Populars: Dades actualitzades el 27 d’octubre del 2026

Categories

Internet1.356
Comunicació321
Àudio i vídeo898
Gràfics i disseny539
Ofimàtica i productivitat1.124
Eines per a desenvolupadors3.134
Eines d’IA529
Seguretat i privadesa385
Eines del sistema3.114
Jocs523
Educació i ciència239
Xarxa i TI284

Baixar Unity 2022 2022.3.54f1 per a Windows

The world’s leading platform for real-time content creation

Aquesta és una versió anterior. La versió actual és la 2022.3.62f3. Unity 2022 2022.3.62f3 · Data de publicació:
2022.3.54f1 forma part de la branca 2022.3 (LTS), que va arribar al final de vida el 7 de maig del 2025. Ja no rep correccions de seguretat. endoflife.date

Fitxers d’instal·lació 2022.3.54f1

ArquitecturaTipusÀmbitMida del fitxerBaixaSHA256
64 bits EXE (NSIS) Tots els usuaris — download.unity3d.com VirusTotal

L’enllaç i l’SHA256 provenen del manifest comunitari del Gestor de paquets del Windows. Convé comparar el hash del fitxer baixat abans d’executar-lo.

Notes de la versió

Known Issues in 2022.3.54f1
- Asset - Database: Crash on GetAssetCachedInfoV2 when opening a project (UUM-14959)
- DirectX12: Allocated graphics memory does not get released when the Editor is out of focus while using D3D12 graphics API (UUM-86354)
- DirectX12: Crash on GfxDeviceD3D12Base::DrawBuffersCommon when opening a project after changing the Graphics API to DirectX12 (UUM-77757)
- DirectX12: The Camera does not render correctly when the Camera.Rect() is changed and HDR is enabled and DX12 graphics API is selected (UUM-86917)
- Input: Crash on InputDeviceIOCTL when closing Unity editor (UUM-10774)
- Packman: Switching Project when importing complete project does not import all assets and project opens incomplete (UUM-88051)
- Text: Editor hangs when rendering TMP Text Component with Left and Right Margins set in the Extra Settings (UUM-84379)
- Vulkan: [Android] Particles not rendered in the Player on some Android devices with Android 14 (UUM-68080)
2022.3.54f1 Release Notes
Improvements
- Core: Added the ability to configure the number of asset garbage collector helper threads via command line (-gc-helper-count N) and via boot.config file (gc-helper-count=N).
- Graphics: Added documentation for how shadow matte interacts with stencil and ray traced shadows for Unlit Shader Graph. (UUM-72348)
- Tests: Replaced the RecipeEngine.Modules.UnityCI dependency with UnityCI.Common.
Changes
- Tests: Enabled VideoPlayerPause test and added WebGL to supported platforms. (UUM-16194)
Fixes
- 2D: Fixed incorrect sampling for TextMesh when used with Pixel Perfect Camera. (UUM-51358)
- 2D: Fixed Sprite broken Sprite references in TextureImporter when SpriteRect are defined outside of it's texture. (UUM-84276)
- Cache Server: Fixed the crash while importing the Assets from Accelerator when it is disconnected. (UUM-76355)
- Editor: Added Arm64 Simulator architecture option to plugin importer for iOS/tvOS. (UUM-70551)
- Editor: Added Arm64 Simulator support for iOS/tvOS platforms. (UUM-2238)
- Editor: Fixed an issue where it was no longer possible to hide GameView's toolbar via editor mode. (UUM-85706)
- Editor: Fixed for Linux crash on right click in the middle of a window drag. (UUM-82814)
- Editor: Fixed null ref exception when trying to maximize a pop-up window. (UUM-76218)
- Editor: GPU crash guard in case of wrong custom shader. (UUM-87774)
- Editor: The Linux editor will now reduce CPU usage when moved to the background, respecting the "Interaction Mode" setting. (UUM-79514)
- Graphics: Fixed a problem with Texture Streaming where a material could remain blurry and not streamed in for an undefined amount of time. (UUM-73384)
- Graphics: Fixed an issue where "glClientWaitSync: Expected application to have kicked everything until job" error is spammed when disabling Raw Image. (UUM-35986)
- Graphics: Fixed cases where drawing line primitives would draw triangles instead. (UUM-66524)
- IL2CPP: Reduced internal memory overhead. (UUM-83219)
- iOS: Don't throw an exception when frameworks file is missing. (UUM-63104)
- Linux: Backport of runtime initialization in Linux Standalone 2022 LTS. (UUM-87612)
- Mono: Fixed crash when loading a class which contains fields at the end of the metadata table with a table size 65535. (UUM-78961)
- Mono: Fixed GC heap reporting to report reserved (free) sections. (UUM-53413)
- Package Manager: Fixed the issue where quick start button does not link to the document page for the current unity version. (UUM-78210)
- Shadergraph: Fixed so that pasting an empty group positions it based on the cursor's location. (UUM-76254)
- Shaders: Fixed a bug where incorrect line numbers are reported in preprocessor errors after block comments. (UUM-87896)
- Shaders: Fixed a rare crash in the Editor. (UUM-87927)
- Shaders: Fixed a rare error involving incompatible keyword states. (UUM-87539)
- Shaders: SHADER_TARGET macro is now available during shader import. (UUM-87423)
- UI Toolkit: Fixed popup fields not handling pointer up events. (UUM-85620)
- UI Toolkit: UI Builder can now be open during a package reimport. (UUM-77727)
- URP: Fixed the CameraDepthAttachment turning black for DX11. (UUM-64316)
- Windows: Corrected explicit mention of x64 for WindowsStandalone BuildTarget, it used for all 64 bit Windows Standalone targets. (UUM-87185)
Package changes in 2022.3.54f1
Packages updated
- com.unity.splines: 2.7.1 to 2.7.2

https://unity.com/releases/editor/whats-new/2022.3.54

El més popular a IDE i editors de codi

Mostra-ho tot
  1. OpenCodeIDE i editors de codi · OpenCode
  2. RStudioIDE i editors de codi · Posit Software
  3. Node.js (LTS)IDE i editors de codi · Node.js Foundation
  4. Apache NetBeansIDE i editors de codi · Apache NetBeans
  5. VSCodiumIDE i editors de codi · VSCodium
  6. HaxeIDE i editors de codi · Haxe Foundation
  7. ThonnyIDE i editors de codi · Aivar Annamaa
  8. GDevelopIDE i editors de codi · GDevelop Team
  9. mkcertIDE i editors de codi · FiloSottile
  10. ProcessingIDE i editors de codi · Processing Foundation

Més programes d’Unity Technologies ApS

Mostra-ho tot

Etiquetes

Comparteix