaved files before rename

- Fixed stall on startup due to bad font size setting

- Made OpenFileInActivePanel setting override ColumnPresets settings

- Fixed editing in the source preview panel not working for the find symbol panels

- Made source preview panel check out read-only files before edit

- Fixed pulled out windows sometimes disappearing after restart

- Made "Open Parser Cache Folder" go to the parser cache folder for the current workspace

- Fixed window border showing after exiting full screen focus mode

- Fixed crash reloading workspace while symbol renaming in progress

- Fixed FindFilePanel, FindInFilesPanel and ReplaceInFilesPanel not remembering docked position

- Fixed Find and Find.Replace text panels jumping to next match on open before any key pressed

- Fixed crash moving panel focus when no tab focused

- Now focuses previous tab after closing last tab in panel/column

- Fixed hang shutting down after SVN update

- Fixed crash undoing a symbol rename in a file that was opened since the rename

- Renamed "Debug Command" 10x workspace setting to "Run Command"

- Renamed "Debugger Exe" 10x workspace setting to "Debugger Command"

- Default "Debug Command" 10x workspace setting to "$(Executable)"

- Default "Working Directory" 10x workspace setting to "$(WorkspaceDirectory)"

- Renamed workspace substitution $(DebugComand) to $(RunCommand)

- Renamed workspace substitution $(DebugCommandArgs) to $(RunCommandArgs)

- Fixed occasional crash reloading syntax highlighting files

- Fixed open files not in the workspace being added to the workpace parse set after a ReparseAll

- Fixed auto-formattting for AutoAddCloseBrace setting

- Fixed auto-formattting for AutoIndentBraces setting

- Fixed fuzzy matches sometimes appearing above normal matches in autocomplete and FindSymbols

- Fixed SpaceBrackets not adding space after first bracket

- Fixed rare crash shutting down while Search is indexing folders

- Fixed duplicate search results in Workspace Search

- Stopped Workspace Search searching open file that don't match the search ext list

- Fixed left/right keys in dropdown sub-menus

- Fixed rare crash updating syntax highlgihting colours

- Fixed flickering updated lines in margin

- Fixed crash after d3d device reset

- Fixed updated lines in margin sometimes no
1.0.366.0 25 de setembre del 2025 — 64 bits EXE (WiX Burn)
Notes de la versió
Summary

Fixed occasional freeze at the end of a full parse (introduced in previous build)
1.0.365.0 22 de setembre del 2025 — 64 bits EXE (WiX Burn)
Notes de la versió
Summary

Parser X2 speedup

Optimisations

- Parser X2 speedup

- Increased default max core count to 18
1.0.364.0 28 d’agost del 2025 — 64 bits EXE (WiX Burn)
Notes de la versió
Summary

Fixed crash on open introduced in previous build if there are pulled out windows

General Fixes

- Fixed crash on open introduced in previous build if there are pulled out windows
1.0.362.0 27 d’agost del 2025 — 64 bits EXE (WiX Burn)
Notes de la versió
Summary

Files can now be renamed in the workspace tree. Improvements and fixes to file tabs, opening new tabs, moving and scrolling tabs improved. Improved VS connection and syncing.

New Features

- Added support for renaming files in the workspace tree (also renames in Perforce)

- Added select path button to FindInFiles panel

- Added DefaultLineEnding setting (defaults to CRLF)

- Added $(DebugCommand) and $(DebugCommandArgs) substitutions

- Added FormatExcludeList setting. Comma separated list of chars or words to not format

- Pinned tabs are now scrollable

- Added TrackActiveFileInWorkspaceTree setting

- Added "Capture Exe Output" checkbox to the sln workspace settings. If enabled the run stdout will show in the output panel

Optimisations

- App shutdown optimisation

General Fixes

- Fixed $(BuildFile) substitution

- Perforce connection now closed when SourceControl setting is changed to something else

- Fixed app border showing coming out of full screen focus mode

- Fixed double slashes in external Windows include paths

- Fixed autocomplete sometimes not showing when backspacing a word

- Fixed typo in $(ListworkspaceFiles), now $(ListWorkspaceFiles) (although old version wil still work for now so peoples builds don't break)

