Suositut: Tiedot päivitetty 27. lokakuuta 2026

Kategoriat

Internet1 356
Viestintä321
Ääni ja video898
Grafiikka ja suunnittelu539
Toimisto ja tuottavuus1 124
Kehitystyökalut3 134
Tekoälytyökalut529
Tietoturva ja yksityisyys385
Järjestelmätyökalut3 114
Pelit523
Opiskelu ja tiede239
Verkko ja IT284

Furnace: vanhemmat versiot ja versiohistoria

a multi-system chiptune tracker compatible with DefleMask modules

Furnace-ohjelmasta on luettelossa 9 versiota, ensimmäinen 22. toukokuuta 2023 ja uusin 0.6.8.3. Jokainen versio linkittää julkaisijan omiin asennustiedostoihin.

2023: 3 3 23 2024: 3 3 24 2025: 3 3 25

9 versiota 2 vuoden aikana · noin 4,4 vuodessa

VersioPäivämääräKokoTiedostot
0.6.8.3Uusin 12. kesäkuuta 2025 — 64-bittinen ZIP32-bittinen ZIP
Muutosloki
another release to address a couple bugs present in previous versions, including two or three critical issues (crashes).
fixes
- fix severe crash when using OPL4
- fix possible crash when importing an XM file
- fix crash when importing a config file
- fix ESFM output being inverted
- fix Y channel selector in X/Y osc (thanks Eknous)
- set default SDL audio driver on Windows Vista to winmm in order to get audio working again
- fix duty effect not working without note on VRC6
- fix VIC-20 on/off macro or note off not being taken into account when playing from position
changes/additions
- improve chip mixing for certain presets (SCC, PC-88 and PC-98) - thanks Iyatemu!
- YM2612 chip is now YM2612 by default (it was YM3438 before)
- Windows 2000 support
- add winners from the Blank Contest to Demo Songs
- add speed drift compensation options to VGM export
- this is added in order to compensate for a slight, yet noticeable difference in playback speed when using DeadFish's Genesis VGM player
note for Windows XP/Legacy Systems users
the Windows XP version of Furnace is working once again. I've had an issue with the compiler, which has been temporarily sorted out by downgrading the C runtime package.
as a bonus, Furnace now supports Windows 2000!!! you'll need DirectX 9 installed though.
note for Windows Vista users
this release should work properly on Vista now. it wasn't launching due to dependency on a 7-exclusive function (̶a̶n̶d̶ ̶a̶f̶t̶e̶r̶ ̶f̶i̶x̶i̶n̶g̶ ̶t̶h̶e̶r̶e̶ ̶w̶o̶u̶l̶d̶n̶'̶t̶ ̶b̶e̶ ̶s̶o̶u̶n̶d̶ ̶o̶u̶t̶ ̶o̶f̶ ̶t̶h̶e̶ ̶b̶o̶x̶ ̶d̶u̶e̶ ̶t̶o̶ ̶a̶n̶ ̶i̶n̶c̶o̶m̶p̶l̶e̶t̶e̶ ̶W̶A̶S̶A̶P̶I̶ ̶i̶m̶p̶l̶e̶m̶e̶n̶t̶a̶t̶i̶o̶n̶)̶.
a user has reported that sound still does not work as it should. if it does not, try changing the audio backend to PortAudio in Settings > Audio.
0.6.8.2 25. toukokuuta 2025 — 64-bittinen ZIP32-bittinen ZIP
0.6.8 30. maaliskuuta 2025 — 64-bittinen ZIP32-bittinen ZIP
Muutosloki
it's been a while since 0.6.7...
this is (hopefully) the final release in the 0.6 series. 0.7 development will begin very soon.
change log
- add Watara Supervision system
- a rather obscure console from Taiwan with two pulse channels, a noise and primitive sample channel
- add SID3 fantasy chip
- inspired by SID, this chip has 6 channels of analog-synth-like goodness, a boatload of macros and even one wave channel
- add OPL4 system
- OPL3 with 24 sample channels taken from the to-be-implemented MultiPCM
- fix 5E01 not producing sound at all
- SNES anti-click
- note that this does not eliminate clicks in samples with incompatible loop regions! it only applies to note playback.
- POKEY SAP type R export (playable by Altirra and lzss-sap on hardware)
- FamiTracker import improvements
- create instrument copies to represent what FamiTracker does (in particular, on VRC6 channels when using 2A03 instruments)
- fix Hxy effect for S5B (AY)
- fix virtual tempo going outside range
- fix VRC7 patch switch effect (Dn-FamiTracker) not being imported correctly
- find/replace improvements
- make the note selector a bit more comfortable
- search in selection now works on selected channels only (previously it would search on all channels... issue #2393)
- fix a possible crash (issue #2328)
- cut/delay policy is now lax
- set macro release mode to Active (issue #2376)
- C64 4-bit PCM/digi (using volume control)
- performance optimizations for certain chips
