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Scarica UVtools 7.0.3 per Windows

MSLA/DLP, file analysis, calibration, repair, conversion and manipulation

PTRTECH 3D e CAD #9 3D e CAD
Questa è una versione precedente. La versione attuale è la 7.1.2. UVtools 7.1.2 · Data di rilascio:

File di installazione 7.0.3

ArchitetturaTipoAmbitoDimensioneScaricaSHA256
64 bit MSI · en-US Tutti gli utenti — github.com VirusTotal
ARM64 MSI · en-US Tutti gli utenti — github.com VirusTotal

Link e hash SHA256 provengono dal manifest della community di Gestione pacchetti Windows. Prima di eseguire il file scaricato conviene confrontarne l’hash.

Note di rilascio

- File formats:
- (Add) CXDLPv4: Support for the Creality HALOT-X1 (#1016), its layers use a different codec of 3 bit gray pixel
pairs per row, which is detected when opening the file and used when the machine is a HALOT-X1 or the resolution
is 15120x6230. Files of the other printers keep using the classic codec
- (Fix) CXDLPv4: Anti-aliasing reported as 0 when the file header has a level of 0
- (Add) VLR: Vlare file format of the Peopoly Phenom Forge (#513), it shares the OSF structure with a bigger header
and a different layer codec
- (Fix) PWSZ (Anycubic zip formats): overlapping or touching contours were filled as holes, for example supports
inside the model, causing false islands and overhangs, the layers are now filled with the non-zero winding rule
(#970)
- (Fix) CXDLP: Print parameters were truncated instead of rounded to the integers the format stores, lift and
retract speeds below 60 mm/min became 0 (#1116)
- (Improvement) Edit print parameters: the values are limited to what the file format can store, for example the CXDLP
speeds step in 60 mm/min and its integer fields have no decimals, and the confirmation shows the value that will be
stored (#1116)
- (Add) PrusaSlicer printer: Creality Halot X1
- (Fix) Layer tracker: the issues were drawn at wrong positions after maximize or restore the window
- (Fix) AdvancedImageBox: The pixel grid image border and the selection were drawn over the scroll bars area when the
image was clipped by the viewport, they are now clipped to the viewport (#959)

https://github.com/sn4k3/UVtools/releases/tag/v7.0.3

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