Populars: Dades actualitzades el 27 d’octubre del 2026

Categories

Internet1.356
Comunicació321
Àudio i vídeo898
Gràfics i disseny539
Ofimàtica i productivitat1.124
Eines per a desenvolupadors3.134
Eines d’IA529
Seguretat i privadesa385
Eines del sistema3.114
Jocs523
Educació i ciència239
Xarxa i TI284

Baixar Unity 2022 2022.3.29f1 per a Windows

The world’s leading platform for real-time content creation

Aquesta és una versió anterior. La versió actual és la 2022.3.62f3. Unity 2022 2022.3.62f3 · Data de publicació:
2022.3.29f1 forma part de la branca 2022.3 (LTS), que va arribar al final de vida el 7 de maig del 2025. Ja no rep correccions de seguretat. endoflife.date

Fitxers d’instal·lació 2022.3.29f1

ArquitecturaTipusÀmbitMida del fitxerBaixaSHA256
64 bits EXE (NSIS) Tots els usuaris — download.unity3d.com VirusTotal

L’enllaç i l’SHA256 provenen del manifest comunitari del Gestor de paquets del Windows. Convé comparar el hash del fitxer baixat abans d’executar-lo.

Notes de la versió

Known Issues in 2022.3.29f1
- 3D Physics: Crash on ujob_execute_job while using OverlapBoxCommand when collisions are more than maxHits (UUM-71476)
- Asset - Database: Crash in CollectManagedImportDependencyGetters inside OpenScene in batch mode (UUM-57742)
- Asset - Database: Crash on GetAssetCachedInfoV2 when opening a project (UUM-14959)
- Asset - Database: Crash on UnityEditor.AssetDatabase:OpenAsset because assertion fails on prefabInstance.GetRootGameObject().IsValid() expression while opening a specific Scene (UUM-66207)
- Asset - Database: Editor freezes when PrefabUtility.LoadPrefabContents is called in AssetPostprocessor.OnPostprocessAllAssets for a moved prefab (UUM-54362)
- Asset Importers: Crash on StackAllocator<0>::GetOverheadSize when importing the “POLYGON City - Low Poly 3D Art by Synty“ asset pack (UUM-55981)
- DOTS: [Android] [Entities] Build fails with the error “Asset has disappeared while building player to 'globalgamemanagers.assets' - path '', instancedID '-xxxxxx'“ when building (UUM-41830)
- IAP: [Android] The Player crashes with a "JNI ERROR (app bug)" error when the global reference table gets overflowed by BillingClientStateListener (UUM-55105)
- IL2CPP: [Android] Crash on Android when AndroidJavaProxy is calling from multiple threads (UUM-49357)
- Lighting: [HDRP] Light doesn't bounce off terrains (UUM-71171)
- Linux: Crash on GUIView::ProcessInputEvent when editing a GameObject/VFX Graph or saving a layout (UUM-70626)
- Platform Audio: Crash on FMODCodecMPEGsetPositionInternal when a mobile platform is selected and a specific audio clip is played (UUM-62086)
- Platform Audio: [Linux] No audio output when playing audio (UUM-53143)
- Profiling: Profiler does not profile after building the Project with Autoconnect Profiler Option enabled (UUM-71750)
- UI Toolkit Framework: The "StackOverflowException" error is thrown in the console and the Editor freezes when Spacebar is pressed after selecting the last element of a list (UUM-69616)
2022.3.29f1 Release Notes
Features
- Package Manager: Improved the Package Manager to detect built-in packages independently of the Editor version, and trigger a resolve in projects to get the updated built-in packages.
Improvements
- Package Manager: Improved warning window to show .unitypackage dependencies that are about to be installed.
Fixes
- 2D: Fixed uum-70624 @venkatesh:
2D: Fix case where secondary textures are potentially broken when using multi-page atlas.
- Asset Pipeline: Fixed an issue where calling AssetDatabase.SaveAssetIfDirty() did not check out the file from VCS. (UUM-66169)
- Build Pipeline: Fixed plugin filtering for UWP, which will include only compatible plugins. (UUM-67013)
- Editor: Fixed a bug where crashes could occur while quitting when Cloud Diagnostics is enabled. (UUM-59177)