- up to 10 times less CPU usage during playback and faster audio exports
- optimized chips include: PC Speaker, GA20, Amiga, PC Engine, SCC, NES, MMC5, VRC6, TIA, Virtual Boy, AY (not so much), Nintendo DS, T6W28, SN, SM8521, Bubble System WSG and K007232
- new WonderSwan emulation core courtesy of asiekierka (#2401)
- Virtual Boy changes
- one notorious Virtual Boy quirk is that you cannot write to wave/modulation table memory unless all channels are disabled
- Furnace wasn't taking this quirk into account, which means that exported VGMs wouldn't play on hardware
- this release makes exported VGMs work on hardware by disabling all channels on wave change
- however, this means there will be a "click" on every wave change, which can get very annoying
- it is recommended you use static mode, or change waves sparingly...
- there's a setting to go back to the old behavior, but keep in mind this will break VGM export and is not hardware-accurate!
- TFM import improvements
- implement looping
- XM import improvements
- new envelope conversion algorithm
- add ability to set multiple key binds for actions
- FM 30xx (hard reset envelope) now working on VGM export
- OPZ improvements (per-op frequency control including arp/pitch macros)
- support for MSX2 .dmf (no, I am not going to support its weird AY manners. sorry!)
- add ability to create a sample from a wavetable
- per-op fixed octave/block setting in OPN, OPL and ESFM (useful for SSG-EG)
- CSM on all OPN chips
- Combat Vehicle improvements
- small stages, modifiers, special powerups and planes
- fix a possible crash on macOS when the font texture is too large
- fix two possible hangs in MIDI code when audio output isn't working
- fix crash when selecting all after expanding/collapsing/change-effect-counting channel
- OPN: fix possible crash when using FM effects on non-FM channels (issue #2286)
- fix some file loading exploits
- negative sample length (issue #2316)
- samples too long in .dmf
- invalid pitches in .dmf
- command palette improvements
- show shortcuts (for actions)
- color the search characters
- use non-greedy search to find optimal fuzzy match order
- fix the "Rendering..." window being too small at times
- add cursor undo/redo actions
- add the ability to set a channel visibility mask for user presets
- use chanMask in the Advanced parameter. for example: chanMask=0,2 will hide the first and third channel.
- fix certain things not marking song as modified
- fix preset patches not having DC, DM and KSL set correctly in the editor
-
0.6.7 29. elokuuta 2024 — 64-bittinen ZIP32-bittinen ZIP
Muutosloki
this release fixes a major bug introduced in 0.6.6. NES DPCM sample loop wasn't working properly.it also fixes 60xy in FM chips not working if x is between 1 to 4 (set op mask for one op).
0.6.5 25. kesäkuuta 2024 — 64-bittinen ZIP32-bittinen ZIP
Muutosloki
a new era has begun.YouTube videochanges
- software tuned TIA driver: TIunA!
- similar to TIATune
- uses rapid pitch changing to achieve more precise tuning
- includes export option
- fix locale installation path on Linux (no more patch)
- S3M import (beta)
- there are a couple gotchas
- import for XM and IT modules is coming soon
- add new revision of VERA chip with slightly different volume table
- SNES improvements
- add option to the sample editor not to use BRR filter, which removes glitches when using sample offset/position effects
- ES5506 changes
- mostly for S3M import and upcoming XM/IT import
- Amiga volume and pitch options
- added more vibrato shapes
- see the manual for more information (effect E3xx)
- translation updates
note for macOS users
hopefully this doesn't crash anymore.thanks
- Abstract
- Natt Akuma
0.6.1 3. helmikuuta 2024 — 64-bittinen ZIP32-bittinen ZIP
Muutosloki
this release fixes several bugs which were present in 0.6.
there are also a couple other things we've added - check out the change log.changes
- fixed .mod import for songs with 128 patterns
- fix chan osc oscilloscope bounds
- fixed loop region in Orders not being updated when editing the song
- fixed loop region in Orders not being updated after loading a song
- fix the clock overflowing after 68 years
