Aquí hi ha 7 versions de Reloaded-II, des de 14 de juliol del 2025 fins a l’actual, 1.30.1. Cadascuna enllaça amb els instal·ladors del mateix desenvolupador.
| Versió | Data | Mida | Fitxers |
|---|---|---|---|
| 1.30.1Darrera versió | 1 de febrer del 2026 | — | 32 bits EXE Notes de la versióRead and Discuss in a Browser.
Previous Changelog.
1.30.1: Fixes for French Text and Publishing
Fix ModConfig.json Regex Inclusion Duplicate Check by @Nenkai
ModConfig.json is required for all mods, but .json files are otherwise excluded when packaging. Reloaded-II ensures it's included by checking your "Include Regexes" list.
The duplicate check was broken, causing ModConfig\.json to appear twice in the list if you already had it configured.
This happened because the check used a StringWrapper type that didn't implement Equals, so it compared object references instead of the actual string values.
Add French Strings for "Yes/No" Dialog by @dysfunctionalriot
Adds French localization strings for the mod compatibility warning dialog buttons introduced in 1.30.0.
1.30.0: Sliders and Supported Games
Added TickFrequencyDouble to SliderControlParamsAttribute
The TickFrequency property on SliderControlParamsAttribute was previously an int, which prevented
using non-integer tick frequencies for sliders (e.g., 0.5).
A new TickFrequencyDouble property has been added. When set, it takes precedence over the old TickFrequency property.
// Old way (integer only, now obsolete)
[SliderControlParams(minimum: 0, maximum: 1, tickFrequency: 1)]
// New way (supports non-integer values)
[SliderControlParams(minimum: 0, maximum: 1, TickFrequencyDouble = 0.1)]
Alongside the addition of textFieldFormat from @monkeyman192 which (somehow) sat unreleased for 2 years, due to missing Reloaded.Mod.Interfaces release, you can now have sliders with nice fractions in configs, without crazy behaviour.
image
A real example where this could be useful could look like this:
image
Making the HUD arbitrarily wide on widescreen displays.
The old TickFrequency property has been marked as [Obsolete] but remains functional for backwards compatibility.
Warn When Installing Mods Without Supported Games
When installing mods via drag-and-drop, download, or the r2: protocol, Reloaded-II now checks if the mod
has any supported applications configured. If none are found, a dialog will prompt you to select which
game(s) the mod should be enabled for.
image
- Selecting Yes opens the mod edit dialog to configure supported applications
- Selecting No keeps the mod installed without changes (you can configure it later)
This helps prevent the occasional issue where a mod author forgot to mark a mod as compatible with any game.
Without an associated game, the mod wouldn't appear in any game's mod list, which could leave users confused.
image
Fixes #751.
Contributed by @TheBestAstroNOT (thanks!) , with extra quick cleanup done before merging.
Complete Changes (Autogenerated)
1.30.1 - 2026-02-01
Merged
- publish: fix ModConfig.json regex inclusion duplicate check #817
- The "Uhh no strings for Yes and No?" update #815
Commits
- docs: update changelog for 1.30.1 8ea7483
====
====
Available Downloads
(Below this text, on GitHub)
Setup.exe: This is a 1 click installer for Windows.
Setup-Linux.exe: This is a version of Setup.exe for easier use in WINE / Proton. Use Linux Setup Guide.
Release.zip: For people who prefer to install manually without an installer.
Tools.zip: Tools for mod authors and developers.
Other files are related to updates, you can ignore them. |
| 1.30.0 | 25 de gener del 2026 | — | 32 bits EXE Notes de la versióRead and Discuss in a Browser.
Previous Changelog.
1.30.0: Sliders and Supported Games
Added TickFrequencyDouble to SliderControlParamsAttribute
The TickFrequency property on SliderControlParamsAttribute was previously an int, which prevented
using non-integer tick frequencies for sliders (e.g., 0.5).
A new TickFrequencyDouble property has been added. When set, it takes precedence over the old TickFrequency property.
// Old way (integer only, now obsolete)
[SliderControlParams(minimum: 0, maximum: 1, tickFrequency: 1)]
// New way (supports non-integer values)
[SliderControlParams(minimum: 0, maximum: 1, TickFrequencyDouble = 0.1)]
Alongside the addition of textFieldFormat from @monkeyman192 which (somehow) sat unreleased for 2 years, due to missing Reloaded.Mod.Interfaces release, you can now have sliders with nice fractions in configs, without crazy behaviour.
image
A real example where this could be useful could look like this:
image
Making the HUD arbitrarily wide on widescreen displays.
