Aquesta és una versió anterior. La versió actual és la 4.0.0.6583. Project64 (Development) 4.0.0.6583 · Data de publicació:
Fitxers d’instal·lació 4.0.0.6555
| Arquitectura | Tipus | Àmbit | Mida del fitxer | Baixa | SHA256 |
|---|---|---|---|---|---|
| 32 bits | EXE (Inno Setup) | — | — | pj64-emu.com | VirusTotal |
L’enllaç i l’SHA256 provenen del manifest comunitari del Gestor de paquets del Windows. Convé comparar el hash del fitxer baixat abans d’executar-lo.
Notes de la versió
Clean up Windows Start Menu entry (#2465)
Cleans up the Windows Start Menu entry for the Windows installer.
Having an uninstall shortcut is obsolete and an unclean practice in Windows 10. Same for support.
This change makes Project64 directly appear on the Start Menu, not requiring further clicks to expand and making the appearance clean.
Remove unused cheat context menu entries (#2463)
Improve alignment of UI elements (#2462)
Various Widescreen Enhancement Codes (#2459)
* Add 21:9 Ultrawide Enhancement for Banjo-Kazooie.
* Add Diddy Kong Racing, Mario Kart 64 and Super Mario 64.
Updated Swedish translation (#2458)
* Update Swedish.pj.Lang
* Update Swedish.pj.Lang
CIC improvements (#2455)
* Add CIC CRCs for iQue Player games
* Give proper name to 64DD IPL US CIC
Upgrade zlib to version 1.3.1 (#2448)
Fix: NRage plugin gets stuck in initialization in certain cases (#2464)
* Fix: NRage plugin gets stuck in initialization in certain cases The function wscanf was incorrectly used to parse VID_ and PID_ values from a string, causing failures in device detection.
wscanf expects input from stdin, whereas in this case, the device ID string is stored in memory.
Using swscanf ensures correct parsing from memory instead of waiting for stdin
This fixes the issue where XInput devices not being detected properly at plugin init.
* N-Rage: Fix memory leak in GetN64ButtonArrayFromXAnalog and GetN64ButtonNameFromButtonCode Replaced dynamic allocations (new[]) with static buffers to prevent memory leaks.