이전 버전입니다. 현재 최신 버전은 5.6.285입니다. GDevelop 5.6.285 · 출시일:
설치 파일 5.4.213
| 아키텍처 | 형식 | 설치 범위 | 파일 크기 | 다운로드 | SHA256 |
|---|---|---|---|---|---|
| 64비트 | EXE (NSIS) | 현재 사용자 | — | github.com | VirusTotal |
| 64비트 | EXE (NSIS) | 모든 사용자 | — | github.com | VirusTotal |
링크와 SHA256은 Windows 패키지 관리자 커뮤니티 매니페스트에서 가져왔습니다. 실행하기 전에 다운로드한 파일의 해시를 비교해 보십시오.
릴리스 노트
💝 Improvements
- Allow changing Opacity & Flip directly in Instance Properties Panel
- This allows playing around with instances directly on the canvas instead of relying on the actions to flip or change opacity and needing to start a preview
- Custom object layouting support: Instances in a custom object can now use the anchor behavior and, when used in another scene (or another custom object), the custom object will dynamically adapt the position of its instances according to its size.
- The teacher educational resources list have been updated to show the upcoming lessons we're preparing.
- Various Tilemap improvements:
- Improve performance display when painting tiles,
- Allow atlas size to be something else than a tile size multiple and ignore last column and row,
- Display error message only when the the tile size is greater than the atlas image,
- Add object name in actions and conditions.
🐛 Bug fixes
- Tilemap fixes:
- Fix tiles preview when tilemap instance is rotated
- Do not crash preview if tilemap object badly configured
- Fix a crash in the new behavior dialog (the crash happened when the extensions didn't load as expected).
- Fix hot reload of object variables in object instances.
- Fix store UI (wrong centering of items)
⚙️ Extensions
- [Reviewed] [Rolling counter] Smoothly change a counter value of a text object (Thanks @Jurfix!)
🕹 Examples
- 3D shark frenzy a game inspired from Hungry Shark by @Jurfix
🕹 Premium Game Templates
- [Cubic world] Fix fonts
🛠 Internal changes (for developers)
- Remove warnings during C++ emscripten compilation