Aquí hi ha 43 versions d’OpenRCT2, des de 17 d’abril del 2020 fins a l’actual, 0.5.6. Cadascuna enllaça amb els instal·ladors del mateix desenvolupador.
43 versions en 6 anys · unes 6,6 per any
| Versió | Data | Mida | Fitxers |
|---|---|---|---|
| 0.5.6Darrera versió | 10 d’octubre del 2026 | — | 64 bits EXE (NSIS)ARM64 EXE (NSIS)32 bits EXE (NSIS) Notes de la versió- Feature: [#16014] Land surfaces and edges can now be recoloured.
- Feature: [#26894] Added 18 additional colours, including 5 from the base version of RCT1 (which were removed in later versions).
- Feature: [#27153] [Plugin] Add guestsEntertained to Entertainer interface.
- Feature: [#27184] [Plugin] Double limit of miscellaneous entities (e.g. crash particles, steam plumes and balloons) to 6400.
- Feature: [#27254] New title sequence (see https://github.com/OpenRCT2/title-sequences/releases/tag/v0.5.6 for credits).
- Feature: [objects#447] Track designer grid can now be used outside the Track Designer.
- Improved: [#21400] The selector for setting staff patrol areas is now drawn on the water as well as on the surface under water.
- Improved: [#22933] You can now toggle between long and short base flat-to-steep pieces if the ride has both available.
- Improved: [#26947] Rain is now drawn next to the bottom info panels (in RCT2 style).
- Improved: [#27097] On Linux, Flatpak Steam RCTC/RCT2 paths are now auto-detected.
- Improved: [#27110] The option to automatically open shops after construction now also closes them before construction.
- Change: [#27071] The gamepad deadzone has been raised from 11% to 25% by default to compensate for stick drift.
- Change: [#27100] Negative G-forces no longer turn red in the stats window and graph when below -2.50.
- Fix: [#1514] Wrong capitalisation for strings in the Guest List window.
- Fix: [#12516] Sprites past 65,536 pixels are drawn in the wrong place by the software renderer, most visibly in long scenario lists.
- Fix: [#15423] Crash when a guest or handyman uses a bin whose path addition object is not loaded.
- Fix: [#17409] When reading system settings, non-US dollar currencies are not recognised correctly.
- Fix: [#18151] Park value and company value are out of date after loading a save.
- Fix: [#19754, #27109] Some rides in RCT1 saves have a wrong number of cars per train.
- Fix: [#19755, #21320] RCT1 allows more cars per train on some rides than OpenRCT2.
- Fix: [#20882] When setting rides with preservation status in the Scenario Editor, some rides are not shown.
- Fix: [#21576] RCT1 Wooden wild mouse track designs with 2-car trains are not imported correctly.
- Fix: [#22298] [Plugin] Crash when changing a large scenery element whose object is not loaded.
- Fix: [#24457] Yellow is always rendered as third remap in Ride window.
- Fix: [#25400] The Inverted Flying RollerCoaster draws upright Twister track pieces for pieces it doesn’t have.
- Fix: [#26222] ‘Follow this on Main View’ follows the invisible first car on ride types that have one, making the view turn too early.
- Fix: [#26754] Switching window tabs by touch could crash the game on some Linux builds.
- Fix: [#26998] Crash when generating a Simplex Height Map with a higher width than height.
- Fix: [#27052] Unnamed rides in RCT2 base and Wacky Worlds scenarios have hardcoded English names.
- Fix: [#27056] [Plugin] Loading water palettes from plugin does not update the palette correctly.
- Fix: [#27070] The game keeps responding to input while the window is not focused (primarily gamepads).
- Fix: [#27084] [Plugin] PermissionType for drag_path_area is missing.
- Fix: [#27087] The ‘Update available’ widget is offset incorrectly.
- Fix: [#27093] Pause and fast forward buttons are shown in multiplayer.
- Fix: [#27113] Chat button is shown in editor mode.
- Fix: [#27133] [Plugin] Dropdown and spinner are not fully hidden with isVisible on creation.
- Fix: [#27134] Viewing track designs may cause network desyncs.
- Fix: [#27136] Guests keep waiting at a level crossing after the train has passed, due to faulty iteration over the track the train has vacated.
- Fix: [#27212] Chain lifts are blue in screenshots taken from the command line.
- Fix: [#27218] Tile inspector coordinate spinners are too short for coordinate 1000.
- Fix: [#27233] openrct2 parkinfo objects crashes when called with a scenario instead of save.
- Fix: [#272 |
| 0.5.5 | 6 de setembre del 2026 | — | 64 bits EXE (NSIS)ARM64 EXE (NSIS)32 bits EXE (NSIS) Notes de la versió- Feature: [#26423] [Plugin] Add PathNavigator and PathConnection for exploring the footpath network as a graph.
- Feature: [#26827] [Plugin] Add map resize hook to scripting api.
- Feature: [#26877] Clear Scenery can now remove footpath additions, and remove walls separately from small scenery.
- Feature: [#26938] [Plugin] Allow getting and setting caret position for textbox while it is in focus.
- Improved: [#16269] Unnamed rides in the original Added Attractions & Loopy Landscapes scenarios now use their official names from Rollercoaster Tycoon Classic.
- Improved: [#19000] Add sprite font glyph for the Won (₩).
- Improved: [#21441] Add sprite font glyph for the Hryvnia (₴).
- Improved: [#22500] LandSetHeightAction has now proper error message title.
- Improved: [#23872] Loading a park outside the game now sets the folder of the load/save window, as loading one in-game does.
- Improved: [#25362] When dragging footpaths, they will now properly adapt to uneven terrain.
- Improved: [#26099] The ride type selection cheat has been moved into the ride operations tab.
- Improved: [#26099] The ride visiblity cheat has been moved into the ride colour/appearance tab.
- Improved: [#26441, #26958] Change result.position.z of SmallScenery- and WallPlaceAction to match the actual position of the placed tile element.
- Improved: [#26862] Add a Liquid Glass app icon for macOS 26 and later.
- Improved: [#26931] The save prompt now bounces the macOS dock icon, flashes the Windows taskbar button and marks Linux windows urgent when it blocks quitting an unfocused game.
- Improved: [#26936] Rain is now drawn next to the top toolbar, but only when it is centred.
- Improved: [#26996] Ride names in scenarios can now be autopatched.
- Fix: [#7858] Dropdowns do not close when an action by a plugin or another player in multiplayer closes their parent window.
- Fix: [#15891] Lower case hard sign is drawn as upper case.
- Fix: [#18197] Track Designs Manager does not autoload scenery.
- Fix: [#18415] Preview in the Track Designs Manager is not updated after deleting the first design.
- Fix: [#18782] Dropdowns do not close and become non-functional when mouse is released outside of the game window.
- Fix: [#21632] [Plugin] Crash when loading custom image larger than 300 by 300 pixels.
- Fix: [#22854] Network connections of plugins pile up every time another park is loaded.
- Fix: [#24520] The close button does not use the sprite font on languages using a TTF font when the enlarged UI is enabled.
- Fix: [#24610] Graph tabs on Finances window get a little bit longer every time you switch between them.
- Fix: [#25169] The convert command strips custom objects from the resulting park.
- Fix: [#25496] The guest pickup button does not grey out when the guest’s state changes while the window is open.
