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GameMaker: starší verze ke stažení

The Ultimate 2D Game Engine

Seznam obsahuje 27 verzí programu GameMaker – od 14. března 2023 po aktuální verzi 2024.14.4.222. Každá verze vede na instalátory ze serveru výrobce.

2023: 10 10 23 2024: 8 8 24 2025: 6 6 25 2026: 3 3 26

27 verzí za 3 roky · přibližně 8,9 ročně

VerzeDatumVelikostSoubory
2024.14.4.222Nejnovější 31. března 2026 186,3 MB 64bit EXE (NSIS) 186,3 MB
Seznam změn
This old-style release notes site has been entirely replaced by releases.gamemaker.io - always go to that site instead of coming here, as that one contains all of the release notes and download links that you require.
2024.14.4.221 24. března 2026 — 64bit EXE (NSIS)
Seznam změn
This old-style release notes site has been entirely replaced by releases.gamemaker.io - always go to that site instead of coming here, as that one contains all of the release notes and download links that you require.
2024.14.3.217 21. ledna 2026 — 64bit EXE (NSIS)
Seznam změn
This old-style release notes site has been entirely replaced by releases.gamemaker.io - always go to that site instead of coming here, as that one contains all of the release notes and download links that you require.
2024.14.2.213 16. prosince 2025 — 64bit EXE (NSIS)
Seznam změn
This old-style release notes site has been entirely replaced by releases.gamemaker.io - always go to that site instead of coming here, as that one contains all of the release notes and download links that you require.
2024.14.2.212 9. prosince 2025 — 64bit EXE (NSIS)
Seznam změn
This old-style release notes site has been entirely replaced by releases.gamemaker.io - always go to that site instead of coming here, as that one contains all of the release notes and download links that you require.
2024.14.1.210 17. listopadu 2025 — 64bit EXE (NSIS)
Seznam změn
This old-style release notes site has been entirely replaced by releases.gamemaker.io - always go to that site instead of coming here, as that one contains all of the release notes and download links that you require.
2024.14.0.207 29. října 2025 — 64bit EXE (NSIS)
Seznam změn
This old-style release notes site has been entirely replaced by releases.gamemaker.io - always go to that site instead of coming here, as that one contains all of the release notes and download links that you require.
2024.13.1.193 16. dubna 2025 — 64bit EXE (NSIS)
Seznam změn
This legacy release notes page has been replaced by releases.gamemaker.io - which is the home for all release notes and supporting guides/links going forward.
- Follow the link above for more information on the current Monthly/LTS/Beta releases and a number of older Monthly/LTS releases since this old release notes page stopped being updated (including download links for the installers)
- Always confirm your Required SDKs are correct for the specific version of GameMaker you're installing and also review your antivirus/firewall/OS account permissions against our permissions guide! You can find links to both of these guides to the left of the release notes site.
- If you just want to quickly see what's already planned for upcoming (Open) releases or went into existing (Closed) releases, you can do this on the "all Milestones" list page
2024.13.0.190 4. dubna 2025 — 64bit EXE (NSIS)
Seznam změn
This legacy release notes page has been replaced by releases.gamemaker.io - which is the home for all release notes and supporting guides/links going forward.
- Follow the link above for more information on the current Monthly/LTS/Beta releases and a number of older Monthly/LTS releases since this old release notes page stopped being updated (including download links for the installers)
- Always confirm your Required SDKs are correct for the specific version of GameMaker you're installing and also review your antivirus/firewall/OS account permissions against our permissions guide! You can find links to both of these guides to the left of the release notes site.
- If you just want to quickly see what's already planned for upcoming (Open) releases or went into existing (Closed) releases, you can do this on the "all Milestones" list page
2024.11.0.179 13. prosince 2024 — 64bit EXE (NSIS)
Seznam změn
This legacy release notes page has been replaced by releases.gamemaker.io - which is the home for all release notes and supporting guides/links going forward.
- Follow the link above for more information on the current Monthly/LTS/Beta releases and a number of older Monthly/LTS releases since this old release notes page stopped being updated (including download links for the installers)
- Always confirm your Required SDKs are correct for the specific version of GameMaker you're installing and also review your antivirus/firewall/OS account permissions against our permissions guide! You can find links to both of these guides to the left of the release notes site.