- fix compilation with latest Mesa versions
- fix issues with samples:
- 0Cxx not working properly in some chips after the sample has ended
- 0Cxx not working on ES5506 at all
- sample map totally messing portamento and legato up
- fix possible crash when loading instruments
- fix gap at the end in audio export
- attempt fixing "Furnace is damaged" problem on macOS
- fix ADPCM-A global volume effect not working
- fix crash when loading song with no chips
- fix description of 88xy effect
- fix instrument with sample loading
- fix glitched playback after starting playback past loop point
- fix -subsong parameter being ignored when using -output
- fix potential crash when importing a layout
- fix AdLib drum preset not in drums mode...
- fix the note combo box in sample editor being too annoying
- fix Apperarance having a never-disabling Apply
- fix "move cursor between channels" actions being swapped
- fix ability to go out of bounds when using next/prev channel binds
- fix paste overflow undo stack corruption
- fix possible crash with colorize instrument option
- fix a bug when right-clicking in sample list
- fix sample view not updating after load-replacing
- fix wave drawing (it was slightly off)
- fix moving assets not marking the song as modified
- fix "play from start" not disabling "repeat pattern"
- fix sample view not updating when changing color scheme
- fix input latch being lowercase
- Namco WSG: fix volume macro scaling
- Generic PCM DAC linear interpolation possible overflow fix
- fix compilation due to IconFontCppHeaders
- fix SNES channel invert effect
- Sound Unit fixes
- fix forceIns
- fix sample map
- update AppStream metadata to make the AppStream checker happy
- fix possible PCM crash when using VERA
- YM2612 fixes:
- fix panning view on ExtCh channel 5
- fix arp issue when using non-linear pitch
- added a couple song flags:
- Volume scaling rounds up: makes volume scaling round up (ceil) rather than being rounded down. useful for NES triangle.
- Reset arpeggio effect position on new note: resets the arpeggio effect's position on each note.
- improve NES DPCM sample mapping
- now it resembles FamiTracker more
- each note has DPCM pitch and initial delta counter value settings
- improve icons for ADSR/LFO macro types
- display chevrons if certain values are out of view in macro view
- come on Furnace can do Game Boy
- changed macOS license text so it tells you about "Furnace is damaged"
- add effect to restart a macro (F7xx)
- don't change the instrument type if it is unknown once it is loaded in the instrument editor
- ZSM export: remember last sample played so that async pitch changes work
- Virtual Boy changes
- fix forceIns not working well
- add static wave storage mode (only 5 waves)
- it is unknown whether it is possible to change waveforms on the fly...
- wavetable creation improvements
- now it defaults to best size for current chip
- displays a list of recommended sizes if there's more than one chip that supports waves
- add "make me a drum kit" option
- right click a sample in the sample list and select the option to make an instrument with sample map set to all samples
- new export dialog
- as of now the export options are displayed on a dialog by default
- you can change this back to the previous look by going into Settings
- make "change" button more notorious in chip manager
- re-arranged some of the tabs in instrument editor
- macOS: better default shortcuts
- added "default author name" setting
- PC speaker: added option to reset phase when the frequency changes
- this option was added after d
0.6 10. lokakuuta 2023 — 64-bittinen ZIP32-bittinen ZIP
0.6pre5 24. toukokuuta 2023 — 64-bittinen ZIP32-bittinen ZIP
Muutosloki
- Casio PV-1000 chip
- ZX Spectrum QuadTone engine
- folders for ins/wave/sample lists
- smaller .fur files thanks to a new pattern format
- finally, sample map with pitchable notes and a new UI for it
- several sample editor improvements
the huge, boring changelog
- added missing intro tune credits (A M 4 N)
- fix terminal window showing up on Windows 11 (finally... thanks dj.tuBIG/MaliceX!)