- Fix: [#25558] [Plugin] Image buttons ignore their explicit border setting when a theme draws borders around them.
- Fix: [#26056] Freeze when trying to download all objects on save where they are missing.
- Fix: [#26802] Opening rides with 0 or -1 water cars per train crash the game.
- Fix: [#26811] Crash when a ride points to a non-existing station object.
- Fix: [#26816] Water rides ignore zero clearances, preventing adjacent terrain modifications and building them anywhere.
- Fix: [#26880] Max negative G-Force stat on flat track erroneously reads as 0.49g.
- Fix: [#26903] Making a ride visible or invisible is always denied in multiplayer.
- Fix: [#26917] Tile Inspector does not show indestructible track status correctly when ‘Make all track pieces destructible’ cheat is enabled.
- Fix: [#26921] The bottom panel buttons for finances, park rating, date, etc. are not invalidating properly.
- Fix: [#26935] Windows opened on the title screen do not ‘flash’ around the edges when bringing them back into focus.
- Fix: [#26938] [Plugin] Caret in textbox not animating or blinking.
- Fix: [#26954] Land paint price is not updated when selecting columns or rows of tiles by |
| 0.5.4 | 2 d’agost del 2026 | — | 64 bits EXE (NSIS)ARM64 EXE (NSIS)32 bits EXE (NSIS) Notes de la versió- Improved: [#26560] [Plugin] Scripts can now be used to trigger saving a game (limited to the user save folder).
- Improved: [#26638] Guests will no longer watch rides while they’re underground.
- Improved: [#26747] Exporting a sprite file now also outputs a JSON file, allowing for round-trip conversions.
- Improved: [#26763] The ride colour/appearance tab now visually separates fields using group boxes.
- Improved: [#26765] The ride operations tab now visually separates fields using group boxes.
- Improved: [#26839] Magnify picked-up peeps when viewport is in double or quadruple zoom.
- Fix: [#26288] Land bordering map edges does not blend at certain angles.
- Fix: [#26610] Player list is not updated automatically when a player joins or leaves.
- Fix: [#26639] Handymen could begin a task while another handyman was already doing the exact same task.
- Fix: [#26752] The Cut-away View window doesn’t display negative height values correctly on some platforms.
- Fix: [#26756] Guests cannot puke or litter on sloped path.
- Fix: [#26758] [Plugin] IPv6 addresses are reported incorrectly.
- Fix: [#26775] Maze gets wrong intensity boost from size (0.02 per tile instead of 0.01 per 2 tiles).
- Fix: [#26805] Park entrance path is sometimes invisible when placed.
- Fix: [#26826] Invalid ride types can be set when the “Allow arbitrary ride type changes” cheat is enabled.
- Fix: [#26842] Best staff award doesn’t need one of each staff type.
Release created in https://github.com/OpenRCT2/OpenRCT2/actions/runs/30744228503
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| 0.5.3 | 5 de juliol del 2026 | — | 64 bits EXE (NSIS)ARM64 EXE (NSIS)32 bits EXE (NSIS) Notes de la versió- Feature: [#26308] Add all new track pieces to the inverted roller coaster.
- Feature: [#26442] Add cheat to disable grass growing.
- Improved: [#7921] On Linux, RCT2 and RCT1 installs in Wine are now automatically detected.
- Improved: [#26325] Changing the train type, length, or direction no longer resets the number of laps if there is just one train.
- Improved: [objects#437] Re-order St. Basil’s Cathedral pieces to be more consistent.
- Change: [#26689] A clear scenario editor can now be opened directly from the command line.
- Change: [objects#439] Drop numbers from Wacky Worlds scenery descriptions.
- Fix: [#24613] Incorrect sprites drawn for path elements without a valid object.
- Fix: [#26323] Ride stats do not reset when changing the number of trains changes the number of laps.
- Fix: [#26494] The limits for where walls on the path side of the first tile block the view of rides/scenery are wrong (original bug).
- Fix: [#26504] The boosts/penalties to excitement and nausea that air time provides are calculated wrong.
- Fix: [#26545] Game crashes when plugin API function generateGuest fails to generate a guest.
- Fix: [#26578] Crash when drawing path elements without a valid object.
- Fix: [#26605] Desync when placing a track design in multiplayer.
- Fix: [#26654] Fix Alton Towers stall and Rock’n’Roll Revival toilet being closed on scenario start.
- Fix: [#26722] Missing construction rights owned on UCES Sand Dune scenario.
- Fix: [objects#411] Some colours in green, acid green, pink and red water are inconsistent with natural water.
- Fix: [objects#436] St. Basil’s Cathedral building pieces are incorrectly labelled as “Kremlin” pieces.
- Fix: [objects#438] Some walls are not marked as see-through while they don’t fully block the view.
- Fix: [objects#440] Inconsistencies in scenario/park name capitalisation.
Release created in https://github.com/OpenRCT2/OpenRCT2/actions/runs/28747294389
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| 0.5.2 | 7 de juny del 2026 | — | 64 bits EXE (NSIS)ARM64 EXE (NSIS)32 bits EXE (NSIS) Notes de la versió- Improved: [#26322] [Plugin] Add footpath flags to FootpathSurfaceObject in the plugin API.
- Improved: [#26566] Improve the performance of sorting sprites.
- Fix: [#26350] [Plugin] ListViews altered by plugins post their creation are not invalidated.
- Fix: [#26565] Game crashes when switching to another tab in the guest window.
- Fix: [#26583] The default tab is not highlighted when opening a ride window.
- Fix: [#26602] Crash when locating the nearest mechanic for a ride that has not previously been inspected.
- Fix: [#26615] Missing junction path tile in Build your own Six Flags Over Texas.
- Fix: [#26616] Fix gap in buyable land in Build your own Six Flags Magic Mountain.
- Fix: [#26624] Tile elements selected by clicking on them with the tile inspector open do not always redraw correctly.
- Fix: [#26634] Add missing park patch file for Build your own Six Flags Great Adventure.
Release created in https://github.com/OpenRCT2/OpenRCT2/actions/runs/27089751091
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| 0.5.1 | 17 de maig del 2026 | — | 64 bits EXE (NSIS)ARM64 EXE (NSIS)32 bits EXE (NSIS) Notes de la versió- Feature: [#24242] [Plugin] Add ride-breakdown hooktype.
- Feature: [#24879] [Plugin] Add methods for showing and hiding gridlines.
- Feature: [#26327] Add ‘guests entertained’ statistic to entertainers.
- Improved: [#26374] Add higher resolution app icons for Android.
- Improved: [#26386] Initial window scale and toolbar options on fresh Android installations.
- Change: [#26476] Limit creation of new station styles to prepare for more flexibility with ride stations and entrances.
- Fix: [#25581] Chart drawing issue on some platforms due to compiler optimisation.
- Fix: [#26019] Inverted and Inverted Flying Roller Coaster large half loops glitch with the train and don‘t draw in tunnels at some angles (original bug).
- Fix: [#26183] The ride stat graph placeholder text is not drawn in the expected position.
- Fix: [#26287] Game crashes upon connect/disconnect of physical keyboard.
- Fix: [#26299] Single Rail S-Bend sprites don’t fully connect to the next track piece at certain angles.
