Esta es la versión actual. · Fecha de publicación:
Archivos de instalación 4.2.2
| Arquitectura | Tipo | Ámbito | Tamaño del archivo | Descargar | SHA256 |
|---|---|---|---|---|---|
| 64 bits | ZIP → EXE | Usuario actual | — | github.com | VirusTotal |
| 64 bits | ZIP → Portable | — | — | github.com | VirusTotal |
| 32 bits | ZIP → EXE | Usuario actual | — | github.com | VirusTotal |
| 32 bits | ZIP → Portable | — | — | github.com | VirusTotal |
El enlace y el SHA256 proceden del manifiesto comunitario del Administrador de paquetes de Windows. Conviene comparar el hash del archivo descargado antes de ejecutarlo.
Notas de la versión
GB Studio is a quick and easy to use drag and drop retro game creator for your favourite handheld video game system.
[4.2.2] - 2026-02-24
Added
- Add setting to control how many frames projectile collision checks are spread over
- Add "Is Touching Wall" as a read only engine field for platformer scenes (gives access to plat_wall_col)
Changed
- Deprecate legacy scriptBuilder plugin APIs. Usage now triggers a warning indicating the replacement function
- Increased plugin compile timeout to 10 minutes (previously 1 minute)
Fixed
- Fix issue where changing Music Tracker Keyboard Layout setting would not take effect until the project was reloaded
- Fix Music Tracker keyboard shortcuts when using non-QWERTY layouts (QWERTZ, AZERTY, Dvorak, etc.)
- Fix issue where off-screen actors would sometimes be visible on scene load
- Fix issue where scenes with unicode character names could cause resources to be deleted when saving project
- Fix issue where editing an FX Hammer file wouldn't correctly update the number of sound effects available
- Fix issue where resizing a background image could cause builds to fail until the project was reloadedhttps://github.com/chrismaltby/gb-studio/releases/tag/v4.2.2