- If you just want to quickly see what's already planned for upcoming (Open) releases or went into existing (Closed) releases, you can do this on the "all Milestones" list page
2024.8.1.171 9. září 2024 — 64bit EXE (NSIS)
Seznam změn
This legacy release notes page has been replaced by releases.gamemaker.io - which is the home for all release notes and supporting guides/links going forward.
- Follow the link above for more information on the current Monthly/LTS/Beta releases and a number of older Monthly/LTS releases since this old release notes page stopped being updated (including download links for the installers)
- Always confirm your Required SDKs are correct for the specific version of GameMaker you're installing and also review your antivirus/firewall/OS account permissions against our permissions guide! You can find links to both of these guides to the left of the release notes site.
- If you just want to quickly see what's already planned for upcoming (Open) releases or went into existing (Closed) releases, you can do this on the "all Milestones" list page
2024.8.0.169 2. září 2024 — 64bit EXE (NSIS)
Seznam změn
This legacy release notes page has been replaced by releases.gamemaker.io - which is the home for all release notes and supporting guides/links going forward.
- Follow the link above for more information on the current Monthly/LTS/Beta releases and a number of older Monthly/LTS releases since this old release notes page stopped being updated (including download links for the installers)
- Always confirm your Required SDKs are correct for the specific version of GameMaker you're installing and also review your antivirus/firewall/OS account permissions against our permissions guide! You can find links to both of these guides to the left of the release notes site.
- If you just want to quickly see what's already planned for upcoming (Open) releases or went into existing (Closed) releases, you can do this on the "all Milestones" list page
2024.6.1.160 8. července 2024 — 64bit EXE (NSIS)
Seznam změn
2024.400 Betas bring part 2 of our changes to the release notes system, bug fixes... and soon a whole lot more!
Changes To The Release Notes, Part 2
- https://releases.gamemaker.io is the new home for GameMaker release notes
- This is the planned next phase of the new release notes process, tying together all of the various places where you can find information about a new release into the one page - the notes themselves, GMLSpec changes, download links, and more
- You can see those GameMaker releases since we moved the bug database are there already, plus the latest LTS release - going forward, all releases will use this new system
- Along the side are the really important links for Required SDKs and also the permissions guides that you should check every time before updating
- The milestone page is of course still available and you can click here to open for 2024.4's Milestone page directly
2024.6.0.157 1. července 2024 — 64bit EXE (NSIS)
Seznam změn
2024.400 Betas bring part 2 of our changes to the release notes system, bug fixes... and soon a whole lot more!
Changes To The Release Notes, Part 2
- https://releases.gamemaker.io is the new home for GameMaker release notes
- This is the planned next phase of the new release notes process, tying together all of the various places where you can find information about a new release into the one page - the notes themselves, GMLSpec changes, download links, and more
- You can see those GameMaker releases since we moved the bug database are there already, plus the latest LTS release - going forward, all releases will use this new system
- Along the side are the really important links for Required SDKs and also the permissions guides that you should check every time before updating
- The milestone page is of course still available and you can click here to open for 2024.4's Milestone page directly
2024.4.1.152 21. května 2024 — 64bit EXE (NSIS)
Seznam změn
2024.400 Betas bring part 2 of our changes to the release notes system, bug fixes... and soon a whole lot more!
Changes To The Release Notes, Part 2
- https://releases.gamemaker.io is the new home for GameMaker release notes
- This is the planned next phase of the new release notes process, tying together all of the various places where you can find information about a new release into the one page - the notes themselves, GMLSpec changes, download links, and more
- You can see those GameMaker releases since we moved the bug database are there already, plus the latest LTS release - going forward, all releases will use this new system
- Along the side are the really important links for Required SDKs and also the permissions guides that you should check every time before updating
- The milestone page is of course still available and you can click here to open for 2024.4's Milestone page directly
2024.4.0.137 1. května 2024 — 64bit EXE (NSIS)
