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Material Maker舊版本下載(所有版本)

A procedural textures authoring and 3D model painting tool based on the Godot game engine

RodZill4 繪圖與設計 #13 繪圖與設計

這裡收錄Material Maker從2023年4月24日到目前1.7的3個版本,每個版本都連到開發商的官方安裝檔。

2023: 1 1 23 2024: 0 24 2025: 0 25 2026: 2 2 26

3年內發行3個版本 · 平均每年約0.9個

版本日期大小檔案
1.7最新版本 2026年7月14日 — 64位元 ZIP
更新紀錄
General
- Added menu options to load/save/reset panels layout (contributed by williamchange)
- Implemented side panels toggling (contributed by williamchange)
- Added keyboard shortcuts for the quickbar (contributed by williamchange)
- Added sorting options for add node popup (contributed by williamchange)
- Updated graph view to show links to remote parameter from linked controls (contributed by williamchange)
- Added a shortcut (MMB) to jump to source remote from linked parameter (contributed by williamchange)
- Implemented file thumbnails in file dialog (contributed by williamchange)
- Made node minimize and close buttons enabled by default (contributed by williamchange)
- Added a custom cursor icon for the lasso tool (contributed by williamchange)
- Added padding for preferences scrollbar (contributed by williamchange)
- Added snapping to node grab offset (contributed by williamchange)
- Added hints on connection line hover (contributed by williamchange)
- Remember display mode for built-in file dialog (contributed by williamchange)
- Added support for single-window mode (contributed by williamchange)
- Improved window title for EasySDF, Material and Export editors (contributed by williamchange)
- Added button in graph panel to reroll node seeds (contributed by williamchange)
- Added padding for environment editor list scrollbar (contributed by williamchange)
- Added a preference to adjust float parameter sliding sensitivity (contributed by williamchange)
- Added an option to make color picker popups floating windows (contributed by williamchange)
- Improved load from website dialog performance (contributed by williamchange)
- Improved website connection (contributed by williamchange)
Nodes
- Added Dynamic Sky Material (contributed by williamchange)
- Added 32 bit option for various nodes (contributed by williamchange)
- Improved TEX3D Nodes (contributed by williamchange)
- Added shortcut (Alt + LMB) for jumping to input Aperture node (contributed by williamchange)
- Improved Aperture link editing performance (contributed by williamchange)
- Added shortcut (R) to toggle horizontal/vertical label for Aperture nodes (contributed by williamchange)
- Added support for using export nodes within subgraphs (contributed by williamchange)
- Added normalized option for Sphere node (contributed by williamchange)
- Updated PBR material metallic input to use parameter as default value (contributed by williamchange)
- Added sqrt function for math node (contributed by williamchange)
- Added label sizes for comment line node (contributed by williamchange)
Bug fixes
General
- Fixed persistent lasso stroke when holding shift/ctrl (contributed by williamchange)
- Fixed menu not updating when switching material type (contributed by williamchange)
- Display all connectable nodes when quick connecting from "any" port type (contributed by williamchange)
- Fixed comment node color popup position (contributed by williamchange)
- Fixed error on invalid quick bar slot activation (contributed by williamchange)
- Fixed FloatEdit receiving input when dragging items over (contributed by williamchange)
- Disabled irrelevant options from show panels menu (contributed by williamchange)
- Fixed knife tool not showing icon (contributed by williamchange)
- Fixed 2D preview export to reference (contributed by williamchange)
- Fixed texture leak in Histogram (contributed by DevFika)
Nodes
- Updated Directional Blur node to not output black when sigma is zero (contributed by williamchange)
- Fixed missing controlled_variation variable for 3D PBR material (contributed by williamchange)
- Fixed extra spacing in remote node when adding configuration (contributed by williamchange)
- Added missing short and long desriptions for the Switch node (contributed by williamchange)
- Fixes close button visibility for Switch node (contributed by williamchange)
- Fixed preview briefly shown outside of node bounds (contributed by williamchange)
Misc
- Upgraded Godot to 4.7 stab
1.6 2026年4月18日 — 64位元 ZIP
更新紀錄
General
- Allowed closing named parameter dialog via window button (contributed by williamchange)
- Implemented vertical tabs in the Preferences dialog (contributed by williamchange)
- Improved debug console link navigation (contributed by williamchange)
- Enabled tab rearrangement for projects panel (contributed by williamchange)
- Made tab styles more consistent (contributed by williamchange)
- Updated icons to use SVG when possible (contributed by williamchange)
- Configured default FileDialog path to user's home directory (contributed by williamchange)
- Added documentation for user interface shortcuts (contributed by williamchange)
- Added a menu item to show examples folder (contributed by williamchange)
- Added documentation for user interface shortcuts (contributed by williamchange)
Graph view
- Updated graph navigation to retain subgraph offsets (contributed by williamchange)
- Added circuit/metro style (diagonal) connections (contributed by williamchange)
- Implemented node grabbing via G key (contributed by williamchange)
- Added drag and drop support for image parameter (contributed by williamchange)
- Made the close/minimize node buttons optional (contributed by williamchange)
- Improved node interaction when zoomed out (contributed by williamchange)
- Added port previews for group input nodes (contributed by williamchange)
- Improved remote parameters rearrangement (contributed by williamchange)
- Added edge scrolling when dragging connection (contributed by williamchange)
Library
- Show top-level section labels in the Library panel in bold (contributed by williamchange)
- Modified the "Update library item" action to keep the thumbnail (contributed by williamchange)
2D Preview
- Improved $node to use node title in 2D export (contributed by williamchange)
- Updated 2D preview to gizmos during transform until LMB is released (contributed by williamchange)
3D Preview
- Added alternative inputs for graph panning/camera orbiting (contributed by williamchange)
Nodes
- Added controlled variations and related nodes
- Implemented portal nodes (contributed by williamchange)
- Added a variadic Color Pick node (contributed by myaaaaaaaaa)
- Added a basic glTF exporter for static PBR materials (contributed by myaaaaaaaaa)
- Added lacunarity for FBM noise node (contributed by williamchange)
- Added gabor noise for FBM noise node (contributed by williamchange)
- Improved export node to support $ variables (contributed by williamchange)
Bug Fixes
- Fixed crash when adjusting BPP in pixels node (contributed by williamchange)
- Fixed Morphology node Y dilation to use resolution (contributed by DevFika)
- Fixed SDF FBM node not displaying correctly (contributed by williamchange)
- Fixed opaque background for tooltip/popup menu panels (contributed by williamchange)
- Reintroduced AO export for Blender export target (contributed by williamchange)
- Placed graph UI (hierarchy and subgraph controls) above nodes (contributed by williamchange)
- Updated reroute/preview2d bg checker to match defaults (contributed by williamchange)
- Fixed console meta navigation on multiple clicks (contributed by williamchange)
- Fixed group parameters using default values from linked widgets (contributed by williamchange)
- Fixed hierarchy/subgraph UI position (contributed by williamchange)
- Fixed crash when opening named parameter editor (contributed by williamchange)
- Fixed zoom in/out buttons conflicting with node align (contributed by williamchange)
- Added check to prevent self-referencing in float parameter editor (contributed by williamchange)
- Fixed lattice, pixels, polygon views not centering (contributed by williamchange)
- Fixed default lattice point positions (contributed by williamchange)
1.3 2023年4月24日 — 64位元 ZIP

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