- Tabbed panel tab scroll position is now saved/restored

- Fixed trackpad scroll being too fast in datagrid and list UI objects

- Fixed dragging tabs beyond the end of the visible tab range

- Fixed mouse scrolling tabs in the horizontal tab layout

- Proper clipping of tabs partially in view

- Fixed new tabs sometimes not scrolling into view

- Fixed it not being possible to drag tabs past left edge in fullscreen

- Fixed it not being possible to drag tab past left to first tab position

- Fixed pinning of tabs when KeepActiveTabVisible is enabled

- Fixed gap appearing in tabs if new tab is opened while pinned tab is focused

- Fixed dragging of tabs in vertical tab list on the right

- Fixed dragged tab in vertical tabs list being offset when there are pinned tabs

- Remember the tabs position (left, right or top) when columns are removed and re-added

- Fixed dragging of tabs when there are pinned tabs

- Fixed dragging of vertical pinned tabs

- Fixed scroll-dragging of vertical tabs

- Fixed crash deleting lines that contain a selection in another duplicated file panel

- Allow windows to be dragged while exclusive panel showing

- Stopped autocomplete from showing when typing variable, function or enum value definitions

- Allow autocomplete for enum value assignments

- Fixed VS syncing not reconnecting after closing a workspace and opening another one

- Fixed window rendering sometimes being offset when the window gets focus on Windows 10

- Fixed file renaming breaking the second time a file is renamed

- Fixed files not being openable from the workspace tree in 10x workspaces after a rename

- Fixed formatting of < > in templated lambdas

- Fixed AutocompleteInComments setting

- Fix to multi-cursor paste. When number of ines matches number of cursors it pastes lines to cursors

- Fixed mouse wheel position being offset by -10,-10 when the window is fullscreen

- Moved the column resize detection over to the left a bit to make it easier to click on breakpoints

- Fixed incorrect indentation after splitting braces on Enter

Parser Fixes

- Stopped parser finding symbols of the same name declared further down the scope. Fixes parser failing on variables named the same as types.

- Fixed parser stalling for a long time in the background after large text edits touching many lines

- Fixed auto type resolving for variables assigned to the result of a [] operator call

- Made parser prioritise main http request class in Unreal

Misc

- Only hide the title bar update button if update panel is cancelled

- Stopped clicking on the file indent mode text in the status bar from changing the indent mode (too easy to click by mistake)

- Improved layout of message boxes

- Newly opened 
1.0.350.0 30 de juliol del 2025 — 64 bits EXE (WiX Burn)
Notes de la versió
Summary

Fix for diff too randomly showing if P4DIFF env var is set

General Fixes

- Another fix for the diff tool randomly showing after building when the P4DIFF env var is set

- Fixed $(RootWorkspacefilename) substitutions (broken in last build)

- Fixed rare crash updating 10x workspace tree
1.0.348.0 24 de juliol del 2025 — 64 bits EXE (WiX Burn)
Notes de la versió
Summary

Fix for Perforce updated lines feature (broken in previous build). Fix to auto type resolving. Fixes for setting up 10x workspaces.

Features

- Added $(Executable) variable to workspace substitution strings

- Added AutoCloseFloatingToolWindows setting to auto close tool panels when they are pulled out into windows (defaults to true)

General Fixes

- Show a message box if the p4 P4DIFF variable is set with a work-around explanation

- Workspace string substitutions are now made in DebuggerExe setting

- Fixed rare crash on shutdown with Git and SVN source control

- Stopped "10xEditorLink not installed" message box showing if the extension is installed but already connected to another instance of 10x

- Fixed no active workspace being set for new workspaces

- Fixed active workspace not showing in workspace tree after opening existing workspace

- Show message box when building if no active workspace set

- Fixed 10x workspace Build Command setting converting forward slashes to back slashes

- Fixed line not being indented for when ExtendEmptyLines and FormatBracesOnEnterSplit are true

