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Cavalry 2.8.1 다운로드

Professional, real-time animation software.

현재 최신 버전입니다. · 출시일:

설치 파일 2.8.1

아키텍처형식설치 범위파일 크기다운로드SHA256
64비트 MSI 모든 사용자 157.9 MB cavalry.studio VirusTotal

링크와 SHA256은 Windows 패키지 관리자 커뮤니티 매니페스트에서 가져왔습니다. 실행하기 전에 다운로드한 파일의 해시를 비교해 보십시오.

릴리스 노트

Enhancements
- Hotkeys are now included for rows in the Command Search.
- Performance improvements to the Glow Filter.
- Cmd/Ctrl + A is now supported in the Graph Editor to select all keyframes.
- Alpha is now supported for imported WebM assets.
- New Clear Guides command added to the Composition menu.
Notable Bug Fixes
- The Fill Color Filter now supports Mattes.
- .csv assets (including Canva and Google Sheets) now correctly return characters with certain accents (e.g. à) which are the last character in a cell.
- A Render Token used in a Path is now read correctly meaning incorrect warnings about non-existent paths are no longer thrown.
- An issue meaning connection anchors were incorrectly appearing in a Project Palette has been resolved.
- Type to search in the Deformers/Filters lists has been restored.
- Children of a 2.5d Layer within a Pre-Comp without a Camera now render as expected in a parent Composition.
- Opacity settings for Groups are now respected when adding .af files to Compositions as 'Individual Layers'.
- Transform Only motion blur with High Quality Samples checked no longer fails.
- Feathering for Clipping Masks no longer fails at 90/270º Shape rotations.
- An incorrect expression error thrown when leaving numeric fields blank has been resolved.
- Boolean operations mode buttons no longer incorrectly affect other rows.
- Boolean settings for individual input Layers are now preserved when closing and reopening the Attribute Editor UI.
- The Dependency Graph is now correctly updated when reordering Array indices.
- The half of a port that sits outside a Layer's panel in the Dependency Graph is now clickable.
- SVGs containing gradients pasted to Cavalry as an 'Asset Layer' now save to file correctly.
- An issue meaning the Formatted String String Generator would fail when a $ symbol was referenced from an index.
- Holding Cmd/Ctrl when removing connections in the popover window now keeps the popover window open as expected.
- Another attempt at fixing the 'stuck hand cursor' issue has been made (no fully reproducible steps known).
- Audio playback now respects a Pre-Comp's settings and/or its clip.
- api.importPalette() now converts .ase and .theme files to .pal (as per the UI).
- 'Full' Motion Blur support for Auto-Animate.
- An issue meaning the MCP Server could cause Cavalry to crash on quit on Windows has been resolved.
- Hotkeys for other tools now work when the Text tool is active.
- A regression meaning a Reference located outside a Project would not load correctly when opening a Scene has been resolved.
- An issue meaning a subset of Windows users were being presented with a 'Bad Image' OS dialogue has been resolved.
- Several Lottie fixes:
- Easing curves that overshoot are now preserved.
- Editable Shapes are no longer painted twice.
- Step keys now correctly export as holds.
- Out points are no longer one frame short.
- Children of 'guide' Layers are now exported.
- Attributes with a single keyframe are no longer marked as animated.
- Holds are now used when baking animations (when needed).
- Mask modes now follow Cavalry's mask stack.
- Skew is now supported.
- Groups are now converted to Null Layers rather than empty Shape Layers.
- Lottie version fixed.
- In and Out points for Groups are no longer set to 0 (Shapes were being hidden).
- The full-bake mode is no longer off by one frame.
- Gradient fill with a trimmed stroke no longer crashes on export.
- Pivot values no longer create a double transform.
- Fill Rule is now exported.
- Layers that share image assets are retained.
Notes
- Given the rise of AI reverse engineering, the word 'encrypt' has been replaced with 'encode' for third-party scripts. The change is backwards compatible so legacy scripts are still supported.
- THe Background Rendering feature has been temporarily removed from the Render Manager as it relies on the CLI.
- The CLI is not available in Cavalry 2.8.1 so if you are using this feature, please remain on your current version. We are working towards reinstating this for future versions.

https://cavalry.studio/docs/tech-info/release-notes/2.8/2-8-1-release-notes/

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