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Unity 2021 2021.1.19f1 ke stažení

The world’s leading platform for real-time content creation

Toto je starší verze. Nejnovější verze je 2021.3.45f2. Unity 2021 2021.3.45f2 · Datum vydání:
Verze 2021.1.19f1 patří do řady 2021.1, jejíž podpora skončila 4. listopadu 2022. Bezpečnostní opravy už nedostává. endoflife.date

Instalační soubory 2021.1.19f1

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64bit EXE (NSIS) Všichni uživatelé — download.unity3d.com VirusTotal

Odkaz a SHA256 pocházejí z komunitního manifestu Windows Package Manageru. Před spuštěním porovnejte hash staženého souboru.

Seznam změn

Features
- Version Control: Added auto sign in when logged into Unity account.

Improvements
- Version Control: Added Checkin and Update confirmation notification.
- Version Control: Improved load time performance.

Changes
- Burst: Updated the Burst Package to 1.5.6. Please refer to the package changelog online here: https://docs.unity3d.com/Packages/com.unity.burst@1.5/changelog/CHANGELOG.html
- HDRP: DoF is now using the min depth of the per-pixel MSAA samples when MSAA is enabled. This removes 1-pixel ringing from in focus objects. (1347291)
- Version Control: Simplified and decluttered the UI.
- XR: Updated OpenXR Package to 1.2.8. Please refer to the package changelog online here: https://docs.unity3d.com/Packages/com.unity.xr.openxr@1.2/changelog/CHANGELOG.html

Fixes
- Android: Fixed a crash when using TouchScreenKeyboard with placeholder text. (1347370)
- Animation: Fixed an issue where the Animator.GetNextAnimatorClipInfo() methods did not return the expected result at the end of a transition. (1317097)
- Burst: Fixed a compiler error that occurred when calling BurstCompiler.CompileFunctionPointer with a delegate type that was decorated with a custom attribute.
- Burst: Fixed the "could not find path tempburstlibs" error message that popping up when building for Android and Burst was disabled.
- Editor: Fixed an issue where there was no support for duplicate component names to UnityEvent selection popup. (1309997)
- Graphics: Fixed a crash with accessing individual pixels on crunch compressed texture. This should now throw an error instead. (1314831)
- GraphView: Fixed an issue where GraphView group did not allow drag and drop of nodes when edges were selected. (1348542)
- HDRP: Fixed an issue where the sky settings were being ignored when using the recorder and path tracing. (1340507)
- IMGUI: When using a Non-ReorderableList, pressing the Delete key on one of the element deletes it from the array. (1335322)
- iOS: Fixed a query of Display native resolution issue. (1342424)
- Physics: Fixed an issue where the Articulation Bodies were not being visualised in the Physics Debugger. (1343929)
- Physics: Fixed an issue where the Physics Debugger was not reacting to filtering settings as expected. (1319356)
- Prefabs: Fixed an issue where Prefab were instantiated with a Prefab asset as parent. (1276785)
- Shadergraph: Fixed an issue where horizontal scrollbars in graph sub windows could not have their lower scroll button used due to being overlapped by the resize handles. (1318614)
- uGUI: Fixed an issue with selectable (i.e. Button) where it was not shown as selected when it was re-enabled until selection was cleared manually. (1342519)
- UI Toolkit: Fixed an issue where a TextureId leak that could occur when a Panel was disposed or when the graphics device reloaded. (1336881)
- Universal Windows Platform: Fixed an issue where C++ source code plugins failing to get copied to output build folder with executable only build type when the plugin is in a package that's referenced in the project. (1353677)
- URP: Fixed an error where multisampled texture was being bound to a non-multisampled sampler in XR.
- URP: Fixed an issue with terrain hole shadowing. (1349305)
- Version Control: Fixed an SSO renew token issue after a password change.
- Version Control: Fixed an issue wehre view was not switching to workspace after creating an Enterprise Gluon workspace.
- Version Control: Fixed an issue were the contextual menu was not showing up in project view.
- Version Control: Fixed some namespace collisions issues with Antlr3.
- Video: Fixed an issue where VideoPlayback leaked if destroyed while seeking. (1308317)
- Windows: Fixed an issue where SystemInfo.deviceUniqueIdentifier was not actually being unique on some Windows 7 machines. (1339021)

https://unity3d.com/unity/whats-new/2021.1.19

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