- Made Workspace Search IN keyword work with paths with backslashes

- Made details panel in message box resizable and use word wrap

- Improved error message if the project can't be built with "build with msbuild" unckecked

Parser

- Fixed auto type not resolving if assignment statement uses this keyword

- Support for parsing __based keyword
1.0.344.0 18 de juliol del 2025 — 64 bits EXE (WiX Burn)
Notes de la versió
Summary

Fixed perforce diff tool constantly opening (again)

General Fixes

- Stopped the diff tool showing every time a file gets focus if the Perforce P4DIFF variable is set
1.0.343.0 17 de juliol del 2025 — 64 bits EXE (WiX Burn)
Notes de la versió
Summary

Fixed perforce diff tool constantly opening

General Fixes

- Stopped the diff tool showing every time a file gets focus if P4DIFF environment variable is set
1.0.342.0 15 de juliol del 2025 — 64 bits EXE (WiX Burn)
Notes de la versió
Summary

Fixed exe signing

General Fixes

- Exe is now signed (signing broke on builds 1.0.340 and 1.0.341 so 10x.exe may have been flagged by virus checkers)

- Fixed rare lockup monitoring file system changes
1.0.340.0 9 de juliol del 2025 — 64 bits EXE (WiX Burn)
Notes de la versió
Summary
Added support for Git and SVN. Updated lines now shows difference from source control and shows in margin. Optimisations for large files, multi-cursor and window refresh rates. Improved parsing of lambdas. Improved autocomplete sorting and filtering. Improved 10xEditorLink autoconnect. Perforce connection fixes.
New Features
- Now supports SVN and Git
- Renamed PerforceEnabled setting to SourceControl (values: None, Perforce, Git, SVN)
- Added SVNDiff, SVNAdd and SVNUpdate commands
- Added GitDiff, GitAdd, GitBlame and GitRestore commands
- Updated lines now shows the difference from the checked in version
- Updated lines now show in the margin as well as the scroll bar
- Added ShowUpdatedLinesInMargin setting
- Added RefreshUpdatedLines command to refresh the updated lines from the file in version control
- Added SVNUpdateWorkspace command to update all files in the workspace
- Added AddOpenCurrentFileInDebuggerFunction to python API so that alt+X can work in other debuggers
Optimisations
- CPU and memory optimisations opening very large files
- Syntax highlighting optimisations
- Optimisations to bracket highlighter
- CPU Optimisations for large number of cursors
- Fixed smooth scroll stutter on high refresh rate monitors
- Fixed window dragging updating at lower refresh rate
General Fixes
- Fixed VS syncing and debugging with filtered solution files
- Fixed Workspace Search not restoring settings and file match scores
- Fixed standard scroll bar breaking on very large files
- Fixed hang on shutdown after opening closing workspaces quickly
- Force enable the Windows "Show contents while dragging" setting
- Fixed paths with forward slashes not working in 10x workspace build command
- Find symbol panel and Find symbol references panel now remember the filename column width
- Fixed fuzzy matches sometimes appearing above startswith or contains matches
- Fixed matches showing multiple times in Workspace Search
- Fixed crash opening panel that was docked with fill to a panel that no longer exists
- Fixed GotoDefColumn:Other moving file when going to symbol in the current file
- Stopped GotoDefColumn:Other duplicating files if file already open in another column
- Fixed Perforce not reconnecting when ticket expires
- Made 10xEditorLink automatically connect when sln is opened in VS after opening it in 10x (required 10xEditorLink update)
- Fixed 10xEditorLink sometimes automatically reconnecting after sln is reloaded
- Fixed the "Object reference not set to an instance of an object" error with alt+X from VS after a reload
- Fixed 10x window sometimes not getting focus after alt+X from VS
- Fixed match scores in autocomplete (the more you use something the higher up the list it goes)
- Fixed it incorrectly opening some utf8 files as Shift-JIS
- Synbol search history now saved/restored in workspace settings
- Fixed docked panels sometimes flickering and drawing over text editor windows after restart
- Fixed crash on shutdown after showing the "about to expire" panel
- Fixed main menu being shown over config dropdown making it impossible to select
- Fixed settings being lost if set in CreateWorkspace properties panel
- Fixed trackpad two finger scroll speed