- Fix: [#26352] Large scenery items are incorrectly labelled as ‘banners’ in the tile inspector.
- Fix: [#26352] The label for path additions is using the wrong text colour in the tile inspector.
- Fix: [#26360] Inverted Lay-down Roller Coaster helices are invisible when loading old saves.
- Fix: [#26396] [Plugin] Socket interfaces were not closing properly and firing up correctly in parallel.
- Fix: [#26410] Tiles with water can draw incorrectly when there is something underwater and nothing above water.
- Fix: [#26418] Game crashes when a stack overflow occurs in plugin code.
- Fix: [#26419] Drop count & negative g’s stat requirements for Flying Roller Coaster don’t get nullified by having an inversion.
- Fix: [#26421] Wrong scenery tab highlighted when more than 64 scenery groups are selected.
- Fix: [#26425] Benches don’t reduce watching spots from 4 to 2 while other path additions do (should be reversed).
- Fix: [#26432] Guests choose to head for rides they have already ridden if they don’t have a map.
- Fix: [#26492] Drag tool shows per-tile error instead of total cost when running out of money midway through placement.
- Fix: [#26510] Displayed air time overflows after 655.35 seconds instead of the internal maximum of 1966.05 seconds.
Release created in https://github.com/OpenRCT2/OpenRCT2/actions/runs/25987971355
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| 0.5.0 | 12 d’abril del 2026 | — | 64 bits EXE (NSIS)ARM64 EXE (NSIS)32 bits EXE (NSIS) Notes de la versió- Feature: [#23465] Change plugin JavaScript engine from Duktape to QuickJS-NG, allowing ES6+ features to be used in plugins.
- Feature: [#26178] Port of the Spinning Cars from RollerCoaster Tycoon 1.
- Improved: [#25314] Add unbanked and banked quarter helices to the Alpine, Corkscrew, Giga, Hybrid, Looping, Mine Ride, Mini, Multi-Dimension, Single Rail, Stand Up, Steeplechase and Twister tracks.
- Improved: [#26044] Simplify Android installation by bundling OpenRCT2 assets in APK.
- Improved: [#26293] Objects extracted from saves now have more information in their filenames.
- Improved: [objects#432] Allow saving scenery from RCT1 with track designs.
- Change: [#25962] The station style dropdown now shows entrance icons next to the labels for easier selection.
- Change: [#26175] The ride colour tab is made more compact by collapsing unavailable sections instead of only hiding them.
- Change: [#26178] Symmetric spinning trains and legacy ‘pre-reversed’ trains can no longer be reversed.
- Fix: [#10616] Quarter-tile trees cannot be placed on dry portions of half-water tiles.
- Fix: [#25128] Mute button displayed in wrong state after load.
- Fix: [#25460] Infinite loop when moving track design ghost queue over queue loop with zero clearances.
- Fix: [#25735] Ride synchronisation z-check works incorrectly.
- Fix: [#25919] Path drag tool error sound stacks when placement fails.
- Fix: [#25926] Path drag tool shows cost for single tile instead of total.
- Fix: [#25927] Wall drag tool error sound stacks and shows wrong cost.
- Fix: [#25962] Dropdown triangle glyphs are not optically centred.
- Fix: [#25993] Toggling “allow arbitrary ride type changes” does not resize open ride windows.
- Fix: [#26111] Vehicle colours tab can go out of bounds in certain edge cases.
- Fix: [#26118] Windows installers for releases are not signed properly.
- Fix: [#26128] The loan spinner widget does not appear on the same baseline as the text around it.
- Fix: [#26140] The time a guest has spent in a queue overflows back to 0 after it reaches 65535 (about a year).
- Fix: [#26159] The map generator window is not resized correctly in Enlarged UI mode.
- Fix: [#26196] The sprites of one angle of the Steeplechase left large turn are misaligned (original bug).
- Fix: [#26214] The wrong sprite is used for one angle of the gentle diagonal slope of Alpine, Hybrid and Single Rail tracks.
- Fix: [#26243] Increase max dropdown size from 512 to 1024 to accommodate parks with more than 512 rides.
- Fix: [#26306] Platform::FindApp fails to locate Homebrew-installed tools on macOS.
- Fix: [#26339] Crash when setting up a marketing campaign.
- Fix: [objects#430] The RCT1 Reverse Freefall car can be reversed and show broken sprites when doing so.
Release created in https://github.com/OpenRCT2/OpenRCT2/actions/runs/24303301342 |
| 0.4.32 | 1 de març del 2026 | — | 64 bits EXE (NSIS)ARM64 EXE (NSIS)32 bits EXE (NSIS) Notes de la versió- Feature: [#22704] Rides can be made invisible more easily.
- Improved: [#21753] Tracked rides with cheated powered launch mode can change powered launch speed without extra cheats.
- Improved: [#25526] When a shop item cannot be recoloured, show a preview of the building instead.
- Improved: [#25941] The command line sprite build command is now faster.
- Improved: [#26002] Rides with newer track elements (like the zero G roll or diagonal brakes) can now be saved as track designs.
- Improved: [#26026] Profiler is now thread safe and supports JSON export with call graph data.
- Improved: [#26050] Add Danish translation to Windows installer.
- Improved: [#26091] When all rides are closed, the marketing window will no longer show the ride advertisement campaign.
- Change: [#26011] Audio resampling no longer depends on the third-party library libspeexdsp.
- Change: [#26049] Guest generation now starts slowing down above 52000 guests instead of 7000.
- Fix: [#14686, #23996, #25981] Preview images from different windows overwrite each other when using OpenGL.
- Fix: [#15128, #15626, #16331, #17443, #18626, #21597, #24175, #24971, #25963] Crash when loading corrupted RCT2/RCT1 save files with duplicate entity indices.
- Fix: [#23519] Title sequence cannot open .sea scenarios from RCTC.
- Fix: [#25237] Wrong colours on the Knight costume (original bug).
- Fix: [#25712, #25727] Crash during startup from window list race condition.
- Fix: [#25763] Crash when opening the Footpath window in Multiplayer.
- Fix: [#25910] Folders starting with numbers are sorted incorrectly (e.g. 1, 10, 2 instead of 1, 2, 10).
- Fix: [#25954] Guests display hats, balloons, and umbrellas while puking.
- Fix: [#25961] Fix crash when rendering malformed vehicles in the ride window.
- Fix: [#25978] Frozen peeps start clapping when the scenario is won.
- Fix: [#25999] Scenery picker tool does not pick the tertiary colour of large scenery correctly.
- Fix: [#26037] Selecting elements in the tile inspector list and changing all tiles of a track piece does not redraw correctly.
- Fix: [#26057] In the scrolling intro, the Infogrames logo is taken off the screen before it reaches the bottom (original bug).
- Fix: [#26058] RCT Classic scenarios with packed objects missing from scenario index.
- Fix: [#26083] You can advertise for closed food & drink stalls.
Release created in https://github.com/OpenRCT2/OpenRCT2/actions/runs/22540214935
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| 0.4.31 | 1 de febrer del 2026 | — | 64 bits EXE (NSIS)ARM64 EXE (NSIS)32 bits EXE (NSIS) Notes de la versió- Feature: [#25844] The sprite builder now also supports adding JSON-based palettes.
- Improved: [#3788] Self-intersecting track designs can now be placed.