The old TickFrequency property has been marked as [Obsolete] but remains functional for backwards compatibility.
Warn When Installing Mods Without Supported Games
When installing mods via drag-and-drop, download, or the r2: protocol, Reloaded-II now checks if the mod
has any supported applications configured. If none are found, a dialog will prompt you to select which
game(s) the mod should be enabled for.
image
- Selecting Yes opens the mod edit dialog to configure supported applications
- Selecting No keeps the mod installed without changes (you can configure it later)
This helps prevent the occasional issue where a mod author forgot to mark a mod as compatible with any game.
Without an associated game, the mod wouldn't appear in any game's mod list, which could leave users confused.
image
Fixes #751.
Contributed by @TheBestAstroNOT (thanks!) , with extra quick cleanup done before merging.
Complete Changes (Autogenerated)
1.30.0 - 2026-01-25
Merged
- Check Downloaded and Drag & Dropped Mods for Targetted Game and Warn If None #769
- Added: TickFrequencyDouble to SliderControlParamsAttribute #813
Commits
- Prompt user to select supported applications for a mod in the case where no compatible applications are found 4c87269
- Web downloads most likely work now 7f88eee
- Update Resources.cs 76864cc
- Mod manager downloads probably work now, also changed OK/CANCEL to YES/NO 6930137
- Update Resources.cs 5249e8f
- Refactor EditModDialogViewModel constructor usage 64947d6
- Fix incorrect universal config check de781ef
- Fixed: Bump Reloaded.Mod.Interfaces 4277a82
- Bumped: Version to 1.30.0 958bedf
- Changed: Moved all interfaces public APIs to shipped 845bb3e
- Added: Newly Added APIs to Unshipped 5af0ff7
- Suppress obsolete warnings for intentional backward compatibility code 7ff3b78
- Update version placeholders to 1.30.0 for new resource properties 2a5d8da
- Changed: Updated the changelog text a693404
- Remove unused variable assignments for EditModDialog return value 1fe7401
- Add comment explaining O(N²) complexity is acceptable for small app counts 4ed58eb
- Refactor: extract mod app compatibility validation into shared helper 88f6bfe
- Added: Changelog entry for mod app compatibility warning (PR #769) b0ee37f
- Removed: Unused 'items' field bdce2e8
- Cleanup: Lift the logic for verifying at least 1 compatible app b4126f5
- Added: Missing author contribution to changelog text 3d2699c
====
====
Available Downloads
(Below this text, on GitHub)
Setup.exe: This is a 1 click installer for Windows.
Setup-Linux.exe: This is a version of Setup.exe for easier use in WINE / Proton. Use Linux Setup Guide.
Release.zip: For people who prefer to install manually without an installer.
Tools.zip: Tools for mod authors and developers.
Other files are related to updates, you can ignore them. |
| 1.29.6 | 20 de desembre del 2025 | — | 32 bits EXE Notes de la versióRead and Discuss in a Browser.
Previous Changelog.
Just a few community PRs and miscellany. As usual, Reloaded-II is on life support while I spend
the next years building the next best thing - if you want features, please contribute!
1.29.5: Add missing ModConfig.json to include files
There was a small regression in 1.29.3, where the default includes did not
include ModConfig.json, that's now been fixed.
In addition I added a missing 'include files' label before the second table.
1.29.4: Misc Linux Installer Improvements
Small improvements to install on Linux:
- Ensure 'Applications' directory exists so creating shortcut doesn't fail during install on some systems.
- Create Software\Wine key in registry if doesn't exist. May fix odd cases where people's 'show dot files' settings don't enable by default.
And also:
- Updated 🇫🇷 French Localization by @dysfunctionalriot
1.29.3: More Miscellaneous Improvements
Allow .NET 9 Versions >= 9.0.8 for loader.
No update to .NET 10 as of current; but am allowing 9.0.8 or greater for loader now.
According to 3rd party reports I got thus far, Proton needs updating to receive some upstream fixes from Wine for .NET 10, which may take a while to reach downstream.
We wait for Proton 11, I suppose.
Added Progress Bar for Mod Installation
Image
If a mod takes longer than 3 seconds to install via Drag & Drop, a simple progress bar will display on the screen now.