Seznam změn
2024.400 Betas bring part 2 of our changes to the release notes system, bug fixes... and soon a whole lot more!
Changes To The Release Notes, Part 2
- https://releases.gamemaker.io is the new home for GameMaker release notes
- This is the planned next phase of the new release notes process, tying together all of the various places where you can find information about a new release into the one page - the notes themselves, GMLSpec changes, download links, and more
- You can see those GameMaker releases since we moved the bug database are there already, plus the latest LTS release - going forward, all releases will use this new system
- Along the side are the really important links for Required SDKs and also the permissions guides that you should check every time before updating
- The milestone page is of course still available and you can click here to open for 2024.4's Milestone page directly
2024.2.0.132 29. února 2024 — 64bit EXE (NSIS)
Seznam změn
2024.2 brings a lot of bug fixes and performance improvements already (especially in-game, but also a number of stability and project-loading fixes in the IDE). In terms of new features and notable changes, you will also find: Projects are now saved/loaded in a new format and there have been multiple changes to sort entries in a predicatable manner and avoid source control conflicts; Sequences now have audio effect tracks, so you can manipulate the audio in your Sequences over time; the code editor and compiler will now better catch functions which have not had all required arguments provided; #macro definitions now support inheritance (as was always implied by the IDE using a tree for the configs editor); Tilemaps are now compressed in your rooms; Static functions now have non-anonymous names to help with debugging issues, the in-game debug UI dialogs have had a number of fixes/additions and there have been various fixes to the Debugger inside the IDE; there is a new gml_pragma() option "optimise" for HTML5 games to turn on/off further JS optimisations; a new Gaussian Blur filter has been added for you to use in your games; fixed that borderless games would still resize themselves when using async dialogs, despite not being exclusive fullscreen; fixed issues with building Extensions on case-sensitive operating systems; and there have been a number of tweaks and improvements for the in-IDE bug reporting tool so it's even smoother and easier to send us a report when issues do occur.
Be aware that due to the changes in project format, 2024 IDEs will no longer allow you to set 2023-and-older runtimes as active and they will not appear in the table in Preferences > Runtime Feeds. Projects created/edited in 2024 IDEs can generally be used in older IDEs, so that's not a problem, but if you need to use older runtimes to create or build your projects then you need to use the matching older IDE also.
For all the public general changes, bug fixes and new features which have been added for 2024.2 click here to open its Milestone page
Before You Update
- Always ensure your SDKs and other external tools are the correct versions for this release before doing any builds - Required SDKs FAQ
- Also, if you use antivirus/antimalware or have any restricted user permissions on your machine, always check your external settings allow for this new release to work properly - User Permissions and Internet Access Required by GameMaker
Changes To The Release Notes
- The milestone page linked already higher up this page shows what is fixed or changed in this release (the "Closed" list)
- It also shows you what else is intended for the Monthly release and is yet to be fixed or implemented if you're using a Beta version (the "Open" list)
- You can expand the "Show More" near the top of that page to read the overview/summarised information about what is in the release - including detailed information on all the GML language changes and the differences between individual Beta release
- That Milestone page will stay up-to-date during Beta periods as features are added and bugs are found, and so this is the new way of seeing all of the "Headline Known Issues"
- To see what's already planned for upcoming releases or went into old releases, you can do this on the Milestones list page
2023.11.1.129 14. prosince 2023 — 64bit EXE (NSIS)
Seznam změn
2023.11 brings lots of behind-the-scenes performance improvements to both the IDE and Runtime; various new functions have been added to expand what you can do with buffers and rooms; following on from the SDF Effects added last release, you can now apply these effects to text tracks within your Sequences; you can now create your own Game Strip projects (and there is a new template you can use to learn about Game Strips); and there is a very large number of bug fixes and also some of the popular community requests since our public request system was revealed a few months ago.
2023.11.1
For all the bug fixes added for 2023.11.1 click here to open the Bugs Milestone page. (There are no new features since 2023.11.0, so no second link.)