- Improved: [#25719] The weather change dropdown now shows icons next to the weather types for easier selection.
- Improved: [#25765] The ‘View options’ and ‘Special track elements’ dropdowns no longer need click-and-hold.
- Improved: [#25858] macOS now supports the onboarding menu.
- Improved: [#25882] Maze construction now auto-removes trees.
- Improved: [objects#421] The vehicle tab of some rides now shows more of the vehicle.
- Change: [#25018] Add upkeep cost to booster pieces.
- Fix: [#4643, #25167] Many metal supports draw with a filled in top when they didn’t in vanilla, causing some slight misalignment and glitching.
- Fix: [#15009] Landscaping tools do not display estimates when the game is paused (original bug).
- Fix: [#18441] Replacing footpaths sometimes results in a spurious “Footpath in the way” error (original bug).
- Fix: [#20620] In-game console caret does not update when pasting.
- Fix: [#20652] Twister Roller Coaster design ‘u(0241)’ has no preview and cannot be built (bug in track design).
- Fix: [#23859] Wrong banner text displayed after loading a different park.
- Fix: [#25221] When trying to cancel game file discovery, the prompt reappears.
- Fix: [#25703, #25889] Crash when scanning scenarios with packed objects in parallel.
- Fix: [#25739] Game freezes when a tab in the New Ride window contains more than 384 items.
- Fix: [#25745] Crash when a player connection is aborted early.
- Fix: [#25775] Network download sizes are in bytes instead of the listed kibibytes.
- Fix: [#25799] The animated options tab icon of the news window does not always redraw.
- Fix: [#25850] Guests do not have their happiness penalised by low energy, high hunger, high thirst, high toilet.
- Fix: [#25850] Ride nausea generation is different compared to vanilla.
- Fix: [#25854] When a guest is at 0 happiness or energy, the game draws too big of a bar in the guest stats window.
- Fix: [#25862] Diagonal and inclined brakes are not counted when calculating upkeep cost.
- Fix: [#25873] Repainting a banner in OpenRCT2-specific colours results in an error message.
- Fix: [#25879] Guest window viewport doesn’t follow vehicle when they board a ride.
- Fix: [#25908] Crash from use-after-free in banner text formatting during multithreaded rendering.
- Fix: [objects#419] Alignment of RCT2 red, yellow and green queue previews is off.
- Fix: [objects#424] Jet Aeroplane decor has a hole in it.
- Fix: [objects#425] Capacity of ‘Blob from outer space ride’ is incorrectly listed.
Release created in https://github.com/OpenRCT2/OpenRCT2/actions/runs/21565272977 |
| 0.4.30 | 4 de gener del 2026 | — | 64 bits EXE (NSIS)ARM64 EXE (NSIS)32 bits EXE (NSIS) Notes de la versió- Improved: [#24912] Staff now use an appropriate standing animation while waiting at level crossings.
- Improved: [#25515] Path dragging can now be disabled via multiplayer group permissions.
- Improved: [#25529] The map selection grid no longer redraws every frame if it has not changed.
- Improved: [#25530] Wall dragging can now be cancelled without closing the Scenery window.
- Improved: [#25575] Updated the network protocol to a new format that supports larger packets, allowing clients to connect reliably to servers with many objects or large maps.
- Improved: [#25621] Added the Polish Złoty (PLN) to the list of available currencies.
- Improved: [#25625] Renewing and refurbishing rides now also resets the downtime.
- Improved: [#25662] The sprite build command is faster when building sprites from the same image file.
- Change: [#21912] Toilet income is now categorised as shop sales instead of ride tickets.
- Change: [#25403] Guests will not slide down the Spiral Slide if it's broken, even if they have already entered the ride structure.
- Change: [#25485] Make the enlarged pressed swatch sprite more pronounced.
- Change: [#25544] The default game window size is now 1280×720px instead of 640×480px.
- Fix: [#9895] Stand-up coaster gets wrong intensity boost from the synchronisation bonus.
- Fix: [#11617] Path corner connections are broken when hovering track design ghosts with paths over them in zero clearances.
- Fix: [#22484] Lingering ghost entrance after placing park entrance.
- Fix: [#24952] Duplicate track designs when running via Steam without having RCT1 linked.
- Fix: [#25187] On-ride photo platform does not render as ghost when placing track design.
- Fix: [#25229] Excessive logging of game actions, reduced to top-level game actions and filters ghost related ones.
- Fix: [#25469] Drawing in the ui.imageManager.draw callback causes an assertion.
- Fix: [#25524] The track construction arrow does not immediately change position when deleting track pieces.
- Fix: [#25552] Clear Scenery does not show an error message about insufficient money if cash is negative.
- Fix: [#25565] Chairlift station ends are missing tunnels at certain rotations.
- Fix: [#25569] Placing park entrances in multiplayer does not show for other players, causing desyncs.
- Fix: [#25571] Potential crash due to drawing a Crooked House ride.
- Fix: [#25588] When the master server becomes unreachable the server would not register again until a restart.
- Fix: [#25592] Log flume, river rapids, & splash boats can get control failure breakdown instead of brakes failure.
- Fix: [#25595] Invisible entrance is added to imported SV4 saves.
- Fix: [#25601] Inspection interval of a ride gets reset when opening the construction window.
- Fix: [#25628] Availability of AVX2 and SSE4.1 is not detected correctly.
- Fix: [#25639] Scenery window crashes when a no longer present object is still selected.
- Fix: [#25641] Desync because of mismatching inspection intervals.
- Fix: [#25642] The selection marker for purchasing land rights is not drawn with the correct colours.
- Fix: [#25646] It is possible to remove scenery and paths when setting staff patrol areas and purchasing land.
- Fix: [#25660] After saving a track design with scenery, that ride’s entrances and exits are visible in ‘Highlight path issues’ mode.
- Fix: [#25717] Umbrellas given to guests by means of cheats do not use the full (extended) range of colours.
Release created in https://github.com/OpenRCT2/OpenRCT2/actions/runs/20695466663
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| 0.4.29 | 22 de novembre del 2025 | — | 64 bits EXE (NSIS)ARM64 EXE (NSIS)32 bits EXE (NSIS) Notes de la versió- Feature: [#25459] Wall line dragging tool.
- Improved: [#25028] Stalls now support colour presets, just like regular rides.
- Improved: [#25426] Building the track designs index is now quicker.
- Improved: [#25490] The ‘New Ride’ window can now be resized.
- Fix: [#6228] The saved queue line path connections are not preserved when placing track designs (original bug).
- Fix: [#14365] Track designs with scenery below the lowest track piece do not preview correctly.
- Fix: [#25451] Dropdown item tooltips stay open if the mouse is moved over an empty space.
- Fix: [#25454] Opening the land tool while building a path bridge or tunnel closes the Footpaths window.
- Fix: [#25461] Path connections in raised track designs are sometimes broken when placed.
- Fix: [#25467] Paths are not connected together correctly in track design previews.
- Fix: [#25476] When both RCT2 and RCT1 are present, autodetection fails.
- Fix: [#25480] The mini track design preview and price are misaligned in Enlarged UI mode.
- Fix: [#25488] Crash in headless mode.
- Fix: [#25494] The Go-Karts steep to flat track does not draw correctly in the flat side tunnel.
