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Fast Chess: äldre versioner att ladda ner

A command-line tool to run engine vs engine matches in chess.

Här listas 5 versioner av Fast Chess, från 2 april 2024 till den aktuella 1.8.3-alpha. Varje version länkar till utgivarens egna installationsfiler.

2024: 2 2 24 2025: 0 25 2026: 3 3 26

5 versioner på 3 år · ungefär 1,9 per år

VersionDatumStorlekFiler
1.8.3-alphaSenaste 7 november 2026 — 64-bitars ZIPARM64 ZIP
Versionsinformation
What's Changed

New Features
- Added an NDJSON event stream via -events for real-time event tracking. (#1076)
- Added SIGTERM handling, allowing graceful shutdowns similar to SIGINT. (#1075)

Bug Fixes
- Fixed incorrect threefold repetition detection by updating the chess library. (#1074)
- Fixed timeout handling at time control boundaries. (#1066)
- Fixed duration parsing and improved CLI input validation. (#1065, #1057)
- Prevented crashes caused by SIGPIPE when engines terminate unexpectedly. (#1063)
- Fixed compilation issues with Clang, C++23, and libstdc++. (#1070)

Performance & Improvements
- Reduced compile times, including faster test builds. (#1055, #1067)
- Streamlined engine info parsing and consolidated integer parsing logic. (#1058, #1060)
- Expanded the use of fmt for more consistent formatting. (#1056)
- Improved error messages by including option names. (#1068)
- Improved man page formatting and readability. (#1069)
1.8.2-alpha 26 juli 2026 — 64-bitars ZIPARM64 ZIP
Versionsinformation
What's Changed
- Tighten bestmove extraction by @robertnurnberg in #1002
- refactor: Show Last Extracted Line by @Disservin in #1003
- Extract bestmove only once by @robertnurnberg in #1004
- Simplify bestmove treatment by @robertnurnberg in #1005
- Only send warning about missing bestmove if engine did not timeout by @robertnurnberg in #1006
- add warning for mismatching mate scores by @robertnurnberg in #1001
- refactor: remove duplicated move storage by @Disservin in #1010
- refactor: move mate score check into function by @Disservin in #1011
- refactor: cleanup game loop by @Disservin in #1012
- swap params by @robertnurnberg in #1013
- fix spelling by @robertnurnberg in #1015
- refactor: score type usage by @Disservin in #1017
- Alternative fix to not compare scores from different games by @robertnurnberg in #1016
- Use isMate() by @robertnurnberg in #1018
- Use c'tor by @robertnurnberg in #1019
- refactor: optimize line read by @Disservin in #1020
- refactor: include overrun time info in timeout by @Disservin in #1024
- refactor: cleanup gameover logic by @Disservin in #1025
- chore: update chess library by @Disservin in #1027
- Gate -march=native to some architectures by @anematode in #1030
- Exit nonzero on any warning using flag -strict by @spinojara in #1028
- feat: better engine name defaults by @gahtan-syarif in #1031
- fix: default engine name when number of engines > 2 by @gahtan-syarif in #1032
- feat: default filename for pgnout and epdout by @gahtan-syarif in #1033
- refactor: stop on ctrl-break by @Disservin in #1036
- fix: deadlock engine nodes crash by @Disservin in #1040
- refactor: always use fs logic by @Disservin in #1037
- test: add game result tests by @Disservin in #1041
- refactor: make pv checks testable by @Disservin in #1042
- feat: add suggestions for unrecognized command-line options by @gahtan-syarif in #1044
- refactor: send ucinewgame after options by @Disservin in #1045
- tests: add snapshot tests by @Disservin in #1046
- chore: update man by @gahtan-syarif in #1048
- chore: update snapshot script by @Disservin in #1049
- test: update snapshots by @Disservin in #1050
- feat: add EngineWhiteName & EngineWhiteAuthor by @Disservin in #1051
- fix: don't add empty id/authors by @Disservin in #1052
- tests: add more e2e tests by @Disservin in #1047
- refactor: button option fix by @Disservin in #1053
- fix: missing increment by @Disservin in #1054

New Contributors
- @anematode made their first contribution in #1030
1.8.0-alpha 28 januari 2026 — 64-bitars ZIPARM64 ZIP
Versionsinformation
Features
- Configurable Pings: Ping times are now adjustable.
- Overwrite Support: Added append=false for PGN, EPD, and log files.
- Updates: Bumped chess-lib to 0.8.20.
Fixes & Refactors
- Stability: Fixed crashes related to compliance tests, NaN sorting, and "Out of Bounds" errors.
- Process Handling: Major overhaul of POSIX process management and error propagation.
- UCI Improvements: Better parsing safety and separation of stdout/stderr.
- Platform: Fixed macOS dir usage for engines.
0.9.0 23 juni 2024 — 64-bitars ZIP
Versionsinformation
What's Changed
- multiple different fixes to how matches are played
- improved logging
- improved debug functionality for engine devs
Full Changelog: https://github.com/Disservin/fast-chess/compare/v0.8.2-alpha...v0.9.0-alpha
0.7.0-alpha 2 april 2024 — 64-bitars ZIP

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