2023.11.0
For all the public general changes and bug fixes added for 2023.11.0 click here to open the Bugs Milestone page and for all of the public new features click here to open the Feature Requests Milestone page
Before You Update
- Always ensure your SDKs and other external tools are the correct versions for this release before doing any builds - Required SDKs FAQ
- Also, if you use antivirus/antimalware or any restricted user permissions on your machine, always check your external settings allow for this new release to work properly - User Permissions and Internet Access Required by GameMaker
Changes To The Release Notes
- TThe milestone pages linked already higher up this page show what is fixed or changed in this release (the "Closed" list on each page)
- It also shows you what else is intended for the Monthly release and is yet to be fixed or implemented (the "Open" list on each page)
- You can expand the "Show More" near the top of the page to read the overview/summarised information about what is in the release - including detailed information on all the GML language changes
- Milestone pages will stay up-to-date during Beta periods as features are added and bugs are found, and so this is the new way of seeing all of the "Headline Known Issues" also
- To see what's already planned for upcoming releases or (in future!) went into old releases, you can do this on the Milestones list pages also: Bugs - Feature Requests
2023.11.0.121 5. prosince 2023 — 64bit EXE (NSIS)
Seznam změn
2023.11 brings lots of behind-the-scenes performance improvements to both the IDE and Runtime; various new functions have been added to expand what you can do with buffers and rooms; following on from the SDF Effects added last release, you can now apply these effects to text tracks within your Sequences; you can now create your own Game Strip projects (and there is a new template you can use to learn about Game Strips); and there is a very large number of bug fixes and also some of the popular community requests since our public request system was revealed a few months ago.
For all the public general changes and bug fixes added for 2023.11 click here to open the Bugs Milestone page and for all of the public new features click here to open the Feature Requests Milestone page
Before You Update
- Always ensure your SDKs and other external tools are the correct versions for this release before doing any builds - Required SDKs FAQ
- Also, if you use antivirus/antimalware or any restricted user permissions on your machine, always check your external settings allow for this new release to work properly - User Permissions and Internet Access Required by GameMaker
Changes To The Release Notes
- The milestone pages linked already higher up this page shows what is fixed or changed in this release (the "Closed" list on each page)
- It also shows you what else is intended for the Monthly release and is yet to be fixed or implemented (the "Open" list on each page)
- You can expand the "Show More" near the top of the page to read the overview/summarised information about what's in the release
- Both lists will stay up-to-date during Beta periods as features are added and bugs are found, and so this is the new way of seeing all of the "Headline Known Issues" during Betas also
- To see what's already planned for upcoming releases or (in future!) went into old releases, you can do this on the Milestones list pages also: Bugs - Feature Requests
2023.8.2.108 10. října 2023 — 64bit EXE (NSIS)
Seznam změn
August’s 2023.8 release brings to the IDE some important licensing fixes for both SSO and Legacy login users to stop issues with sessions not refreshing when expected; a fresh new look to the Templates screens on the Start Page; a change back to "Test" for the default target set when creating new projects (plus, a slight change to runtime names); the ability to open more asset types in external editors (and set in your Preferences if there is a specific editor you want to be used) and also to inspect Included Files; the ability to tell Feather to apply certain rules to specific files/groups; and a tweak to workspace tab-management so you can't accidentally drag a workspace tab out to be its own new window.
There is also a new tool for reporting GameMaker bugs to us inside the Help menu and have this a) somewhat automate the process for you, and b) report the issue to a new public-facing bug database using your GitHub account, so you can then get some progress on your issue later on. Please always check the current how-to and known issues information on the bugs site before sending any reports!
The runtimes have received a large number of new functions for creating debug/design GUI elements and the ability to type in console commands to perform your functions or print values at runtime; support for checking arrays and using tilemaps in collision functions; a new Compressor audio effect and three new SDF font rendering effects; new functions for rotating and colouring particles and others which allow you to burst the particles previously created in the editor; IPv6 support on all platforms which support it; and many other new features and fixes.
Please do check your SDKs and other external tools are the correct versions before doing any builds, as a couple of platforms have been updated since 2023.6 - you can see our Required SDKs FAQ and the various platform setup guides that page links to in order to get all of this information at any time.
See below for all IDE changes/fixes since 2023.6.0 and then check the Runtime Release Notes for all the in-game ones.
