Questa è una versione precedente. La versione attuale è la 1.0.4. SameBoy 1.0.4 · Data di rilascio:
File di installazione 0.16.1
| Architettura | Tipo | Ambito | Dimensione | Scarica | SHA256 |
|---|---|---|---|---|---|
| 32 bit | ZIP → Portable | — | — | github.com | VirusTotal |
Link e hash SHA256 provengono dal manifest della community di Gestione pacchetti Windows. Prima di eseguire il file scaricato conviene confrontarne l’hash.
Note di rilascio
New/Improved Features
- SameBoy on iOS will now warn the user if it hasn't been correctly signed, which could prevent "Open With" from working with SameBoy
Accuracy Improvements/Fixes
- Fixed a bug that made SameBoy think a WorkBoy was connected in some cases where a Game Boy Printer was connected
Bug Fixes
- Fixed a bug that made SameBoy incompatible with macOS versions 10.9 to 10.15
- Fixed several UI issues with the Printer Feed on macOS Big Sur and newer
- Prevent some Cocoa toolbar items from overflowing into a menu item that would crash on click
- Fixed a bug that prevented SameBoy from opening ROM files if VisualBoyAdvance was also installed on macOS
- VSync is now automatically disabled in the SDL frontend if the screen refresh rate is under 60Hz, which could cause garbled audio on some machines
- Fixed a bug where the SDL frontend would indefinitely hang if the current audio device became unavailable while using the XAudio 2.7 driver
Misc Internal Changes
- The iOS Deb releases no longer contain local file ownership information
- The SDL version used in the Windows release has been updated to 2.28.5