Aquí hi ha 9 versions de QuadSpinner Gaea 2.0, des de 2 de gener del 2024 fins a l’actual, 2.3.0.1. Cadascuna enllaça amb els instal·ladors del mateix desenvolupador.
9 versions en 2 anys · unes 3,8 per any
| Versió | Data | Mida | Fitxers |
|---|---|---|---|
| 2.3.0.1Darrera versió | 13 de maig del 2026 | 70,4 MB | 64 bits EXE (Inno Setup) 70,4 MB Notes de la versióThis is a major update for Gaea. |
| 2.2.1.0 | 25 d’agost del 2025 | — | 64 bits EXE (Inno Setup) Notes de la versióThis is a major update for Gaea. See https://gaea.app/blog-gaea-22 for details. |
| 2.2.0.0 | 14 de juliol del 2025 | — | 64 bits EXE (Inno Setup) Notes de la versióThis is a major update for Gaea. See https://gaea.app/blog-gaea-22 for details. |
| 2.1.0.0 | 3 de març del 2025 | — | 64 bits EXE (Inno Setup) Notes de la versióThis is a major update for Gaea. See https://gaea.app/blog-gaea-21 for details. |
| 2.0.4.0 | 11 de setembre del 2024 | — | 64 bits EXE (Inno Setup) Notes de la versióThis is an important release that delivers major improvements and stability fixes. It is recommended that all users update to this version, although we recommend testing it first.
See https://blog.quadspinner.com/ for more details on this update.
- Major stability updates throughout Gaea.
- Mixer gets a significant update.
- Supports up to 15 layers.
- Improved interface.
- Toggle individual layers.
- Simplify individual layers.
- Masks generated by Mixer are now saved as outputs.
- Drag layers to re-order.
- Multiply height and slope with custom mask.
- Modifier Stack updated for better visibility.
- Modifiers can now be reordered by dragging.
- Node Tree improved.
- New Node Tree filters added.
- Nodes in Graph View are highlighted when filtered.
- Aperture Node (Preview Version).
- Lazy Menu (F1) editor in Options dialog.
- Gaea2Unreal Plugin updated with World Partition support.
- Drag-drop .terrain files into Gaea to open.
- Shortcut List added to Help Menu for easy reference.
- Gaea Update notifications improved.
- Added option to omit adding Port suffix _Out to filenames.
- Added non-Uniform scaling to Transform node.
- Allow Q/E key flipping in Navigation options.
- Zoom shortcuts changed to industry standard.
- FIX: Older Gaea files that used SqRt Blend Mode would not open in newer builds.
- FIX: Prevent multiple overlapping windows from stealing focus.
- FIX: Insert mode in Transpose was behaving incorrectly.
- FIX: Note font size balanced.
- FIX: Occlusion output was inverted. Old files will not be modified but new ones will have it corrected.
- FIX: Collapsed notes would not show contents as tooltips.
- FIX: Mask ports would not preserve connections, especially in new files.
- FIX: Variables would not clear when changing files.
- FIX: Unreal node would emit incorrect filename prefixes.
- FIX: Unreal node would incorrectly have tiled filename suffixes.
- FIX: Failed node would not show error message in node tooltip.
- FIX: Prevent clearing viewport when preview is locked.
- FIX: Bitmap nodes could break visualization when connected to Export nodes.
- FIX: Major issue with Underlay node being downstream and unbuilt.
- FIX: Overlapping Pixel setting was not being honored.
- FIX: Humanized gRPC errors.
- FIX: Emergency recovery file would be overwritten in new session.
- FIX: Portal would draw off-center.
- FIX: Open Folder and Copy Terrain settings would not load in Build Settings window.
- FIX: Deleting a node while processing could cause a crash.
- FIX: Graph could not zoom out far enough.
- FIX: Intermittent crashes could occur in rare circumstances in some nodes.
- FIX: Baked data would not be accessible after changing resolutions.
- FIX: Changing resolutions could destabilize cached data.
- FIX: Autosave would create copies of baked cache.
- FIX: Autosave files that relied on baked data could not be opened normally.
- FIX: Added missing Terrain port warning to Mixer node.
- FIX: Viewport compass was broken.
- FIX: Graph would slow down when working with large networks.
- FIX: Bookmark shortcuts removed to avoid conflicts.
As usual, there are lots of other smaller, unlisted tweaks and improvements throughout the engine that will result in smoother, faster, and more stable experience going forward.
Thanks to everyone for their continued support and sharing diagnostics logs. |
| 2.0.3.0 | 28 d’agost del 2024 | — | 64 bits EXE (Inno Setup) Notes de la versió- Added Gaea2Houdini plugin through SideFX Labs.
- Improved handling of AMD devices that could previously lead to crashes.
- New CPU only mode via Gaea Diagnostics for added stability.
- Added Overlay, Power, and Exclusion modes to Combine node.
- Files now save thumbnails along with the main file.
- Thumbnails visible on hover in Start screen Recent Files list.
- FIX: Combine node modes would behave incorrectly.
- FIX: Some modifiers would malfunction when replacing nodes.
- FIX: Opening 2D view could crash Gaea during very rare situations.
- FIX: Using menu shortcuts in Build Node lists could disable item.
- FIX: Screenshots Menu did not work.
- FIX: TIFF output fixed for 16-bit and RGB files.
- FIX: Outcrops node was broken in previous build.
- FIX: Excess build warning dialogs removed.
- FIX: Rock family nodes could fail in some situations. |
| 2.0.2.3 | 21 d’agost del 2024 | — | 64 bits EXE (Inno Setup) Notes de la versió- Fixed resolution independence issue in Whorl.
- Improved Chipping control in Sandstone node.
- Draw window settings are now remembered for the session.
- Draw window Opacity slider renamed to Height for better representation.
- Added option in Diagnostics to run Gaea in CPU only mode.
- Improved Diagnostics to better detect issues.
- Added command to save Synth data as JSON file.
- Added new warning for outdated drivers for Compute devices.
- FIX: Updated crash prevention for outdated hardware drivers.
- FIX: Gaea would crash after entering a license key.
- FIX: Gaea CLI build would not work from other directories.
- FIX: Variables were not being read in CLI builds.
- FIX: Variables command line readout in Build Window was incorrect.
- FIX: Color nodes would not export in Tiled Builds.
- FIX: Autosave filename were malformed.
- FIX: Autosave entries would not load.
- FIX: Builds would fail in some situations due to an internal bug.
- FIX: Viewport rendering quality would degrade when lighting was modified.
- Several internal improvements. |
| 2.0.2.1 | 15 d’agost del 2024 | — | 64 bits EXE (Inno Setup) |
| 1.3.2.7 | 2 de gener del 2024 | — | 64 bits EXE (NSIS) |