Maarufu: Data ilisasishwa 27 Oktoba 2026

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Pakua GDevelop 5.5.244

The fastest, easiest, most powerful no-code game engine.

GDevelop Team IDE na vihariri vya msimbo #14 IDE na vihariri vya msimbo
Hili ni toleo la zamani. Toleo la sasa ni 5.6.285. GDevelop 5.6.285 · Lilitolewa:

Faili za kisakinishi 5.5.244

UsanifuAinaUpeoUkubwa wa failiPakuaSHA256
64-bit EXE (NSIS) Mtumiaji wa sasa — github.com VirusTotal
64-bit EXE (NSIS) Watumiaji wote — github.com VirusTotal

Kiungo na SHA256 vinatoka kwenye manifest ya jumuiya ya Windows Package Manager. Linganisha hashi ya faili uliyopakua kabla ya kuiendesha.

Maelezo ya toleo

💝 Improvements
- Add new course "Introduction to Javascript in GDevelop"
- It will be made available in the next few days, as a stand-alone course and also available in the Indie Kickstarter Studio Bundle.
- This is for users looking to learn JavaScript basics, implement complex patterns in their games, and learn how to manipulate GDevelop objects through JavaScript.
- AI Agent improvements:
- Improve Layers and Camera documentation, so the agent can more reliably modify layer properties,
- Improve the AI to allow the agent to modify (or add or remove) object groups in scenes,
- allow using "up" and "down" arrows to navigate through chat history in the AI agent & chat.
- Improve previews on the web-app:
- Support for hot-reloading (like on the desktop app),
- Huge speed-up (no more file uploads, everything is done locally on the device storage),
- Fix for Safari/Firefox not opening the preview window.
🐛 Bug fixes
- Fix Tilemaps layers visibility not being taken into account in the game
- Fix default value of "String with options" wrongly reset in the extension editor
- Fix .fnt loading for files generated by some tools
- A new "header" has been added in every .fnt generated with the common BitmapFont generator at http://snowb.org/. They will now be properly loaded.
- Fix leaderboard entry rate limiting: this enforces a limit of 12 successful saves per minute globally and 6 per minute per leaderboard.
This is more than enough for the very large majority of games. This will avoid issues when sending too many scores because of a mistake or wrong game design.
⚙️ Extensions
- [Reviewed] [Array tool] Fix "has number" and "has string" conditions for object variables
- [Community] [3D collision] Fix the distance expressions
- [Reviewed] [Playgama] Update to version 1.26.0
🕹 Examples
- Several new 2D and 3D starter examples: shoot'em up, 3D FPS, 3D racing, Horror game, Arcade Flight Simulator, 3D Tank starter... Check them out in the New Project dialog!
🕹 Premium Game Templates
- Add a new premium game template: Restaurant rush (by @VegeTato)
- A pixel art 2D game where you rush around a diner to take orders and serve customers as quickly as possible.
🛠 Internal changes (for developers)
- Fix case in generate types script
- Update Posthog to latest version

https://github.com/4ian/GDevelop/releases/tag/v5.5.244

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