Suositut: Tiedot päivitetty 27. lokakuuta 2026

Kategoriat

Internet1 356
Viestintä321
Ääni ja video898
Grafiikka ja suunnittelu539
Toimisto ja tuottavuus1 124
Kehitystyökalut3 134
Tekoälytyökalut529
Tietoturva ja yksityisyys385
Järjestelmätyökalut3 114
Pelit523
Opiskelu ja tiede239
Verkko ja IT284

Lataa Azahar 2123

Azahar is an open-source 3DS emulator project based on Citra.

Azahar Emulaattorit #24 Emulaattorit
Tämä on vanhempi versio. Uusin versio on 2126.2. Azahar 2126.2 · Julkaistu:

Asennustiedostot 2123

ArkkitehtuuriTyyppiLaajuusTiedostokokoLatausSHA256
64-bittinen EXE (NSIS) · en-US — — github.com VirusTotal

Linkki ja SHA256-tiiviste ovat peräisin Windows Package Managerin yhteisön manifestista. Vertaa ladatun tiedoston tiivistettä ennen kuin suoritat sen.

Muutosloki

Azahar 2123 Changelog
All
- Added ROM compression functionality. | @PabloMK7 #1208 #1249
- Support for the following new formats have been added: .zcia, .zcci, .z3dsx, .zcxi.
- ROMs can be compressed in Azahar using Tools --> Compress ROM File… on desktop.
- Fixed a memory leak in the AAC decoder. | @QidiWang #1167
- Fixed an issue where display refresh rates below ~60hz would cause emulation speed to be slower than intended when vsync was enabled. | @OpenSauce04 #1193, @kylon #1248
- Different 3DS applications now have separate Vulkan pipeline caches. | @PabloMK7 #1118
- Previously, all Vulkan pipeline caches were stored in a single large file which was shared between all 3DS applications.
- Fixed LCD colour fill functionality. | @PabloMK7 #1198
- Before being fixed, this could cause applications which fill the screen with a certain colour to be black or display garbage.
- When using the OpenGL renderer, if a shader fails to link, the emulator will now experience graphical anomalies and produce logs rather than crashing. | @PabloMK7 #1200
- Fixed some dead links left over from Citra. | @RedBlackAka #1250
Android
- Implemented secondary screen support for wired and wireless displays (Chromecast, Miracast). | @DavidRGriswold #617
- By default, this functionality is disabled, and must be enabled by setting Settings --> Layout --> Secondary Display Screen Layout to an option other that System Default (mirror).
- Added button sliding behaviour configuration to the Overlay Options menu. | @toksn #884
- Implemented play time tracking. | Kleidis, @rtiangha #813
- Restructured touch input code to correctly handle multitouch inputs, resulting in improved multitouch support for the on-screen controller overlay. | @OpenSauce04 #1296
MacOS
- Fixed an issue where the Artic Controller feature wouldn't work correctly on MacOS. | @AlexMolina08 #1263
- Fixed an issue where, on recent MacOS versions, enabling the OS’s low power mode would result in many games being limited to 50% emulation speed when vsync was enabled. | @OpenSauce04 #1193 #1262
- Added individual x86_64 and ARM64 binaries to releases alongside the existing universal download | @RedBlackAka #1138
Desktop
- Fixed horizontal centering being incorrect when using the single window or separate window layouts while fullscreened. | @DavidRGriswold #1211
- When using a prerelease build, users are now directed to download the update from the Azahar GitHub releases page rather than the Azahar website. | @OpenSauce04 #1295
- The Azahar website doesn't list prereleases, so this may have caused some confusion with users. This could have resulted in users unintentionally downgrading to the latest stable release.
- This doesn't affect stable releases such as this one, but it will affect all future prereleases.
Windows
- Minor adjustments to the Windows installer. | @RedBlackAka #1234
Technical
- Set correct stop flag in GSP. | @kynex7510 #1199
- Fix irq request register behaviour. | @PabloMK7 #1216
- This change and the previous one were noted to not affect 3DS applications at all in theory, instead being more of a correctness thing.
- Fixed compilation failing when building using GCC 13 or earlier. | @OpenSauce04 #1221
- Fixed a build error when using the USE_SYSTEM_GLSLANG CMake option. | @OpenSauce04 #1281, #1284
- Added a new CMake option USE_SYSTEM_SPIRV_HEADERS. | @OpenSauce04 #1281, #1284
- Removed use of deprecated boost class and moved to a functionally identical alternative. | @qr243vbi #1126
- Upgraded Vulkan-related dependencies to match Vulkan SDK 14.313.0. | @OpenSauce04 #1225
- Fixed the SDL frontend failing to compile due to the use of a removed function. | @OpenSauce04 #1190
- The SDL frontend still doesn’t work properly, and remains disabled by default at compile time.
- Various minor changes to the Azahar installer on Windows.
- Amended CMakeLists to help certain environments to find required Qt dependencies. | @qr243vbi #1165
- Upgraded Android Gradle Plugin to 8.11.1 | @OpenSauce04 #1256

https://github.com/azahar-emu/azahar/releases/tag/2123

Suosituin kategoriassa Emulaattorit

Näytä kaikki
  1. PCSX2Emulaattorit · PCSX2 Team
  2. BizHawkEmulaattorit · TASEmulators
  3. SameBoyEmulaattorit · LIJI32
  4. bsnesEmulaattorit · bsnes-emu
  5. wincdemuEmulaattorit
  6. shadPS4Emulaattorit · shadps4-emu
  7. CemuEmulaattorit · Cemu
  8. SharpEmuEmulaattorit · SharpEmu
  9. GenymotionEmulaattorit · Genymobile
  10. xemuEmulaattorit · xemu Project

Tunnisteet

Jaa