Tämä on vanhempi versio. Uusin versio on 3.2.0. OSPRay 3.2.0 · Julkaistu:
Asennustiedostot 3.1.0
| Arkkitehtuuri | Tyyppi | Laajuus | Tiedostokoko | Lataus | SHA256 |
|---|---|---|---|---|---|
| 64-bittinen | MSI · en-US | — | — | github.com | VirusTotal |
Linkki ja SHA256-tiiviste ovat peräisin Windows Package Managerin yhteisön manifestista. Vertaa ladatun tiedoston tiivistettä ennen kuin suoritat sen.
Muutosloki
- Principled and Luminous materials support emissive textures
- Add native support for disc and oriented disc geometry
- Add support for mirror repeat and clamp to edge texture wrap modes
- GPU device now also supports motion blur
- Improve noise in reflections of ThinGlass
- Improve adaptive accumulation: working with GPU, fix correlations
- Fix indirectly seen albedo and normal buffer
- Fix artifacts when using specular texture for Principled
- Fixes for PixelFilter
- Parameter was ignored (always using the default Gaussian)
- Avoid a shift/misalignment within the pixel for first sample
- Fix empty image on Windows when focusDistance=0
- Fix missing SDK headers for ISPCDevice*
- The new minimum versions of dependencies:
- Embree v4.3.1
- Open VKL v2.0.1
- Open Image Denoise v2.2 (better quality with fine details, support AArch64 CPU on Linux)
- ISPCRT v1.23.0 (uses environment variable ISPCRT_GPU_DRIVER to select GPU to run on when multiple (i)GPUs are present)
- rkcommon v1.13.0 (fixes crash using GPU and emissive geometry)