- Clamped docked panel resizing so that panels can't be resized to a negative size and lost
- Prevented exclusive top level panels from being dragged out of the main window and docked
- Fixed Find Symbol panel missing symbols where there are >1000 fuzzy matches.
- Made datagrid column resizing drag panels to the right instead of resizing them
- Fixed crash in find/replace
Parser Fixes
- Stopped the parser from parsing all files in a directory when opening a code file with no workspace open
- Fixed all following code being defined out if preprocessor conditional commented out in block comment
- Support for parsing lambdas without args list
- Support for parsing templated lambdas
- Fixed gotodef failing on lambda calls with args
- Parser now automatically parses includes of o
1.0.320.0 26 de maig del 2025 — 64 bits EXE (WiX Burn)
Notes de la versió
New Features
- Added support for __has_include in preprocessor conditionals
- Support for loading VS Filtered Solution Files (.slnf). Can toggle loaded workspaces with the right click context menu.
General Fixes
- Fixed gotodef scroll position with word wrap enabled
- Fixed it not scrolling to the current line for goto-def in word-wrapped files
- Fixed cursor sometimes getting stuck moving up on word wrapped lines
- Fixed MoveToLineEnd going to the start of the next line for word-wrapped lines
- Fixed scroll line not being restored correctly with word-wrap after loading workspace
- Fixed VS -> OpenIn10x incorrect scroll position with word wrap enabled
- Fixed MovePanel and MovePanelFocus commands not working with secondary window if both main window and secondary window are maximised
- Fixed floating windows not closing with escape
- Move window to main display if it's restored to a display that no longer exists
- Fixed windows on a secondary display with a different Windows scale being restored to wrong size
- Fixed focus not returning to the current file when panels are closed with escape
- Fixed escape key not closing pulled-out floating windows
- Fixed dragged out windows and secondary windows not being restored to correct position if maximised
- If floating panels go out of the main window due to a window resize they are now made into windows (stops panels getting lost of screen)
- Fixed floating panels not restoring
- Made Command Line Arg Selector default to the active workspace
- Fixed Command Line Arg Selector not saving the state of the current workspace dropdown
- Fixed Command Line Arg Selector not saving its state if the node tree is empty
- Made Microsoft.Build.Locator use most recent Visual Studio install (used for resolving variables in project files)
- Fixed Perforce checkout not working for servers that are case sensitive
- Fixed right control key getting stuck on moving focus between windows
- Fixed MoveToLineEnd going to the last but one char for the last line of word wrapped lines when the next line is also word wrapped
- Fixed rare crash in directoryWatcher
- Fixed select prev/next word from skipping brackets
- Made select prev/next word treat whitespace as a word on first selection
- Made select next word first move to the next line if the current line is empty
- Fix to MoveToNextWord when it's called at the end of the line
- Fixed rem comments in .bat files only syntax highlighting if they are at the start of the line
- Fixed syntax highlighting of goto labels in .bat files
- Made changing the debug args update the ExeArgs setting in 10x workspaces
- Fixed fuzzy matcher missing uppercase word starts on last char
- Disabled weak fuzzy matches (sub-word contains, any order word matches etc) for external code
- Fixed crash on startup for some workspaces introduced in previous build
- Fixed windows in the default layout not restoring
- Added MoveToNextWordMode setting (defaults to WordStart)
- Made SelectNextWordMode setting default to WordStart (was auto)
- Made NextWordMode auto only select spaces at the start of the line
Parser Fixes
- Fixed autocomplete not showing symbols in annonymous namespaces
Misc
- Added logging for Microsoft.Build.Locator
- Removed Unreal "missing project file" error log
- Default HideMainMenu to false
- Removed "failed to find DefNode" warning
- Made ShowBuildOutput command focus the build panel
- Removed "Failed getting compiled script" warning
- Removed "Force Includes for" logging
- Updated vim.py

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