- Editor: Fixed ADB performance. (UUM-70242)
- Editor: Fixed materials with shaders using grab passes sometimes generating "incompatible keyword space" assertions. (UUM-60832)
- Editor: Fixed TLS Allocator errors logged when creating new project with 3D template and Connect to Unity Cloud enabled. (UUM-61109)
- Editor: Moved file hashing to using the job system to prevent intermittent locking during import. (UUM-53379)
- Editor: On MacOS, Unity no longer continuously opens and closes new icons in the dock while importing assets or when in batch mode. (UUM-65671)
- Editor: Package Manager: Updating icons and styles to make the installed icon more visible in light mode. (UUM-70540)
- Editor: Treating RenderSettings.m_IndirectSpecularColor as volatile data. (UUM-46853)
- Editor: URP NRP Errors in console when camera renders to texture and using native render pass. (UUM-61468)
- Editor: URP NRP RenderPass, BeginSubPass, and EndRenderPass errors are thrown when Native RenderPass is enabled. (UUM-59081)
- Graphics: Fixed CopyTexture not copying CPU side data in Editor, when "Load texture data on demand" is enabled in the Editor settings. (UUM-2314)
- Graphics: Fixed crashes during Player build when "Load texture data on demand" is enabled in the Editor settings. (UUM-43771)
- Graphics: Fixed issues with texture data not ending up in Player builds when "Load texture data on demand" is enabled in the Editor settings. (UUM-53664)
- Graphics: Fixed malformed image errors caused by failed thumbnail generation when "Load texture data on demand" is enabled in the Editor settings. (UUM-46742)
- Graphics: Show errors about failed texture decompression rather than silently failing and uploading invalid data. (UUM-18354)
- IL2CPP: Fixed memory leak related to thread static data.
https://github.cds.internal.unity3d.com/unity/il2cpp/pull/6011
https://jira.unity3d.com/browse/UUM-69774. (UUM-69774)
- macOS: Fixed macOS player freezing when re-focusing or changing resolution. (UUM-67400)
- Package Manager: Entitlement package's errors show up correctly in the Package Manager. (UUM-43388)
- Package Manager: The package visibility button toolbar icon doesn't change when toggling from one state to another. (UUM-70786)
- Scripting: Fixed unexpected recompilations due to issue with AssemblyUpdater. (UUM-33752)
- Shaders: Fixed occasional shader miscompilation when encountering comparison of elements arrays. (UUM-68492)
- Shaders: Improved shader import performance. (UUM-66848)
- SRP Core: Rendering Debugger - Keep the correct selected panel when entering and exiting from playmode. (UUM-70377)
- VFX Graph: Fixed NullReferenceException when enabling Decal Layers in HDRP. (UUM-70861)
- Video: WebcamTexture clamps when wrap mode is set to "Repeat". (UUM-66777)
Package changes in 2022.3.29f1
Packages updated
- com.unity.services.cloud-diagnostics: 1.0.7 to 1.0.9
- com.unity.services.user-reporting: 2.0.9 to 2.0.11
- com.unity.xr.arcore: 5.1.3 to 5.1.4
- com.unity.xr.arfoundation: 5.1.3 to 5.1.4
- com.unity.xr.arkit: 5.1.3 to 5.1.4
Packages added
- com.unity.muse.common@1.0.0
- com.unity.muse.sprite@1.0.0
- com.unity.muse.texture@1.0.0

https://unity3d.com/unity/whats-new/2022.3.29

El més popular a IDE i editors de codi

Mostra-ho tot
  1. OpenCodeIDE i editors de codi · OpenCode
  2. RStudioIDE i editors de codi · Posit Software
  3. Node.js (LTS)IDE i editors de codi · Node.js Foundation
  4. Apache NetBeansIDE i editors de codi · Apache NetBeans
  5. VSCodiumIDE i editors de codi · VSCodium
  6. HaxeIDE i editors de codi · Haxe Foundation
  7. ThonnyIDE i editors de codi · Aivar Annamaa
  8. GDevelopIDE i editors de codi · GDevelop Team
  9. mkcertIDE i editors de codi · FiloSottile
  10. ProcessingIDE i editors de codi · Processing Foundation

Més programes d’Unity Technologies ApS

Mostra-ho tot

Etiquetes

Comparteix