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Baixar Unity 2022 2022.2.6f1 per a Windows

The world’s leading platform for real-time content creation

Aquesta és una versió anterior. La versió actual és la 2022.3.62f3. Unity 2022 2022.3.62f3 · Data de publicació:
2022.2.6f1 forma part de la branca 2022.2, que va arribar al final de vida el 12 de juny del 2023. Ja no rep correccions de seguretat. endoflife.date

Fitxers d’instal·lació 2022.2.6f1

ArquitecturaTipusÀmbitMida del fitxerBaixaSHA256
64 bits EXE (NSIS) Tots els usuaris — download.unity3d.com VirusTotal

L’enllaç i l’SHA256 provenen del manifest comunitari del Gestor de paquets del Windows. Convé comparar el hash del fitxer baixat abans d’executar-lo.

Notes de la versió

Improvements

- Physics: RaycastHit.textureCoord is now available off the main thread.
- Shadergraph: Sped up rename operations on properties/keywords/dropdowns in large graph. (SGB-382)
- Shadergraph: Sped up setting blackboard values in large graphs. (SGB-384)

Changes

- Player: Re-enabled 'timestamp' argument for debug players.

Fixes

- 2D: Added buffer to prevent SplitView from covering Create New Palette toolbar in Tile Palette Window. (UUM-25170)
- 2D: Fixed an issue where the Name/FileIds in a Sprite meta file would get reordered when an importer setting is changed. ("UUM-22494")
- 2D: Fixed issue where Tiles are "double painted" when a user does a mouse drag when painting on a Tilemap. (UUM-25164)
- Asset Bundles: Fixed an issue where a "Failed to decompress data" error occurs when loading a bundle. (UUM-22990)
- Asset Bundles: Fixed issue where "Failed to decompress data" error occurs when loading bundle. ("UUM-6639")
- Audio: Improved an FSBTool AAC-encoding error message related to small files. They need to be at least 1024 samples, not 256. ("UUM-16609")
- Build Pipeline: Improved error message, and remove possibility of crash, when a MonoBehaviour or ScriptableObject is being built that does not have a MonoScript. ("UUM-21886")
- DX12: Fixed a crash observed in e.g. HDRP sample project. ("UUM-20176")
- Editor: Dragging a component to the bottom of the inspector will now properly move that component to the end. ("UUM-18711")
- Editor: Dropped warning about mismatching mipmap limits when using a region-based CopyTexture. ("UUM-21771")
- Editor: Fixed a crash when there was a corrupt PrefabInstance. ("UUM-1926")
- Editor: Fixed Shift modifier not allowing to use SceneView tool shortcuts. ("UUM-21938")
- Editor: Improved error message when an incompatible mesh is used with skinning code. ("UUM-13268")
- HDRP: Fixed LightList keywords showing errors in the log when strict variant matching is enabled.
- iOS: Fixed iOS wrong orientation output when in split view mode. ("UUM-17545")
- Package Manager: Added security anchor to the Scoped Registry's "Read more" link in project Settings. (UUM-25262)
- Profiler: Fixed GPU module's sample hierarchy so that it no longer uses CPU data after a recompilation when there is an active selection. ("UUM-20083")
- Shadergraph: Fixed NullReferenceException when entering Play Mode with an unfocused Shader Graph window/on closing the Shader Graph Window. ("SGB-409")
- Shaders: Fixed an issue that shaders will now reimport correctly when installing a package that only has shader include files. (UUM-16415)
- Terrain: Fixed a crash on "QueryComponentByType" when entering Play Mode if setting "useInstancing" to true in "DetailPrototype". ("UUM-17546")
- TextCore: Fixed an issue with the italic on wrapped text. ("UUM-22328")
- UI Elements: Fixed an issue with the GenericDropdownMenu that prevented the items from receiving input when it's reused. ("UUM-21001")
- UI Toolkit: Fixed dynamic-transform offset occurring at large coordinates. ("UUM-20442")
- Universal RP: Fixed y-flipped shading on gizmos in game view. ("UUM-21607")
- VFX Graph: Fixed an issue to avoid file access as much as possible when new assets are imported. (UUM-21642)
- VFX Graph: Fixed compilation error when targeting .NET Standard runtime. ("UUM-21618")
- Windows: Fixed for incorrect display names of certain subset of keys. ("UUM-22694")

https://unity3d.com/unity/whats-new/2022.2.6

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