2023.8.2.106 6. října 2023 — 64bit EXE (NSIS)
Seznam změn
August’s 2023.8 release brings to the IDE some important licensing fixes for both SSO and Legacy login users to stop issues with sessions not refreshing when expected; a fresh new look to the Templates screens on the Start Page; a change back to "Test" for the default target set when creating new projects (plus, a slight change to runtime names); the ability to open more asset types in external editors (and set in your Preferences if there is a specific editor you want to be used) and also to inspect Included Files; the ability to tell Feather to apply certain rules to specific files/groups; and a tweak to workspace tab-management so you can't accidentally drag a workspace tab out to be its own new window.
There is also a new tool for reporting GameMaker bugs to us inside the Help menu and have this a) somewhat automate the process for you, and b) report the issue to a new public-facing bug database using your GitHub account, so you can then get some progress on your issue later on. Please always check the current how-to and known issues information on the bugs site before sending any reports!
The runtimes have received a large number of new functions for creating debug/design GUI elements and the ability to type in console commands to perform your functions or print values at runtime; support for checking arrays and using tilemaps in collision functions; a new Compressor audio effect and three new SDF font rendering effects; new functions for rotating and colouring particles and others which allow you to burst the particles previously created in the editor; IPv6 support on all platforms which support it; and many other new features and fixes.
Please do check your SDKs and other external tools are the correct versions before doing any builds, as a couple of platforms have been updated since 2023.6 - you can see our Required SDKs FAQ and the various platform setup guides that page links to in order to get all of this information at any time.
See below for all IDE changes/fixes since 2023.6.0 and then check the Runtime Release Notes for all the in-game ones.
2023.8.1.102 14. září 2023 — 64bit EXE (NSIS)
Seznam změn
August’s 2023.8 release brings to the IDE some important licensing fixes for both SSO and Legacy login users to stop issues with sessions not refreshing when expected; a fresh new look to the Templates screens on the Start Page; a change back to "Test" for the default target set when creating new projects (plus, a slight change to runtime names); the ability to open more asset types in external editors (and set in your Preferences if there is a specific editor you want to be used) and also to inspect Included Files; the ability to tell Feather to apply certain rules to specific files/groups; and a tweak to workspace tab-management so you can't accidentally drag a workspace tab out to be its own new window.
There is also a new tool for reporting GameMaker bugs to us inside the Help menu and have this a) somewhat automate the process for you, and b) report the issue to a new public-facing bug database using your GitHub account, so you can then get some progress on your issue later on. Please always check the current how-to and known issues information on the bugs site before sending any reports!
The runtimes have received a large number of new functions for creating debug/design GUI elements and the ability to type in console commands to perform your functions or print values at runtime; support for checking arrays and using tilemaps in collision functions; a new Compressor audio effect and three new SDF font rendering effects; new functions for rotating and colouring particles and others which allow you to burst the particles previously created in the editor; IPv6 support on all platforms which support it; and many other new features and fixes.
Please do check your SDKs and other external tools are the correct versions before doing any builds, as a couple of platforms have been updated since 2023.6 - you can see our Required SDKs FAQ and the various platform setup guides that page links to in order to get all of this information at any time.
See below for all IDE changes/fixes since 2023.6.0 and then check the Runtime Release Notes for all the in-game ones.
2023.8.0.98 4. září 2023 — 64bit EXE (NSIS)
Seznam změn
August’s 2023.8 release brings to the IDE some important licensing fixes for both SSO and Legacy login users to stop issues with sessions not refreshing when expected; a fresh new look to the Templates screens on the Start Page; a change back to "Test" for the default target set when creating new projects (plus, a slight change to runtime names); the ability to open more asset types in external editors (and set in your Preferences if there is a specific editor you want to be used) and also to inspect Included Files; the ability to tell Feather to apply certain rules to specific files/groups; and a tweak to workspace tab-management so you can't accidentally drag a workspace tab out to be its own new window.
There is also a new tool for reporting GameMaker bugs to us inside the Help menu and have this a) somewhat automate the process for you, and b) report the issue to a new public-facing bug database using your GitHub account, so you can then get some progress on your issue later on. Please always check the current how-to and known issues information on the bugs site before sending any reports!
