Suositut: Tiedot päivitetty 27. lokakuuta 2026

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Lataa SLADE 3.2.6

SLADE3 is a modern editor for Doom-engine based games and source ports. It has the ability to view, modify, and write many different game-specific formats, and even convert between some of them, or from/to other generic formats such as PNG.

SirJuddington Tekstieditorit #57 Tekstieditorit
Tämä on vanhempi versio. Uusin versio on 3.2.12. SLADE 3.2.12 · Julkaistu:

Asennustiedostot 3.2.6

ArkkitehtuuriTyyppiLaajuusTiedostokokoLatausSHA256
64-bittinen EXE (Inno Setup) — — github.com VirusTotal
32-bittinen EXE (Inno Setup) — — github.com VirusTotal

Linkki ja SHA256-tiiviste ovat peräisin Windows Package Managerin yhteisön manifestista. Vertaa ladatun tiedoston tiivistettä ennen kuin suoritat sen.

Muutosloki

Release Notes
General- The 'Create GitHub Issue' button on the crash dialog will now automatically fill out the new issue with relevant crash info
- Added ctrl+w keyboard shortcut to the Map Editor and Script Manager (thanks @Pedro-Beirao)
- When the console window is opened, automatically focus the input text box (#933)
- The exit confirmation prompt is no longer shown if SLADE is closing due to system shutdown (#1275, #1650)
Game Formats & Features- Added support for WebP format gfx
- ZScript files are now recognized by extension (.zs, .zsc or .zc) (thanks @Blue-Shadow)
- Updated ZDoom language definitions (thanks @Blue-Shadow)
- Fixed loading of Terminal Velocity POD archives (#1505)
Resource Editor- If an entry's type is changed when importing a file, prompt to update the file extension(s) (#811)
- Use palette index 255 (if unused) for transparency when converting to a paletted PNG (#1677)
- Added cvar to enable/disable the DirectWrite text editor backend on Windows (#1646)
- Fixed entry sorting behaviour for non-WAD archives (#1663)
- Fixed image not showing in the gfx crop dialog (#1661)
Map Editor- Added (experimental, unfinished) 3d floor preview support in 3d mode. Turned off by default, can be enabled in the 3d mode settings page (thanks @eevee, @FlykeSpice) (#205)
- Fixed an issue opening very large maps with compressed sidedefs (#1638)
- Fixed mouse remaining locked on alt+tab from 3d mode (thanks @Pedro-Beirao) (#1553)
- Fixed an error on opening the line properties dialog on linux (#1651)
Merged Pull Requests
- correct ziptool pk3 path by @Jan200101 in #1631
- Update net.mancubus.SLADE.desktop by @mridlen in #1632
- Update macOS image to macos-12 in continuous_integration.yml by @sirjuddington in #1635
- Fix compiling for clang and gcc version 9 and greater by @charlesthobe in #1637
- CMake cleanup and fixes by @SteelT1 in #1644
- Replace deprecated wxBitmap methods (fix build on wxWidgets 3.3) by @joanbm in #1561
- Updating the GitHub issue template to help users produce clearer bug and feature request reports. by @malespiaut in #1643
- Release mouse on alt+tab by @Pedro-Beirao in #1645
- Map editor 3d floors support in 3d mode by @sirjuddington in #1358
- Add CTRL+W shortcut for the Map Editor and Script Manager by @Pedro-Beirao in #1647
- Metainfo: Update SPDX license identifier and macOS capitalization by @Alexander-Wilms in #1649
- Recognize ZScript files by extension by @Blue-Shadow in #1655
- ZDoom language definitions update by @Blue-Shadow in #1656
- unix.cmake: Install SVG icon to standard location by @Alexander-Wilms in #1676
- Recognize COMPLVL lump as text by @wolfmanfp in #1678
- Enable BUILD_PK3 by default by @charlesthobe in #1664
- Update linux CI workflow to 24.04 by @sirjuddington in #1682
New Contributors
- @mridlen made their first contribution in #1632
- @charlesthobe made their first contribution in #1637
- @malespiaut made their first contribution in #1643
- @wolfmanfp made their first contribution in #1678
Full Changelog: https://github.com/sirjuddington/SLADE/compare/3.2.5...3.2.6

https://github.com/sirjuddington/SLADE/releases/tag/3.2.6

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