Esta es una versión anterior. La versión actual es 0.70.51. Triplex 0.70.51 · Fecha de publicación:
Archivos de instalación 0.69.6
| Arquitectura | Tipo | Ámbito | Tamaño del archivo | Descargar | SHA256 |
|---|---|---|---|---|---|
| 32 bits | EXE (NSIS) | — | — | github.com | VirusTotal |
El enlace y el SHA256 proceden del manifiesto comunitario del Administrador de paquetes de Windows. Conviene comparar el hash del archivo descargado antes de ejecutarlo.
Notas de la versión
New features
- The name prop set on custom components in the Scene Panel.
E.g. given a component Box, if it has a name prop statically set to "foo" it will appear as "foo (Box)" in the Scene Panel.
- Cycling through selections is now possible when clicking multiple times.
This will cycle between all scene objects that are captured by the raycast.
- You can now select a specific template when creating a new project.
Bug fixes
- Play Controls now default to default camera.
- Resetting the scene no longer loses the selected scene object transform controls.
Chores
- Remove unneeded cwd invariant.
- The config is now runtime checked for the correct schema.
- Remove dialog message mentioning the Triplex config when opening a project as it's no longer needed.
- Remove initialize option from project creation.
Only creating a new project is supported.
- TypeScript module resolution is now always forced to use the "bundler" algorithm.
There should be no noticeable change.
- Userland tsconfig.json files no longer need to set React Three Fiber types.