The runtimes have received a large number of new functions for creating debug/design GUI elements and the ability to type in console commands to perform your functions or print values at runtime; support for checking arrays and using tilemaps in collision functions; a new Compressor audio effect and three new SDF font rendering effects; new functions for rotating and colouring particles and others which allow you to burst the particles previously created in the editor; IPv6 support on all platforms which support it; and many other new features and fixes.
Please do check your SDKs and other external tools are the correct versions before doing any builds, as a couple of platforms have been updated since 2023.6 - you can see our Required SDKs FAQ and the various platform setup guides that page links to in order to get all of this information at any time.
See below for all IDE changes/fixes since 2023.6.0 and then check the Runtime Release Notes for all the in-game ones.
2023.6.0.92 19. července 2023 — 64bit EXE (NSIS)
Seznam změn
June’s 2023.6 release brings to the IDE: important SSO login fixes; a new project loading/conversion tool which GameMaker will use to convert older/newer projects into a format suitable for opening in this IDE version; a new Sprite Editor option for Spine collisions; Font Editor and Inspector options for controlling SDF font support in your games; a fix for copy/pasting in images from other art packages and also for pasting large amounts of clipboard text into Code Editors; a number of other stability fixes for various bits of functionality throughout GameMaker; and it also makes Feather default to being enabled for new users and users who have never tried enabling Feather in the past (if you have enabled it and then disabled it again, this setting will not be overwritten).
On the runtimes side there are: new debug overlays which use a new GUI system; 3 new audio effects; support for the new NPLN multiplayer system on Switch; changes to Xbox GDK to make video rendering require the same setup as the other platforms and being able to read old UWP saves in your GDK games; changes to Cocoapods to make them easier to setup and more reliably handle existing setup issues on the Mac; a new “game launcher” system; support for a struct “shorthand” style in the Code Editor and for the new Spine collisions and SDF font controls already mentioned above; lots of other new functions and a number of important bug fixes.
There are updates to our recently-introduced Live Wallpapers template included in this release, so if you have been developing your own wallpapers already, please do review the new template project and port any changes to your own projects.
Finally, you will also find that in the Help menu inside GameMaker there is a new "Create Your Bug Report Package" option - this new tool will collect and zip up all the various files we usually ask for when answering any tickets you have submitted, making it much easier for you to send us all the information we require if you do have an issue using GameMaker. You can find more info on this tool lower down in the IDE notes.
Please do check your SDKs and other external tools are the correct versions before doing any builds - you can see our Required SDKs FAQ and the various platform setup guides that page links to in order to get all of this information at any time.
See below for all IDE changes/fixes since 2023.4.0 and then check the Runtime Release Notes for all the in-game ones.
2023.6.0.89 30. června 2023 — 64bit EXE (NSIS)
Seznam změn
June’s 2023.6 release brings to the IDE: important SSO login fixes; a new project loading/conversion tool which GameMaker will use to convert older/newer projects into a format suitable for opening in this IDE version; a new Sprite Editor option for Spine collisions; Font Editor and Inspector options for controlling SDF font support in your games; a fix for copy/pasting in images from other art packages and also for pasting large amounts of clipboard text into Code Editors; a number of other stability fixes for various bits of functionality throughout GameMaker; and it also makes Feather default to being enabled for new users and users who have never tried enabling Feather in the past (if you have enabled it and then disabled it again, this setting will not be overwritten).
On the runtimes side there are: new debug overlays which use a new GUI system; 3 new audio effects; support for the new NPLN multiplayer system on Switch; changes to Xbox GDK to make video rendering require the same setup as the other platforms and being able to read old UWP saves in your GDK games; changes to Cocoapods to make them easier to setup and more reliably handle existing setup issues on the Mac; a new “game launcher” system; support for a struct “shorthand” style in the Code Editor and for the new Spine collisions and SDF font controls already mentioned above; lots of other new functions and a number of important bug fixes.
