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Descargar EffectCraft 0.20.0 para Windows

Motion graphics and visual effects; an open-source, clean-room reimplementation of Adobe After Effects, rebuilt in pure Rust

Esta es una versión anterior. La versión actual es 0.21.0. EffectCraft 0.21.0 · Fecha de publicación:

Archivos de instalación 0.20.0

ArquitecturaTipoÁmbitoTamaño del archivoDescargarSHA256
64 bits MSI Todos los usuarios — github.com VirusTotal
ARM64 MSI Todos los usuarios — github.com VirusTotal
32 bits MSI Todos los usuarios — github.com VirusTotal

El enlace y el SHA256 proceden del manifiesto comunitario del Administrador de paquetes de Windows. Conviene comparar el hash del archivo descargado antes de ejecutarlo.

Notas de la versión

What's Changed
- Updates: shared check-result dialog from craft-update by @aiongg in https://github.com/storytold/effectcraft/pull/2718
- docs: tidy agent, contributor and asset docs by @aiongg in https://github.com/storytold/effectcraft/pull/2717
- i18n: Swedish (sv) interface translation by @kler in https://github.com/storytold/effectcraft/pull/1541
- comp.deleteAllMarkers: add Delete All Markers for composition markers by @maxaeexe in https://github.com/storytold/effectcraft/pull/2169
- Disk cache: drop frames rendered before adjustment layers blended in their mode (#2618) by @becauseno7 in https://github.com/storytold/effectcraft/pull/2666
- Tools bar: Alt/Option-click cycles the flyout tool slot by @tareq-halaby in https://github.com/storytold/effectcraft/pull/2684
- ui: the workspace menu offers all four options, as After Effects does by @zitann2020 in https://github.com/storytold/effectcraft/pull/2690
- i18n(ja): the 3D views take After Effects' names, and the comp says which camera by @zitann2020 in https://github.com/storytold/effectcraft/pull/2691
- ui: the channel button keeps the red, green and blue After Effects gives it by @zitann2020 in https://github.com/storytold/effectcraft/pull/2692
- fix(render): frame_position no longer panics on a zero or negative frame rate by @jayzed80 in https://github.com/storytold/effectcraft/pull/2693
- ui: Fast Previews sits beside the resolution control, where After Effects puts it by @zitann2020 in https://github.com/storytold/effectcraft/pull/2694
- i18n(ja): the Reveal command names Explorer and a file manager by @zitann2020 in https://github.com/storytold/effectcraft/pull/2699
- ui: a file dropped on a floating Timeline joins that composition by @zitann2020 in https://github.com/storytold/effectcraft/pull/2700
- contributors: add names for marshiyar by @marshiyar in https://github.com/storytold/effectcraft/pull/2709
- Web: the browser tab title follows the open document by @marshiyar in https://github.com/storytold/effectcraft/pull/2710
- ui: draw a floating panel's ≡ menu in its own window by @marshiyar in https://github.com/storytold/effectcraft/pull/2711
- Help: Expression Reference opens a page that exists (#2696) by @marshiyar in https://github.com/storytold/effectcraft/pull/2712
- psd: cap the smart-object warp bake's rasterising work by @marshiyar in https://github.com/storytold/effectcraft/pull/2714
- layer.addItem: take in, out and anchor (#2026) by @marshiyar in https://github.com/storytold/effectcraft/pull/2716
- automation: a confined project can't show footage from outside the roots (#2131 F-11, "Indirect reads") by @adikshan11 in https://github.com/storytold/effectcraft/pull/2719
- Scripting: Offset Paths and Zig Zag properties resolve by their match names by @dotCooCoo in https://github.com/storytold/effectcraft/pull/2731
- ui: a category lists its effects by name, as After Effects does by @zitann2020 in https://github.com/storytold/effectcraft/pull/2739
- i18n(ja): the eleven effects the Japanese catalog was missing by @zitann2020 in https://github.com/storytold/effectcraft/pull/2740
- i18n(ja): the Edit menu uses the interface's own wording by @zitann2020 in https://github.com/storytold/effectcraft/pull/2741
- i18n(fr): French panels, dialogs, tooltips and effect names by @Atalantis in https://github.com/storytold/effectcraft/pull/2343
- Sample long Vegas segments finely so they stay smooth round corners (#2566) by @MarekSpodBiedry in https://github.com/storytold/effectcraft/pull/2687
- packaging(flatpak): add OCI image build and GHCR publishing helper by @dylanmtaylor in https://github.com/storytold/effectcraft/pull/2763
- ci(xtask): run the GPU tests and i18n report from the test build by @FredApps in https://github.com/storytold/effectcraft/pull/2767
New Contributors
- @kler made their first contribution in https://github.com/storytold/effectcraft/pull/1541
- @tareq-halaby made their first contribution in https://github.com/storytold/effectcraft/pull/2684
- @jayzed80 made their first contribution in https://github.com/storytold/effectcraft/pull/2693
- @marshiyar made their first contribution in https://github.com/storytold/effectcraft/pull/2709
- @adikshan11 made their first contribution in https://github.com/storytold/effectcraft/pull/2719
Full Changelog: https://github.com/storytold/effectcraft/compare/v0.19.0...v0.20.0

https://github.com/storytold/effectcraft/releases/tag/v0.20.0

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