- Fix: [#25518] The virtual floor does not draw correctly if expanded on the positive x and y axes.
- Fix: [#25519] Crackling audio when sampling frequencies do not match.
- Fix: [objects#401] Round tunnels on down slopes glitch.
- Fix: [objects#404] Wooden Wild Mine cars incorrectly allow setting a third remap colour.
- Fix: [objects#408] Australian fountain sets have confusing naming.
- Fix: [objects#409] LIM Launched Coaster trains incorrectly have a 10% intensity modifier set (original bug).
- Fix: [objects#410] Large scenery from the Wacky Worlds Africa theming have incorrect previews when using specific versions of the RCT2 base game.
- Fix: [objects#415] Penguin bobsleigh trains show incorrect sprites on the 12° down slope (original bug).
Release created in https://github.com/OpenRCT2/OpenRCT2/actions/runs/19598770655
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| 0.4.28 | 1 de novembre del 2025 | — | 64 bits EXE (NSIS)ARM64 EXE (NSIS)32 bits EXE (NSIS) Notes de la versió- Feature: [#25286] Footpath area dragging tool.
- Feature: [#25379] Add an option to the command line screenshot function to draw debug segment heights.
- Improved: [#21375] The load_object console command now allows loading JSON objects.
- Improved: [#25297] Paths on the ground in SV4/SC4 no longer block supports of the paths above.
- Improved: [#25349] ‘Recent Messages’ window can now be fully themed.
- Improved: [#25433] Colour dropdown now uses bigger images in Enlarged UI mode.
- Change: [#25089] Peep actions and animations that cause them to stop moving no longer trigger when they are on a level crossing.
- Change: [#25337] Placing track designs with scenery that is obstructed no longer disables all of the scenery.
- Fix: [#20198] Guest inventory from RCT1 base game saves is not imported.
- Fix: [#20486] Multiplayer desync when placing track designs without any scenery.
- Fix: [#22779, #25330] Incorrect queue paths in Nevermore Park and Six Flags Holland scenarios (bug in the original scenarios).
- Fix: [#24975] The Corkscrew and LIM Launched (original bug) roller coaster quarter loop tunnels are too high.
- Fix: [#25139] Steam locomotive and tram claxons can sound louder than normal when approaching crossings that span multiple tiles.
- Fix: [#25190] Inserting a block brake while a coaster is simulating will cause the simulation to behave strangely.
- Fix: [#25206] System file picker does not show up on the Steam Deck.
- Fix: [#25272] Text colour dropdown in the Banner window is too narrow, resulting in truncated labels.
- Fix: [#25299] The Mine Train Coaster left large helix draws incorrect sprites at certain angles (original bug).
- Fix: [#25328] Spiral Slide in Blackpool Pleasure Beach has its entrance and exit the wrong way round (bug in the original scenario).
- Fix: [#25342] The Go-Karts medium right gentle sloped turn does not have a tunnel at the end.
- Fix: [#25349] Items in Recent Messages are too narrow if there is no scrollbar visible.
- Fix: [#25350] The scrolling intro background switches colour halfway through (original bug).
- Fix: [#25350] When skipping the scrolling intro, the screen does not get cleared properly.
- Fix: [#25350] Scrolling intro cannot be skipped using a mouse click.
- Fix: [#25358] The Stand Up Roller Coaster left corkscrew does not block supports correctly.
- Fix: [#25363] The Mine Train Coaster flat-to-steep track pieces do not block all metal supports.
- Fix: [#25369] The Go-Karts medium turns and small flat and sloped turns do not block metal supports correctly.
- Fix: [#25370] The Hybrid Coaster diagonal brakes and block brakes do not block metal supports consistently.
- Fix: [#25371] The Wooden Roller Coaster small banked turns block too many metal supports.
- Fix: [#25378] The land tool sometimes allows land to be raised through a maze.
- Fix: [#25380] The Lay-down Roller Coaster left corkscrew supports are incorrect at one angle (original bug).
- Fix: [#25388] The Shortcut Keys window uses the wrong colours for separators, scrollbars and buttons.
- Fix: [#25401] Mazes can be built 2 units higher than their support limits.
- Fix: [#25404] Guests that have been removed with the remove all guests cheat will still be visible if they were sliding down the Spiral Slide.
- Fix: [#25410] Guest flags (e.g. tracking) not imported from RCT1.
Release created in https://github.com/OpenRCT2/OpenRCT2/actions/runs/18994946403
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| 0.4.27 | 4 d’octubre del 2025 | — | 64 bits EXE (NSIS)ARM64 EXE (NSIS)32 bits EXE (NSIS) Notes de la versió- Feature: [#25218] sprite exportobject command, which allows extracting images from an object.
- Feature: [#25274] New title sequence (see https://github.com/OpenRCT2/title-sequences/releases/tag/v0.4.26 for credits).
- Improved: [#2296, #2307] The land tool now takes sloped track and paths into account when modifying land.
- Change: [#25111] Frozen guests no longer finish consuming any food or drink they are carrying.
- Change: [#25161] Revert to the ‘fair ride price’ calculation of vanilla RCT2.
- Change: [#25201] Ride List: put unknown popularity and satisfaction last when sorting.
- Change: [#25228] [Plugin] The available staff costumes array is now ordered alphabetically by name.
- Change: [#25240] The LIM Launched Coaster now defaults to powered launch without passing station again (as it did in vanilla RCT2).
- Change: [#25248] Revert Crooked House & Circus default prices to vanilla values.
- Change: [#25266] Lightning and thunder have less chance of occurring during blizzards.
- Removed: [#25225] sprite exportalldat, replaced with sprite exportobject.
- Fix: [#24513] Ride/track designs can now be shifted underground as well.
- Fix: [#24682] The scenery window isn't high enough to accommodate all tool buttons when there are multiple rows of groups/tabs.
- Fix: [#24882] Guests are shown with hats and umbrellas whilst clapping.
- Fix: [#24998] Some custom small scenery objects do not load.
- Fix: [#25131] The Reverse Freefall Coaster On-ride photo section track has incorrectly coloured ties.
- Fix: [#25132] Crash when trying to use simulate on incomplete ride.
- Fix: [#25134] Vehicles visually glitch on diagonal steep slopes.
- Fix: [#25146] The support clearance height of the diagonal brakes for the Junior, inverted Flying and inverted Lay-down Roller Coasters is too high.
- Fix: [#25147] The wooden support clearance heights for steep Log Flume track pieces are too low.
- Fix: [#25159] One of the tiles on the Hybrid Coaster diagonal flat track does not block metal or wooden supports correctly.
- Fix: [#25160] The Go-Karts steep to flat track piece has incorrect wooden support clearance heights.
- Fix: [#25163] Some of the Junior Roller Coaster flat to steep track wooden support clearance heights are different to RCT1.
- Fix: [#25173] Desync when placing a park entrance in multiplayer.
- Fix: [#25179] The LIM Launched Roller Coaster inline twists have incorrect wooden support clearance heights (original bug).
- Fix: [#25201] Ride list sort order can be unstable when sorted in descending order.
- Fix: [#25207] Building a block brake on an LIM coaster does not automatically switch it to powered launch block sectioned mode.
- Fix: [#25238] The chance of thunder and lightning effects happening is lower than vanilla.