- sadly this change makes console mode difficult to use. yeah, Windows limitation...
- fix panning effect in OPZ
- a new ZX Spectrum beeper engine:
QuadTone! (by Natt Akuma)
- make some chips (NES, SM8521 and Game Boy) more deterministic
- fix randomize not being really random
- SegaPCM fixes:
- fix sample loop
- fix possible crash
- fix linear slides being inconsistent with other chips
- fix a few issues with SNES (mostly regarding BRR samples)
- a new chip: Casio PV-1000! (thanks cam900)
- change Commander X16 mixing to match latest revision of hardware
- fix several issues in the Orders window
- SN76489 now has a register view
- Namco C30 improvements:
- better noise strategy
- add a noise macro
- Namco WSG/C15 ROM mode
- when enabled, this limits you to 8 wavetables and no wave synth
- designed for those who want to play around and try getting it to run on a real board
- revamped Amiga emulation - now with a working register view and actual sample memory limits
- removed some excessive Namco 163 macros (the WaveLoad ones)
- built-in file picker fixes:
- "/" no longer appears in the file name input box
- .. (go to parent directory) is now a button (fixes a sorting issue)
- fix occasional path resets
- color Future Composer files
- prepare a ROM export framework so it becomes easier to work on it for 0.7
- remember the state of extra channel buttons (that ++ thing)
- add a disclaimer when exporting AY-3-8914 VGMs
- not well-supported on VGMPlay
- this doesn't affect other AY variants
- fix panning in RF5C68 after jumping to an order
- fix weird waveform on first note on in Namco 163
- fix YMF276 emulation (clipping)
- PCM DAC fixes:
- muting fix
- interpolation improvements (especially when playing samples backwards)
- wave interpolation
- C64 macro mode usability fix (macro zoom resets when changing macro modes)
- VIC-20 improvements/fixes:
- new "on/off" macro
- fix macro issues with volume
- added an FM preview
- for now this feature is exclusive to the OPN instrument type
- enable it by right-clicking in the algorithm preview
- implement real-time playback needles in the sample editor
- not all chips are supported but most are
- fix sample editor needles getting stuck to the sides when zooming
- fix possibility of escaping orders when undoing
- fix some chips not having custom clocks
- MIDI output improvements:
- press Stop twice to send MIDI panic
- follow mute state of channels
- add "send program change" option
- MIDI timecode generation and MIDI clock improvements
- you can now change the position of the buttons in the Orders window
- finally implement sample maps with note pitching!
- including a new, easier to use sample map UI
- add a keybind for New
- improve config system - never lose a config file again
- by employing redundancy and several checks, Furnace is ready even if a config file becomes corrupted
- thanks Lolwe!
- log rotation - keeps the 5 last log files in the config dir
- new backup system
- previously there was a single backup.fur file in the config dir
- now Furnace is able to save a couple backup files per song
- fix 1.1.7-1.1.9 .dmf loading
- it appears sample pitch/start/end worked differently
- fix a visual glitch in the per-channel oscilloscope and channel volume meters when playing the song
- new Commander X16 presets for possible future changes in the hardware specification
- including a Twin OPL3 preset just in case the YM2151 supply issues cannot be solved
- fix K007232 stereo setting
- fix "Oscilloscope goes out of bounds" showing the waveform on top of everything
- fix OPN Extended Channel muting
- 
0.6pre4 22. toukokuuta 2023 — 64-bittinen ZIP

Suosituin kategoriassa Musiikkisoittimet

Näytä kaikki
  1. SpotifyMusiikkisoittimet · Spotify AB
  2. iTunesMusiikkisoittimet · Apple Inc.
  3. FLACMusiikkisoittimet · Xiph
  4. MixxxMusiikkisoittimet · Mixxx Project
  5. Sonic PiMusiikkisoittimet · Sonic Pi
  6. SuperColliderMusiikkisoittimet · SuperCollider Community
  7. ClementineMusiikkisoittimet · Clementine
  8. foobar2000Musiikkisoittimet · Peter Pawlowski
  9. YouTube MusicMusiikkisoittimet · th-ch
  10. OpenMPTMusiikkisoittimet · OpenMPT

Tunnisteet

Jaa