Aquesta és una versió anterior. La versió actual és la 2022.3.62f3. Unity 2022 2022.3.62f3 · Data de publicació:
2022.1.20f1 forma part de la branca 2022.1, que va arribar al final de vida el 6 de desembre del 2022. Ja no rep correccions de seguretat. endoflife.date
Fitxers d’instal·lació 2022.1.20f1
| Arquitectura | Tipus | Àmbit | Mida del fitxer | Baixa | SHA256 |
|---|---|---|---|---|---|
| 64 bits | EXE (NSIS) | Tots els usuaris | — | download.unity3d.com | VirusTotal |
L’enllaç i l’SHA256 provenen del manifest comunitari del Gestor de paquets del Windows. Convé comparar el hash del fitxer baixat abans d’executar-lo.
Notes de la versió
Improvements
- Multiplayer: Added Unity Netcode for Gamebjects Package 1.0.1.
- Multiplayer: Added Unity Transport Package 1.2.0.
API Changes
- iOS: Added: Added identifiers for iPhone 14 models.
Changes
- Editor: Updated manifest.json to use com.unity.inputsystem package version 1.4.3.
- XR: Removed the pre-release version v5.0.0-pre.13 of AR Foundation related packages since v5.0.2 is available.
- XR: Updated the verified version of AR Foundation related packages to v4.2.6.
Fixes
- 2D: Fixed regression where GameObjects are not instantiated by Tiles when the Tilemap is not active. ("UUM-14293")
- AI: Patches of the generated NavMesh were sometimes getting the area type from distant objects below due to their connection through a sloped wall. ("UUM-3457")
- Asset Pipeline: Improved performance of asset imports in large projects. (UUM-9548)
- Editor: Added missing icons for QueryBuilder for SearchWindow. (UUM-14547)
- GI: Fixed an issue where environment lighting is missing from player builds when the scene hasn't been baked. ("UUM-2743")
- Graphics: Fixed an issue where TextureImporter.GetAutomaticFormat would return the incorrect format for platforms that had their override turned off. ("UUM-11694")
- HDRP: Fixed light layers when using motion vectors. ("UUM-15125")
- Linux: Fixed diagnostic switches can not be set using command line arguments. (UUM-10269)
- uGUI: Fixed the NullReferenceException when using Tile image types with a sprite atlas being omitted from build. ("UUM-4340")
- UI Toolkit: Make sure buttons are navigatable by default. ("UUM-5077")
- Universal Windows Platform: Fixed float values stored in player prefs getting corrupted on startup. ("UUM-14671")
- Video: Fixed editor crash when playing a video file with 14 audio tracks in Play mode. ("UUM-861")
- WebGL: Fixed 3D audio effects. ("UUM-1165")
- WebGL: Fixed changing AudioSource.time while audio source is paused. ("UUM-1157")
- WebGL: Fixed division by zero error when calling AudioSource.time. ("UUM-2302")
- WebGL: Fixed immediate playback of scheduled audio source if AudioSource.time is changed. ("UUM-1147")
- WebGL: Fixed playback of audio clips on timeline. ("UUM-6801")