- Fix: [#25288] Water ride “chain” sound does not loop.
Release created in https://github.com/OpenRCT2/OpenRCT2/actions/runs/18242150802
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| 0.4.26 | 6 de setembre del 2025 | — | 64 bits EXE (NSIS)ARM64 EXE (NSIS)32 bits EXE (NSIS) Notes de la versió- Feature: [#24949] Add an option to the command line screenshot function to draw debug bounding boxes.
- Improved: [#9890, #18714] Rides using block-sectioned operating modes can now enter simulating mode without having to complete the circuit first.
- Improved: [#24734] Save files now use Zstd compression for faster saving and smaller files.
- Improved: [#24890] The ride list is now searchable.
- Improved: [#24893] The ride list now has headers, and can be sorted in both directions.
- Improved: [#24921] The command line sprite build command now prints out the images table entry for the compiled sprite file.
- Improved: [#24953] Opening the Scenario Editor, Track Designer or Track Designs Manager now display the progress bar.
- Improved: [#25027] Land style dropdown now has tooltips with the name of the land types.
- Improved: [#25057] The progress window now has a Go Karts variant.
- Change: [#23351] Diagonal sloped Go-Kart track can no longer be built without cheats if the karts do not have sprites for them.
- Change: [#24606] Increase Misc Entity limit from 1600 to 3200.
- Change: [#24974] Raise the Go-Karts maximum support height to allow 2 large sloped turns to be built on flat ground.
- Change: [#25024] Guests in mazes no longer jump during heavy snow or blizzards, as they would when it rains.
- Fix: [#12831] Zooming to cursor on land edges sometimes causes the camera to move to the wrong position.
- Fix: [#16988] AppImage version does not show changelog.
- Fix: [#19137] Non-inverted left corkscrew supports are incorrect at one angle (original bug).
- Fix: [#23440] Quarter loops do not block metal supports correctly (original bug).
- Fix: [#24001] Sloped diagonal metal supports that are offset with a crossbeam draw incorrectly.
- Fix: [#24151] Sprites are cut off by 1 row of pixels when using OpenGL on Intel Macs.
- Fix: [#24173] Allow all game speeds between 1 and 8 when debugging tools are enabled.
- Fix: [#24745] Potential crash when lighting effects are enabled and loading a save or a new scenario.
- Fix: [#24835] Dive loop track pieces do not have tunnels.
- Fix: [#24884] Smooth map and add beaches functions use incorrect map size with height map image files.
- Fix: [#24915] LIM Launched (original bug), Corkscrew and Twister Roller Coaster inline twists have some incorrect tunnels.
- Fix: [#24916] LIM Launched inline twists can draw over land edges when built underground (original bug).
- Fix: [#24953] Crash when opening the Scenario Editor, Track Designer or Track Designs Manager.
- Fix: [#24955] Hybrid Zero G Rolls do not fully block metal supports.
- Fix: [#24958] Android: fix crash when device is offline.
- Fix: [#24961] Queues with corner connections set with the tile inspector draw incorrect sprites.
- Fix: [#24972] Fix crash when closing windows would open other windows.
- Fix: [#24986] LIM Launched Roller Coaster inline twists block metal supports on the wrong side (original bug).
- Fix: [#24989] Classic Wooden Roller Coaster small banked turns do not block metal supports correctly.
- Fix: [#24993] The Mine Train Coaster sloped left medium turn has an incorrectly rotated support at one angle.
- Fix: [#24994] The Alpine Coaster and Mine Ride left s-bends have an incorrectly rotated support at certain angles.
- Fix: [#25001] The Hybrid Coaster small banked sloped right turn and large sloped right turn to orthogonal have some incorrectly rotated supports.
- Fix: [#25002] The large right turn to diagonal on the Miniature Railway draws incorrectly at certain angles.
- Fix: [#25005] The Corkscrew Roller Coaster inline twist inverted supports draw below the track.
- Fix: [#25006] The Twister Roller Coaster inline twists do not draw in tunnels at some angles.
- Fix: [#25046] Zooming with the zoom buttons on the extra viewport is not focused on the centre of the viewport.
- Fix: [#25054] Panning a viewport in a window that is partially outside the game’s window can draw incorrectly or crash in software rendering.
- |
| 0.4.25 | 3 d’agost del 2025 | — | 64 bits EXE (NSIS)ARM64 EXE (NSIS)32 bits EXE (NSIS) Notes de la versió- Feature: [#24468] [Plugin] Add awards to plugin API.
- Feature: [#24702] [Plugin] Add bindings for missing cheats (forcedParkRating, ignoreRidePrice, makeAllDestructible).
- Feature: [#24794] The load/save browser can now optionally show mini map previews instead of screenshots.
- Improved: [#24812] Taiwan Park has been added to the Extras tab if it is present.
- Improved: [OpenSFX#12] Add Brake Fix, Buy and Dinghy Slide running sounds.
- Change: [#24730] Security guards now only walk slowly in crowded areas.
- Change: [#24843] Update android targetSDK to 36.
- Fix: [#24598] Cannot load .park files that use official legacy footpaths by accident.
- Fix: [#24611] The confirmation prompt for track file deletion is not vertically aligned.
- Fix: [#24711] The map smoothing function only partially works for custom height map image files.
- Fix: [#24761] The reliability bar in the ride window visually does not go below 10%.
- Fix: [#24773] The new ride window debug authors does not show the correct authors for non legacy ride objects.
- Fix: [#24775] The scenery and new ride windows do not filter by file name or identifier correctly for non legacy objects.
- Fix: [#24777] The stall item preview cycles between all possible colours when random checkbox is ticked.
- Fix: [#24794] The load/save browser does not resize cleanly when toggling the preview sidebar.
- Fix: [#24824] The Air Powered Vertical Coaster top section track piece has vertical tunnels (original bug).
- Fix: [#24825] The River Rapids flat-to-gentle track piece tunnels are incorrect on the gentle side.
- Fix: [#24826] The Junior Roller Coaster flat-to-steep track piece tunnels are incorrect.
- Fix: [#24829] The pattern of long grass across tiles is different to RCT1 and RCT2.
- Fix: [#24831] Park names are being overwritten for custom RCT1 scenarios that use competition id slots.
- Fix: [#24838] Not using localized word for conjunction when having multiple shortcuts for the same action.
- Fix: [#24841] Fullscreen options do not work correctly with Emscripten.
Release created in https://github.com/OpenRCT2/OpenRCT2/actions/runs/16703760042
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| 0.4.24 | 5 de juliol del 2025 | — | 64 bits EXE (NSIS)ARM64 EXE (NSIS)32 bits EXE (NSIS) Notes de la versió- Feature: [#24411] Vanilla scenarios now also have previews in the scenario selection window.
- Feature: [#24616] Add ability to scroll map with gamepad sticks.
- Feature: [#24662] Add optional screenshot argument for Z coord.
- Improved: [#22684] The limit of 2000 animated tile elements has been removed.
- Improved: [#23228] Landscape edge doors now animate opening and closing and play a sound.
- Improved: [#24026] Notification settings have been made into a tab of the Recent Messages window.
- Improved: [#24569, #24710] Add ten additional translations to the Windows installer.
- Change: [#24559] Scenario options are now disabled rather than hidden when disabling money makes them non-applicable.
