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SameBoy 1.0.2 다운로드

SameBoy is an open source Game Boy (DMG) and Game Boy Color (CGB) emulator, written in portable C.

LIJI32 에뮬레이터 #12 에뮬레이터
이전 버전입니다. 현재 최신 버전은 1.0.4입니다. SameBoy 1.0.4 · 출시일:

설치 파일 1.0.2

아키텍처형식설치 범위파일 크기다운로드SHA256
64비트 ZIP → 포터블 — — github.com VirusTotal

링크와 SHA256은 Windows 패키지 관리자 커뮤니티 매니페스트에서 가져왔습니다. 실행하기 전에 다운로드한 파일의 해시를 비교해 보십시오.

릴리스 노트

This version is backwards compatible with save states from SameBoy 0.14.3 and newer, as well as save states from any BESS compliant emulator
New/Improved Features
- New usage debugger command, displaying the Game Boy CPU's time outside of halt/stop modes
- The debugger window in the Cocoa frontend now has a CPU usage graph
- The debugger print/eval command no longer adds zero padding by default
- The Cocoa frontend now has an option to force an integer scaling factor with black borders, similar to the SDL frontend
- The iOS frontend can now configure rapid A and rapid B buttons on a controller
- The SDL frontend now supports two optional V-sync modes
- The Cocoa and iOS frontends were updated with UI and UX improvements for macOS and iOS 26, respectively
- This also includes new icons when using on these operating systems, as well as on watchOS 26
- Minor UI improvements were also done for older versions of macOS and iOS
- SameBoy now supports the new menu bar on iPad OS 26
- Improved frame skipping during turbo mode
- Turbo mode can now have a configurable speed cap on all frontends
- In the iOS frontend, this supersedes the 200% and 400% overclocking-based turbo mode options
- Major improvements to audio quality, eliminating aliasing when playing high frequency tones
- The iOS frontend will now alert the user if automatic save states could not be created for some reason (e.g. lack of disk space)
- The iOS frontend will now ask for confirmations before resetting a ROM
Accuracy Improvements/Fixes
- Fixed an inaccuracy where the channel bias is applied to disconnected channel when mixing audio while emulating the Game Boy Advance
Bug Fixes
- Fixed a bug that caused certain GameShark codes to be imported incorrectly
- Pressing the Zoom button with alt/option pressed now resizes the window to the next integer scale even on newer macOS versions
- The debugger side view in the Cocoa frontend no longer scrolls to the bottom on longer outputs
- Fixed a bug that causes cheat search to crash when used on a ROM with no cartridge RAM
- Fixed a bug that prevented the Game Boy Printer from saving printed images to the iOS photo library
- Fixed a bug where certain addresses would be described incorrectly in the Cocoa frontend's memory viewer
- Fixed a bug that caused GBS files to play the boot ROM jingle upon loading instead of the first track
- Fixed a bug that made the cheat search window remain open even after closing its ROM
- Fixed a bug where imported ROMs were copied instead of moved, and vice versa, on iOS
- Fixed a bug where Cocoa's VRAM viewer would not show scrolling on some macOS versions
- Fixed a bug where emulation would not automatically resume after reaching the end of the rewind buffer on iOS
- Fixed a bug where the Cocoa frontend will fail update itself if it wasn't moved to the Applications folder
- The iOS fronted now correctly handles cases where a user tries to open a ROM from an internal iOS or SameBoy folder
- Mitigated a rare bug where certain actions could spontaneously reset a ROM on iOS
- Fixed a bug with the GB_save_state API where it returned success even on failures
- Fixed a bug that prevented the binary releases of the Cocoa frontend from using the Mac's camera while emulating the Game Boy Camera
- Fixed a bug where the interface would rotate while playing motion-controlled games on some iOS devices
Misc Internal Changes
- Fix build on OpenBSD
- SameBoy's headers are now compatible with ANSI C and C++ compilation modes
- The DISABLE_* flags can now be used while building subsets of the lib target, as well as the newly-added headers target
- The Windows build process was changed to require Git Bash and Make instead of the GNUWin package

https://github.com/LIJI32/SameBoy/releases/tag/v1.0.2

에뮬레이터 인기 1위

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