There are updates to our recently-introduced Live Wallpapers template included in this release, so if you have been developing your own wallpapers already, please do review the new template project and port any changes to your own projects.
Finally, you will also find that in the Help menu inside GameMaker there is a new "Create Your Bug Report Package" option - this new tool will collect and zip up all the various files we usually ask for when answering any tickets you have submitted, making it much easier for you to send us all the information we require if you do have an issue using GameMaker. You can find more info on this tool lower down in the IDE notes.
Please do check your SDKs and other external tools are the correct versions before doing any builds - you can see our Required SDKs FAQ and the various platform setup guides that page links to in order to get all of this information at any time.
See below for all IDE changes/fixes since 2023.4.0 and then check the Runtime Release Notes for all the in-game ones.
2023.4.0.84 2. května 2023 — 64bit EXE (NSIS)
Seznam změn
April’s 2023.4 release brings to the IDE: improvements to the licensing UI and an offline support fix; multiple performance fixes; string templates which allow you to compose strings with expressions in-situ inside the Code Editor; new ways to launch and clean your project, along with various other optimisations inside the IDE to help cut down on build times; another new set of filters in the Room Editor and for use in your games; plus a large number of bug fixes.
On the runtimes side there are: a selection of new functions you can use for loading sprites asynchronously, getting information on particles and structs, and also for toggling the window border on Windows games; a new event when audio has finished playing; Apple ProMotion support on those devices which have suitable screens; the ability to have a remote machine perform additional tasks required by extensions (plus several other additions to extensions support); and websockets now sends a suitable user-agent header on more platforms, which will fix compatibility issues for some stores/services. Oh, and even more bug fixes of course.
Please do check your SDKs and other external tools are the correct versions before doing any builds, as you can see from the bug changelist below and also from the runtime release notes page that several platforms have been updated for this release - you can see our Required SDKs FAQ and the various platform setup guides that page links to in order to get all of this information at any time.
See below for IDE changes/fixes since 2023.2.1 and then check the Runtime Release Notes for some very important changes you need to be aware of.
2023.2.1.75 14. března 2023 — 64bit EXE (NSIS)
Seznam změn
The 2023.2 release brings support for a new particle editor inside the IDE, which you can now use to create your own particle systems and add them into the room editor or your sequences, so they appear in-game as you designed them and you can set behaviours such as triggering other systems when the current one ends. There are also a selection of example effects available to choose from. Because this is an entirely new asset type which older IDEs and runtimes have no knowledge of, if you open or create any project in this new release it will not work in older GameMaker releases. If you think you might need to use an older IDE version again in future (SDK compatibility for a released game, for example), then please do ensure you backup your project first and also read these notes carefully.
Additionally, free users can now use more of the functionality inside GameMaker - and you can even now use the majority of the GameMaker IDE without even needing to sign-in. This is most useful for brand-new users, as now you can start GameMaker and explore it before you’re asked to register a new account and sign-in - now you will only have to sign-in before you can click the Create Exe button for any targets or before actively opening functionality which requires you to be signed in, such as downloading optional runtimes (the essential runtimes will be automatically installed when you first start GameMaker). As part of this change, all account-management links have been moved to a new accounts panel in the top-right corner and the Start Page no longer says your name or when you last logged-in. Note that this change does not affect the usual 28-day licensing requirement for users who are signing-in, nor does it remove any other occasional internet requirements. Also, if you have an existing saved Preference for which runtimes should be downloaded this will be used when you update to the new version, rather than GameMaker only downloading the minimal set.
On the runtimes side, there are several new functions for creating loop points during audio playback and for managing your audio assets and SDF fonts; the ability to select from a list of new surface formats; support for your JavaScript extensions to inject into a HTML5 game’s .html file; and important FPS fixes for Android devices which have higher refresh rate screens.
Please do check your SDKs and other external tools are the correct versions before doing any builds, as you can see from the bug changelist below and also from the runtime release notes page that several platforms have been updated for this release - you can see our Required SDKs FAQ and the various platform setup guides that page links to in order to get all of this information at any time.
See below for IDE changes/fixes since 2023.1.1 and then check The Runtime Release Notes for some very important changes you need to be aware of.

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