- Change: [objects#383] Disable all base colours on non-remappable WWTT vehicles, change black to light_blue.
- Change: [objects#384] Remove erroneously enabled WWTT third remaps.
- Removed: [#24628] “Pause game when Steam overlay is open” feature (already broken for a long time).
- Removed: [#24640] Grouping by difficulty (instead of per campaign) in the scenario selector.
- Fix: [#15846] Rightclicking on track piece when there is construction below does not work.
- Fix: [#16176, #23113] Animated tile elements do not always redraw when there is over 2000.
- Fix: [#17365] The slope of new land surfaces is only correct on one side when shifting and resizing the map.
- Fix: [#18080] Obsolete official .DAT files can be loaded accidentally.
- Fix: [#21703] Scenery wall doors get stuck open if the game is saved and loaded whilst they are open.
- Fix: [#24456] Zoomed out vehicles on the ride window tab can sometimes draw incorrectly.
- Fix: [#24458] Vehicles in the ride window vehicle tab are offset differently than vanilla RCT2, and the sprites are cut off at the bottom.
- Fix: [#24576] It is possible to edit open rides in certain circumstances.
- Fix: [#24589] Music tab doesn’t fully render in multiplayer.
- Fix: [#24615] Blank strings in Windows installer.
- Fix: [#24617] ‘Divide by zero’ error when updating boat hire acceleration.
- Fix: [#24626] Viewports that only follow sprites (e.g. in the Ride and Guest windows) can be made to unfollow them.
- Fix: [#24661] convert console command always crashes with a segmentation fault.
- Fix: [#24666] convert console command rejects files with an SV7 extension.
- Fix: [objects#388] ‘Italian Police Ride’ has a non-functional first remap colour.
Release created in https://github.com/OpenRCT2/OpenRCT2/actions/runs/16089989812 |
| 0.4.23 | 7 de juny del 2025 | — | 64 bits EXE (NSIS)ARM64 EXE (NSIS)32 bits EXE (NSIS) Notes de la versió- Feature: [#22476] “Time since last inspection” statistic is available in the rides window.
- Feature: [#24313] [Plugin] Add API for setting a ride vehicle’s sprite to a smoke plume.
- Improved: [#24345] Vehicle fallback sprites are less likely to glitch with the track.
- Improved: [#24362, #24491] The Windows installer is now translated as well.
- Improved: [#24364] Improve the fallback vehicle sprites for Zero G Rolls, and allow small ones to be built without cheats if the fallbacks are available.
- Improved: [#24368] Clicking the in-game update notication now leads to a more user-friendly download page.
- Improved: [#24400] Ride list in preservation window is now sorted alphabetically.
- Improved: [#24409] Steam installs of RCT Classic are now detected automatically.
- Improved: [#24413] Better performance when moving the viewport on Windows and Linux platforms.
- Improved: [#24417] Improve the fallback vehicle sprites for Dive Loops.
- Improved: [#24433] The ride, new ride, scenery, path, viewport, park and tool windows no longer redraw every frame if they have not changed.
- Improved: [#24467] Apply tweening only to on-screen entities when not zoomed out for better performance with uncapped FPS.
- Improved: [#24474] More efficiently search viewports when playing Audio.
- Improved: [#24479] More descriptive error messages for set commands in the in-game console.
- Improved: [#24563] The Linux .desktop file will now request the more powerful dedicated GPU on hybrid graphics systems.
- Change: [#24342, #24484] g2.dat is now split into g2.dat, fonts.dat and tracks.dat.
- Change: [#24362] The Windows installer now prevents installing to the same folder as RollerCoaster Tycoon 2 or Classic.
- Change: [#24418] Small & Large Zero G Rolls can now be built on the LIM Launched RC without cheats if vehicle sprites are available.
- Fix: [#5269] Font bugs when using the Russian release of RCT2 as the base game.
- Fix: [#11071, #22958] The virtual floor does not always draw correctly.
- Fix: [#18220] Some custom RCT1 scenarios are detected as competition DLC scenarios.
- Fix: [#20095] UCES Halloween - Cemetery Ridge scenario has mismatched entrance/exit on haunted house.
- Fix: [#20158] Custom animated scenery .DATs with frame offsets draw a random sprite at the end of their animation.
- Fix: [#22628] Potential crash while rebuilding the scenario index.
- Fix: [#23289] Dodgems and Flying Saucer cars can spawn on top of each other when the ride is opened.
- Fix: [#24332] Banner font renders differently when using RCT Classic as the base game.
- Fix: [#24343] Large gently sloped turns are buildable without cheats when the vehicles do not have sprites for them.
- Fix: [#24346] Possible crash during line drawing in OpenGL mode.
- Fix: [#24353] ‘Show dirty visuals’ is off by one pixel and does not work correctly with higher framerates.
- Fix: [#24362] When upgrading from an older version on Windows, old versions of official objects are not always removed.
- Fix: [#24366] Zero G Rolls have some incorrect vehicle yaw rotations.
- Fix: [#24371] Fix divide by zero in the scenery window when there is no scenery.
- Fix: [#24378] Prevent ride and stall statistics from overflowing.
- Fix: [#24388] Shortcut keys are not localised based on the user’s language settings.
- Fix: [#24403] Park fences draw underneath and through opaque water.
- Fix: [#24406] The network status window uses an undefined string for its title.
- Fix: [#24444] In the object load error window, the guide text overlaps when the title bar is enlarged.
- Fix: [#24446] [Plugin] Fix regression breaking the track iterator on specific track pieces.
- Fix: [#24447] Shortcut list is not refreshed when changing language.
- Fix: [#24448] Shortcuts involving the Caps Lock key are wrongly localised to NumPad Dot.
- Fix: [#24464] Window and viewport visibility is not calculated correctly causing minor performance issues.
- Fix: [#24488] Objects are not always redrawn immediately when they are |
| 0.4.22 | 4 de maig del 2025 | — | 64 bits EXE (NSIS)ARM64 EXE (NSIS)32 bits EXE (NSIS) Notes de la versió- Feature: [#24206] [Plugin] Add APIs for breaking down rides, reading the current breakdown, and for fixing broken down rides.
- Improved: [#20073] The OpenGL drawing engine now supports screen invalidation which avoids the redrawing of unchanged regions.
- Improved: [#21767] RCT Classic for macOS can now be used as the source game.
- Improved: [#23590] Title bars are now drawn bigger when “Enlarged UI” is enabled.
- Improved: [#23626] Add small, medium and large flat and sloped turns, S-bends and diagonal track to the Go-Karts.
- Improved: [#23982] The scenario objective window has been merged into the scenario options window.
- Improved: [#24233] RCT Classic+ from Apple Arcade can now be used as the source game, and is detected automatically.
- Improved: [#24260] Better performance on parks that have a lot of Guests and Entertainers.
- Improved: [#24319] RCT Classic installs via Steam are now detected automatically on Windows.
- Change: [#23803] Lightning strikes and thunder now happen at the same frequency independently of the game speed.
- Change: [#23857] Replace display options tab with custom sprites.
- Change: [#24069] [Plugin] Plugins are now available in the scenario editor and track designer.
- Change: [#24135] Compress Emscripten js/wasm files.
