이전 버전입니다. 현재 최신 버전은 dev-2026-10입니다. Odin Programming Language dev-2026-10 · 출시일:
설치 파일 dev-2024-03
| 아키텍처 | 형식 | 설치 범위 | 파일 크기 | 다운로드 | SHA256 |
|---|---|---|---|---|---|
| 64비트 | ZIP → 포터블 | — | — | github.com | VirusTotal |
링크와 SHA256은 Windows 패키지 관리자 커뮤니티 매니페스트에서 가져왔습니다. 실행하기 전에 다운로드한 파일의 해시를 비교해 보십시오.
릴리스 노트
Distribution Changes
- MacOS ARM releases and CI support
- MacOS releases self-contained / bundle LLVM
New Language Features
-
Compiler Improvements
- General bug fixes in the compiler
- Fix `-no-crt` on Darwin and Linux
- Make `odin run` args take the first '--' as the start of the args, instead of the last '--'
- Fix intstrumentation in debug mode
- Add backend info to `odin report`
- Change `runtime.type_table` to allow RTTI to be constantly initialized on all platforms
- Removes the need for the start procedure initializing the RTTI table
- Previous approach was due to limitations and bugs in LLVM
- Promote types in `#c_varargs` according to C rules
- Reduce dynamic library dependencies on macOS
- We were previously linking with LLVM-C, LLVM, and libunwind, however only LLVM was needed since it contains LLVM-C, and libunwind comes with macOS already
New Packages
- `core:crypto/hash`
- General refactor of the cryptographic packages
- `core:container/avl`
- AVL Tree Container
Package Improvements
- `fmt.*printfln` add to `core:fmt`
- Fixes to the WebGL package
- General improvements to package os for *nix platforms
- Numerous documentation improvements
- Fixes to `core:mem/virtual` `arena_static_reset_to`
- Make spall able to be used in instrumentation procedures
- Expose `vendor:OpenGL` shader procedures in
- Add more Windows window procedures
- Fix `return` in json unmarshal for enumerated arrays
- Add `ID3DUserDefinedAnnotation` to direct3d package
- Update miniaudio to 0.11.21
- Change `vendor:raylib` to use non-universal binaries
- Fix `vendor:raylib`'s ModelAnimation alignment to match that of C's
- Better error code for binding a privileged port without root access in `core:net`
- `vendor:glfw` add `RawMouseMotionSupported`
- Basic EGL support on Linux
- Improved implementation of `core:math` round
Full Changelog: https://github.com/odin-lang/Odin/compare/dev-2024-02...dev-2024-03