In practice you should only see this if you install large mods (think >500MB); on a typical CPU.
Save Mod Config on Publish, Including IncludeFiles and ExcludeFiles by @TheBestAstroNOT , @Sewer56
When you Publish a mod you have an option to exclude certain files from the released project via File Inclusions & Exclusions.
By default, that is all .json files except .deps.json and .runtimeconfig.json ones.
Previously, changes on this menu didn't save; as barely anyone ever changed the defaults.
Now they do.
Reorder ASI Loader DLL Detection Order by @dreamsyntax
The order of which DLL name gets selected for Ultimate ASI Loader was changed.
Now matches using order defined in our code, rather than the order in PE Header.
With that in mind, items were rearranged to be as least intrusive as possible.
For instance, ASI Loader as dinput8.dll has caused issues in the past in limited scenarios; e.g. when using C# library with SharpDX to read inputs via dinput.
Disabled CET
.NET 9 added a security feature (on by default) which is incompatible with older unsupported versions of Windows.
Namely Windows 10 22H2 and older.
Given that Reloaded-II is already unsafe by design (injects arbitrary code), and it's usually not used for multiplayer, there is no good reason for CET to be enforced.
Rather, it should be the game's responsibility to opt in. Generally, if possible, if the base game runs on the PC, the modded game should too, out of the box.
Misc
- Update Dependencies (@dreamsyntax)
Complete Changes (Autogenerated)
1.29.6 - 2025-12-20
Merged
- Retroactively fix mods excluding the ModConfig.json when publishing. #781
====
====
Available Downloads
(Below this text, on GitHub)
Setup.exe: This is a 1 click installer for Windows.
Setup-Linux.exe: This is a version of Setup.exe for easier use in WINE / Proton. Use Linux Setup Guide.
Release.zip: For people who prefer to install manually without an installer.
Tools.zip: Tools for mod authors and developers.
Other files are related to updates, you can ignore them. |
| 1.29.5 | 13 de desembre del 2025 | — | 32 bits EXE Notes de la versióRead and Discuss in a Browser.
Previous Changelog.
Just a few community PRs and miscellany. As usual, Reloaded-II is on life support while I spend
the next years building the next best thing - if you want features, please contribute!
1.29.5: Add missing ModConfig.json to include files
There was a small regression in 1.29.3, where the default includes did not
include ModConfig.json, that's now been fixed.
In addition I added a missing 'include files' label before the second table.
1.29.4: Misc Linux Installer Improvements
Small improvements to install on Linux:
- Ensure 'Applications' directory exists so creating shortcut doesn't fail during install on some systems.
- Create Software\Wine key in registry if doesn't exist. May fix odd cases where people's 'show dot files' settings don't enable by default.
And also:
- Updated 🇫🇷 French Localization by @dysfunctionalriot
1.29.3: More Miscellaneous Improvements
Allow .NET 9 Versions >= 9.0.8 for loader.
No update to .NET 10 as of current; but am allowing 9.0.8 or greater for loader now.
According to 3rd party reports I got thus far, Proton needs updating to receive some upstream fixes from Wine for .NET 10, which may take a while to reach downstream.
We wait for Proton 11, I suppose.
Added Progress Bar for Mod Installation
Image
If a mod takes longer than 3 seconds to install via Drag & Drop, a simple progress bar will display on the screen now.
In practice you should only see this if you install large mods (think >500MB); on a typical CPU.
Save Mod Config on Publish, Including IncludeFiles and ExcludeFiles by @TheBestAstroNOT , @Sewer56
When you Publish a mod you have an option to exclude certain files from the released project via File Inclusions & Exclusions.
By default, that is all .json files except .deps.json and .runtimeconfig.json ones.
Previously, changes on this menu didn't save; as barely anyone ever changed the defaults.
Now they do.
Reorder ASI Loader DLL Detection Order by @dreamsyntax
The order of which DLL name gets selected for Ultimate ASI Loader was changed.
Now matches using order defined in our code, rather than the order in PE Header.
With that in mind, items were rearranged to be as least intrusive as possible.
For instance, ASI Loader as dinput8.dll has caused issues in the past in limited scenarios; e.g. when using C# library with SharpDX to read inputs via dinput.
Disabled CET
.NET 9 added a security feature (on by default) which is incompatible with older unsupported versions of Windows.
