Tämä on vanhempi versio. Uusin versio on 5.6.285. GDevelop 5.6.285 · Julkaistu:
Asennustiedostot 5.3.181
| Arkkitehtuuri | Tyyppi | Laajuus | Tiedostokoko | Lataus | SHA256 |
|---|---|---|---|---|---|
| 64-bittinen | EXE (NSIS) | Nykyinen käyttäjä | — | github.com | VirusTotal |
Linkki ja SHA256-tiiviste ovat peräisin Windows Package Managerin yhteisön manifestista. Vertaa ladatun tiedoston tiivistettä ennen kuin suoritat sen.
Muutosloki
Other improvements
- Improve resources watching performance
- Remove file watching unnecessary redefinifition when switching tabs
- Remove any .git folder from being watched (for project using versioning with git)
- Exclude project files (when configured to save scenes and events in different files) from being watched
- Improve condtions/actions listing
- Fix some objects actions and conditions not being under the right category
- Define groups for some behavior actions and conditions
- Use the description to match actions/conditions when using the search
- Move the deprecated actions and conditions to the bottom of the list
- Objects list improvements
- Remove spell check on inputs
- Unselect item when a parent is closed (and the item becomes not visible)
- Allow to remove folder with all the objects contained in it (recursively)
- Improve selected row color on all themes
- Add hover effects on rows
- Allow using resources as behavior properties (Thanks @arthuro555!)
🐛 Bug fixes
- Fix camera flickering when "pixel rounding" is enabled
- Fix the grid/mask checkbox not updated when toggled on the web-app (Thanks @mehrabsha!)
- Fix some memory leaks in the scene editor
- Fix a possible crash of the instance editor when updating a sprite
- Fix calling methods on Texture frame which can be null when an image is updated
- Fix a broken link in the extension list page
- Fix objects dragging preview by putting back previous behavior: only show object thumbnail and hide it when hovering the scene
- Fix dragging of objects list placeholder row crashing the objects list
- Fix a memory and CPU leak when a finished tween is replaced
- Fix crash with 'Put the object around another' action when target object was not existing
- Hide "Open Project folder" button in Resources tab when not a local project.
Community
- [Double Key Press] It allows to check double key presses (thanks @NiQsterVX).
- [WithThreeJs] Supports GDevelop v5.3.180
- Slumber Pals Maple's Bedroom
- Orchestral Fantasy
- Produce Farm City
- Produce Farm Fishing
- Produce Farm Barn Animals
- Produce Farm interface
- Table top checker
- Table top interface
🕹 Examples
- [Tween Test] Duplicate the scene to test current and deprecated actions
- Fix default leaderboard configuration that prevented leaderboards from being copied at the example opening for examples: Tappy Plane, Run Dino Run, 3D Lane runner, 3D Car Coin Hunt.