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Scarica Material Maker 1.7 per Windows

A procedural textures authoring and 3D model painting tool based on the Godot game engine

RodZill4 Disegno e design #13 Disegno e design
Questa è la versione attuale. · Data di rilascio:

File di installazione 1.7

ArchitetturaTipoAmbitoDimensioneScaricaSHA256
64 bit ZIP → Portable — — github.com VirusTotal

Link e hash SHA256 provengono dal manifest della community di Gestione pacchetti Windows. Prima di eseguire il file scaricato conviene confrontarne l’hash.

Note di rilascio

General
- Added menu options to load/save/reset panels layout (contributed by williamchange)
- Implemented side panels toggling (contributed by williamchange)
- Added keyboard shortcuts for the quickbar (contributed by williamchange)
- Added sorting options for add node popup (contributed by williamchange)
- Updated graph view to show links to remote parameter from linked controls (contributed by williamchange)
- Added a shortcut (MMB) to jump to source remote from linked parameter (contributed by williamchange)
- Implemented file thumbnails in file dialog (contributed by williamchange)
- Made node minimize and close buttons enabled by default (contributed by williamchange)
- Added a custom cursor icon for the lasso tool (contributed by williamchange)
- Added padding for preferences scrollbar (contributed by williamchange)
- Added snapping to node grab offset (contributed by williamchange)
- Added hints on connection line hover (contributed by williamchange)
- Remember display mode for built-in file dialog (contributed by williamchange)
- Added support for single-window mode (contributed by williamchange)
- Improved window title for EasySDF, Material and Export editors (contributed by williamchange)
- Added button in graph panel to reroll node seeds (contributed by williamchange)
- Added padding for environment editor list scrollbar (contributed by williamchange)
- Added a preference to adjust float parameter sliding sensitivity (contributed by williamchange)
- Added an option to make color picker popups floating windows (contributed by williamchange)
- Improved load from website dialog performance (contributed by williamchange)
- Improved website connection (contributed by williamchange)
Nodes
- Added Dynamic Sky Material (contributed by williamchange)
- Added 32 bit option for various nodes (contributed by williamchange)
- Improved TEX3D Nodes (contributed by williamchange)
- Added shortcut (Alt + LMB) for jumping to input Aperture node (contributed by williamchange)
- Improved Aperture link editing performance (contributed by williamchange)
- Added shortcut (R) to toggle horizontal/vertical label for Aperture nodes (contributed by williamchange)
- Added support for using export nodes within subgraphs (contributed by williamchange)
- Added normalized option for Sphere node (contributed by williamchange)
- Updated PBR material metallic input to use parameter as default value (contributed by williamchange)
- Added sqrt function for math node (contributed by williamchange)
- Added label sizes for comment line node (contributed by williamchange)
Bug fixes
General
- Fixed persistent lasso stroke when holding shift/ctrl (contributed by williamchange)
- Fixed menu not updating when switching material type (contributed by williamchange)
- Display all connectable nodes when quick connecting from "any" port type (contributed by williamchange)
- Fixed comment node color popup position (contributed by williamchange)
- Fixed error on invalid quick bar slot activation (contributed by williamchange)
- Fixed FloatEdit receiving input when dragging items over (contributed by williamchange)
- Disabled irrelevant options from show panels menu (contributed by williamchange)
- Fixed knife tool not showing icon (contributed by williamchange)
- Fixed 2D preview export to reference (contributed by williamchange)
- Fixed texture leak in Histogram (contributed by DevFika)
Nodes
- Updated Directional Blur node to not output black when sigma is zero (contributed by williamchange)
- Fixed missing controlled_variation variable for 3D PBR material (contributed by williamchange)
- Fixed extra spacing in remote node when adding configuration (contributed by williamchange)
- Added missing short and long desriptions for the Switch node (contributed by williamchange)
- Fixes close button visibility for Switch node (contributed by williamchange)
- Fixed preview briefly shown outside of node bounds (contributed by williamchange)
Misc
- Upgraded Godot to 4.7 stable (contributed by williamchange)

https://github.com/RodZill4/material-maker/releases/tag/1.7

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