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Scarica OSPRay 3.2.0 per Windows

An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization.

Questa è la versione attuale. · Data di rilascio:

File di installazione 3.2.0

ArchitetturaTipoAmbitoDimensioneScaricaSHA256
64 bit MSI · en-US Utente corrente — github.com VirusTotal

Link e hash SHA256 provengono dal manifest della community di Gestione pacchetti Windows. Prima di eseguire il file scaricato conviene confrontarne l’hash.

Note di rilascio

- Sampling improvements:

- Better performance (lower rendering time and faster convergence)
- More pleasing blue noise enabled when the total number of frames to be accumulated is known in advance and set as the targetFrames parameter at the framebuffer
- Note a maximum of 64k samples is supported
- Improved denoiser image operation:

- User-controlled quality levels via parameter quality
- Optionally denoise alpha channel as well, enabled via parameter denoiseAlpha
- Support half-precision (16 bit float) texture formats OSP_TEXTURE_[RGBA16F|RGB16F|RA16F|R16F] and two-channel 32 bit float textures OSP_TEXTURE_RA32F
- New parameter limitIndirectLightSamples for the pathtracer which limits the number of light samples after the first non-specular (i.e., diffuse and glossy) bounce to at most one
- Implement MIP Mapping for better texture filtering. If the additional memory per texture needed cannot be spared, applications can disable the generation of MIP maps with device parameter disableMipMapGeneration
- The backplate (background texture) is now always sampled at the pixel center and thus not blurred by the pixel filter anymore
- Avoid color bleeding across eye-subimages when stereo rendering
- Superbuild uses binary packages of Open VKL
- Removed Intel ISPCRT dependency (ISPC compiler is still needed):

- oneAPI Level Zero Loader is no longer necessary
- zeContext and zeDevicedevice parameters are no longer supported
- ispcrtContext and ispcrtDevicedevice parameters are no longer supported
- Clarify the size of OSP_BOOL to be 1 byte
- Fix artifacts occasionally appearing with gpu device
- The new minimum versions of dependencies:

- Embree v4.3.3 (better error reporting)
- Open Image Denoise v2.3 (better image quality with HIGH quality mode, added FAST quality mode)
- rkcommon v1.14.0
Click for more details and example images:
Braun KS 20 Coffee Maker by cekuhnen rendered with targetFrames=0 (white noise) and with targetFrames=1 (blue noise), and denoised respectively:
──────────────┬────────────────────────────────────┬───────────────────────────────────
│white noise │blue noise
──────────────┼────────────────────────────────────┼───────────────────────────────────
pixelSamples=8│BraunKS20_spp8_white │BraunKS20_spp8_blue
──────────────┼────────────────────────────────────┼───────────────────────────────────
denoised │BraunKS20_spp8_white_denoised │BraunKS20_spp8_blue_denoised
──────────────┴────────────────────────────────────┴───────────────────────────────────
Contemporary Bathroom rendered with pixelSamples=16 and denoised with OSP_DENOISER_QUALITY_LOW, OSP_DENOISER_QUALITY_MEDIUM, and OSP_DENOISER_QUALITY_HIGH:
─────────────────┬────────────────────────┬────────────────────────┬─────────────────────────
Bath_spp16 │Bath_spp16_dn_low │Bath_spp16_dn_med │Bath_spp16_dn_high
─────────────────┴────────────────────────┴────────────────────────┴─────────────────────────

https://github.com/RenderKit/ospray/releases/tag/v3.2.0

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