Namely Windows 10 22H2 and older.
Given that Reloaded-II is already unsafe by design (injects arbitrary code), and it's usually not used for multiplayer, there is no good reason for CET to be enforced.
Rather, it should be the game's responsibility to opt in. Generally, if possible, if the base game runs on the PC, the modded game should too, out of the box.
Misc
- Update Dependencies (@dreamsyntax)
Complete Changes (Autogenerated)
1.29.5 - 2025-12-13
Merged
- CI: Update actions and node 14->20 #770
Commits
- Changed: Added missing default ModConfig.json exclusion 4d030e0
- Bumped: Version to 1.29.5 751476c
- Added: Missing 'Include Files' label 620e662
====
====
Available Downloads
(Below this text, on GitHub)
Setup.exe: This is a 1 click installer for Windows.
Setup-Linux.exe: This is a version of Setup.exe for easier use in WINE / Proton. Use Linux Setup Guide.
Release.zip: For people who prefer to install manually without an installer.
Tools.zip: Tools for mod authors and developers.
Other files are related to updates, you can ignore them. |
| 1.29.4 | 27 de novembre del 2025 | — | 32 bits EXE Notes de la versióRead and Discuss in a Browser.
Previous Changelog.
Just a few community PRs and miscellany. As usual, Reloaded-II is on life support while I spend
the next years building the next best thing - if you want features, please contribute!
1.29.4: Misc Linux Installer Improvements
Small improvements to install on Linux:
- Ensure 'Applications' directory exists so creating shortcut doesn't fail during install on some systems.
- Create Software\Wine key in registry if doesn't exist. May fix odd cases where people's 'show dot files' settings don't enable by default.
And also:
- Updated 🇫🇷 French Localization by @dysfunctionalriot
1.29.3: More Miscellaneous Improvements
Allow .NET 9 Versions >= 9.0.8 for loader.
No update to .NET 10 as of current; but am allowing 9.0.8 or greater for loader now.
According to 3rd party reports I got thus far, Proton needs updating to receive some upstream fixes from Wine for .NET 10, which may take a while to reach downstream.
We wait for Proton 11, I suppose.
Added Progress Bar for Mod Installation
Image
If a mod takes longer than 3 seconds to install via Drag & Drop, a simple progress bar will display on the screen now.
In practice you should only see this if you install large mods (think >500MB); on a typical CPU.
Save Mod Config on Publish, Including IncludeFiles and ExcludeFiles by @TheBestAstroNOT , @Sewer56
When you Publish a mod you have an option to exclude certain files from the released project via File Inclusions & Exclusions.
By default, that is all .json files except .deps.json and .runtimeconfig.json ones.
Previously, changes on this menu didn't save; as barely anyone ever changed the defaults.
Now they do.
Reorder ASI Loader DLL Detection Order by @dreamsyntax
The order of which DLL name gets selected for Ultimate ASI Loader was changed.
Now matches using order defined in our code, rather than the order in PE Header.
With that in mind, items were rearranged to be as least intrusive as possible.
For instance, ASI Loader as dinput8.dll has caused issues in the past in limited scenarios; e.g. when using C# library with SharpDX to read inputs via dinput.
Disabled CET
.NET 9 added a security feature (on by default) which is incompatible with older unsupported versions of Windows.
Namely Windows 10 22H2 and older.
Given that Reloaded-II is already unsafe by design (injects arbitrary code), and it's usually not used for multiplayer, there is no good reason for CET to be enforced.
Rather, it should be the game's responsibility to opt in. Generally, if possible, if the base game runs on the PC, the modded game should too, out of the box.
Misc
- Update Dependencies (@dreamsyntax)
Complete Changes (Autogenerated)
1.29.4 - 2025-11-27
Merged
- Updated French to support new installation progress bar #755
Commits
- Updated French to support new progress bar f9cfe82
- Updated to support new progress bar 552a45e
- Add files via upload 53bb13f
- Improve: Ensure shortcut directories exist in Linux installer. d8c6620
- Improve: Create 'Wine' folder/key in registry if doesn't already exist for unhiding files. 025caaf
- Bumped: Version to 1.29.4 c3c095f
====
====
Available Downloads
(Below this text, on GitHub)
Setup.exe: This is a 1 click installer for Windows.
