To je starejša različica. Najnovejša različica je 1.3.1. 02Engine 1.3.1 · Izdano:
Namestitvene datoteke 1.2.7
| Arhitektura | Vrsta | Za koga | Velikost datoteke | Prenesi | SHA256 |
|---|---|---|---|---|---|
| 64-bitno | EXE (NSIS) · en-US | Trenutni uporabnik | — | github.com | VirusTotal |
| 64-bitno | EXE (NSIS) · en-US | Vsi uporabniki | — | github.com | VirusTotal |
| ARM64 | EXE (NSIS) · en-US | Trenutni uporabnik | — | github.com | VirusTotal |
| ARM64 | EXE (NSIS) · en-US | Vsi uporabniki | — | github.com | VirusTotal |
| 32-bitno | EXE (NSIS) · en-US | Trenutni uporabnik | — | github.com | VirusTotal |
| 32-bitno | EXE (NSIS) · en-US | Vsi uporabniki | — | github.com | VirusTotal |
Povezava in SHA256 izhajata iz manifesta skupnosti Windows Package Manager. Pred zagonom primerjajte zgoščeno vrednost prenesene datoteke.
Opombe ob izdaji
**GUI**
- Added automatic crash restore points, plus a crash-debug shortcut: `Ctrl + Shift + Alt + Z + 0`
- Improved Backpack stability and fixed actions that could fail in some cases
- Fixed extension library page layout issues
- Added draggable minimized buttons for some New UI windows
- Added collapsible top menu bar support
- Added optional offscreen sprite rendering skip for better performance in some projects
- Cleaned up old forum / Git / Flarum-related UI and related leftover content
- Fixed several storage, styling, and startup prompt issues
- Added a few small polish and surprise touches
**Packager**
- Updated to `v3.1.0`
- Added `Precompile scripts into package (experimental)`
- Scripts can now be precompiled during packaging
- Packaged output can remove normal source blocks while keeping runtime data and assets
- Added optional obfuscation for precompiled JavaScript
- Supports adjustable strength levels
- Includes visible progress feedback during obfuscation
- Added optional `Private Scratch global` mode
- Reduces direct exposure of `Scratch`, `vm`, and related runtime globals in packaged projects
- Keeps unsandboxed extensions more compatible while shrinking the default attack surface
- Improved runtime startup flow and compiled-project loading behavior
- Fixed multiple dependency/workflow issues so web builds and local builds stay more consistent