Setup-Linux.exe: This is a version of Setup.exe for easier use in WINE / Proton. Use Linux Setup Guide.
Release.zip: For people who prefer to install manually without an installer.
Tools.zip: Tools for mod authors and developers.
Other files are related to updates, you can ignore them. |
| 1.29.3 | 16 de novembre del 2025 | — | 32 bits EXE Notes de la versióRecommend installing Latest .NET 9 manually before applying this update.
Just a few community PRs and miscellany. As usual, Reloaded-II is on life support while I spend
the next years building the next best thing - if you want features, please contribute!
1.29.3: More Miscellaneous Improvements
Read and Discuss in a Browser.
Previous Changelog.
Allow .NET 9 Versions >= 9.0.8 for loader.
No update to .NET 10 as of current; but am allowing 9.0.8 or greater for loader now.
According to 3rd party reports I got thus far, Proton needs updating to receive some upstream fixes from Wine for .NET 10, which may take a while to reach downstream.
We wait for Proton 11, I suppose.
Added Progress Bar for Mod Installation
Image
If a mod takes longer than 3 seconds to install via Drag & Drop, a simple progress bar will display on the screen now.
In practice you should only see this if you install large mods (think >500MB); on a typical CPU.
Save Mod Config on Publish, Including IncludeFiles and ExcludeFiles by @TheBestAstroNOT , @Sewer56
When you Publish a mod you have an option to exclude certain files from the released project via File Inclusions & Exclusions.
By default, that is all .json files except .deps.json and .runtimeconfig.json ones.
Previously, changes on this menu didn't save; as barely anyone ever changed the defaults.
Now they do.
Reorder ASI Loader DLL Detection Order by @dreamsyntax
The order of which DLL name gets selected for Ultimate ASI Loader was changed.
Now matches using order defined in our code, rather than the order in PE Header.
With that in mind, items were rearranged to be as least intrusive as possible.
For instance, ASI Loader as dinput8.dll has caused issues in the past in limited scenarios; e.g. when using C# library with SharpDX to read inputs via dinput.
Disabled CET
.NET 9 added a security feature (on by default) which is incompatible with older unsupported versions of Windows.
Namely Windows 10 22H2 and older.
Given that Reloaded-II is already unsafe by design (injects arbitrary code), and it's usually not used for multiplayer, there is no good reason for CET to be enforced.
Rather, it should be the game's responsibility to opt in. Generally, if possible, if the base game runs on the PC, the modded game should too, out of the box.
Misc
- Update Dependencies (@dreamsyntax)
Complete Changes (Autogenerated)
1.29.3 - 2025-11-16
Merged
- Updated: Dependencies (Nov 2025) #749
- docs: clarify net desktop environment workload required for mod template #735
- Added 3 themes #725
- Launcher.Lib: Use multiplatform compatible target AsiLoaderDLL by default #658
Commits
- Launcher.Lib: Update AsiLoaderDLL order check cb1296a
- Save included and excluded regex to modconfig for publishing bfd7cd0
- Persist ignore/include regexes across sessions 49b3e1e
- Remove old comment 0cf2938
- Update PublishModDialogViewModel.cs bdff396
- Added a progress bar for mod installation (large mods only), made CopyPackagesFromExtractFolderToTargetDir async to stop UI freezes for larger mods. f70880f
- Fixed bug where the config was not updated if the value in the StringWrapper was modified 0966c60
- Make suggested changes a00d751
- Only add default regexes when creating the mod e8e5498
- Make suggested changes again 1f7c061
- Make suggested changes again again 626acef
- docs: clarify net desktop environment workload required for r2 mod template 2f50799
- Changed: Email address of AutoIndexBot b1fd82a
- Changed: Follow Fody Weaving Pattern from rest of source. fbc6dd0
- Improve: Center InstallPackageDialog to the screen 53be43b
- Removed: Redundant AddINotifyPropertyChangedInterface from StringWrapper e3f3499
- Changed: Updated IgnoreRegexes & IncludeRegexes to only update on save in publish menu. 966abe1
- Upgrade dependencies ed324ec
- Updated: Template of Changelog Update(s) 78a2e01
- Changelog: Added Reorder ASI Loader DLL Detection Order cd9887f
- Removed: 9.0.4 Version Enforce. Use latest 9.x if available Bump Version b5d7257
- Added |
| 1.29.2 | 14 de juliol del 2025 | — | 32 bits EXE |