- Change: [#24194] The advanced options tab has been reworked to make it easier to find the RCT1 path setting.
- Change: [#24235] Small changes to RCT1 theme.
- Change: [#24236] Controls and Interface options now both have their own tabs in the Options window.
- Change: [#24308] “Software” and “Software (hardware display)” renderers have been merged into a single “Software” renderer.
- Change: [#24317] The scenery window now shows at least one row of scenery objects, even if there are multiple rows of tabs.
- Fix: [#18479] Tile elements ordered beneath water do not draw correctly.
- Fix: [#19782] Game stops counting inversions and golf holes after 31 (original bug).
- Fix: [#21207] Track List window gets positioned incorrectly.
- Fix: [#21919] Non-recolourable cars still show colour picker (original bug).
- Fix: [#22182] [Plugin] Crash when using map.getAllEntities("car").
- Fix: [#22634] Asset packs with sound effect overrides are not loaded correctly at startup.
- Fix: [#23108] Missing pieces on Hypercoaster and Hyper-Twister, even with the ‘all drawable track pieces’ cheat enabled.
- Fix: [#24013] Failure to load a scenario preview image (minimap) could lead to an uncaught exception error message.
- Fix: [#24045] [Plugin] Data storage is not cleared when converting save game to scenario.
- Fix: [#24121] Checkbox labels run beyond the edge of the window if they’re too long to fit.
- Fix: [#24142] [Plugin] Track origin is miscalculated on downward slopes.
- Fix: [#24220] Narrow station platforms have missing sides on certain rotations.
- Fix: [#24286] Steam installs of RCT1 and RCT2 are not autodetected on macOS.
- Fix: [#24310] [Plugin] Missing invalidation on various plugin api setters for entities.
Release created in https://github.com/OpenRCT2/OpenRCT2/actions/runs/14823522563 |
| 0.4.21 | 5 d’abril del 2025 | — | 64 bits EXE (NSIS)ARM64 EXE (NSIS)32 bits EXE (NSIS) Notes de la versió- Feature: [#22646] New scenario files now contain a minimap image, shown in the scenario selection window.
- Feature: [#23774] Climates can now be customised using objects.
- Feature: [#23876] New park save files now contain a preview image, shown in the load/save window.
- Improved: [#24078] Handrails on Wooden Roller Coaster station sprites with no platforms have been removed.
- Improved: [objects#379] Add additional colour schemes to Mine Train.
- Change: [#23932] The land rights window now checks “Land Owned” by default.
- Change: [#23936] The ‘guests prefer less/more intense rides’ settings have been turned into a dropdown.
- Change: [#24059] The ‘select other ride’ button is now available in the track designs manager.
- Change: [#24067] [Plugin] Registered menu items are now listed alphabetically.
- Change: [#24070] Footpath selection menus now show object names on hover using a tooltip.
- Change: [#24101] Frozen peeps are no longer removed when using the 'remove all guests' cheat.
- Fix: [#4225] Ride Construction window offers non-existent banked sloped to level curve (original bug).
- Fix: [#5281] Missing supports on miniature railways built backwards.
- Fix: [#7222] Transparent pixels in sloped path tunnels (original bug).
- Fix: [#10379] Banners outside the park can be renamed and modified (original bug).
- Fix: [#10582] Low clearance tunnels below water are drawn incorrectly (original bug).
- Fix: [#17524, #23710] Station bases are drawn on many ride types when the “No entrance, no platform station” style is selected.
- Fix: [#18169] CJK, Arabic and Vietnamese display all text as ‘???’ on Android.
- Fix: [#18309] Flying and Multi Dimension trains glitch when changing between inverted and uninverted track when uncap fps is on.
- Fix: [#19506] Queue paths can be placed on level crossings by replacing an existing regular path.
- Fix: [#21803] The park fence is drawn differently in OpenGL compared to software rendering when zoomed out.
- Fix: [#21824] Some sprites are drawn incorrectly when zoomed out in OpenGL rendering.
- Fix: [#21908] Ride mode warnings when hovering track designs.
- Fix: [#22820] OpenGL does not draw masked sprites correctly.
- Fix: [#22961] Clicking on the construction preview places duplicate flat rides and stalls.
- Fix: [#23359] Scripting: Add car.moveToTrack, an easier API than setting car.trackLocation directly.
- Fix: [#23443] New GOG version of RCT2 is not extracted correctly.
- Fix: [#23484] Stray coloured pixels on castle-themed stations and Roman-themed entrances/exits (original bug).
- Fix: [#23486] Object selection minimum requirements can be bypassed with close window hotkey.
- Fix: [#23743] Parks with guest goals over 32767 do not appear in the scenario list.
- Fix: [#23844] Sound effects keep playing when loading another save.
- Fix: [#23881] Compiling on Raspbian/arm-linux-gnueabihf fails.
- Fix: [#23891] Inverted Hairpin Coaster track can draw over things above it (original bug).
- Fix: [#23892] Gentle banked Wooden Roller Coaster track glitches as trains pass (original bug).
- Fix: [#23897] Reverse Freefall Coaster slope up to vertical track piece does not draw a vertical tunnel.
- Fix: [#23910] Heartline Twister Coaster track can draw over things above it (original bug).
- Fix: [#23939] Incorrect assertion when trying to load heightmap.
- Fix: [#23941] Underflow in “Repay loan and achieve a certain park value” objective when using Japanese.
- Fix: [#23949] Walls draw over sloped rear water edges and those edge sprites are misaligned (original bug).
- Fix: [#23960] Corner path fences can draw over adjacent sloped land (original bug).
- Fix: [#23961] Lamps and queue line tvs draw incorrectly on paths with fences.
- Fix: [#23983] Ordering files by size does not work and occasionally crashes the game.
- Fix: [#24009] [Plugin] The object manager API does not identify recently introduced object types.
- Fix: [#24028] Giga and LSM Launched Coaster booster sprites have pixels that draw |
| 0.4.20 | 25 de febrer del 2025 | — | 64 bits EXE (NSIS)ARM64 EXE (NSIS)32 bits EXE (NSIS) Notes de la versió- Feature: [#22905] Add diagonal downward-inclined brakes to hybrid coaster and single rail coaster.
- Feature: [#23759] Add see-through option to the “Cut-away View“.
- Improved: [#23677] Building new ride track now inherits the colour scheme from the previous piece.
- Improved: [#23720] Text fields now allow cutting to clipboard (Ctrl+X) in addition to copy and paste.
- Improved: [#23874] The load/save file browser window now uses icons for its action buttons.
- Improved: [#23875] Rides forbidden to be modified or destroyed can now be edited with the All destructible cheat.
- Improved: [#23879] Unique weather icons for snow, heavy snow and blizzard.
- Fix: [#1972, #11679] Vehicles passing by toilets can cause them to glitch (original bug).
- Fix: [#9999, #10000, #10001, #10002, #10003] Truncated scenario strings when using Catalan, Czech, Japanese, Polish or Russian.
- Fix: [#14486] Guests will fall through upwards sloped paths when making their way through a park entrance or ride exit (original bug).
- Fix: [#15826, #23835] Wooden Roller Coaster steep turn supports glitch when train goes over them (original bug).
- Fix: [#16357] Chairlift station covers draw incorrectly.
- Fix: [#16657] Mine Ride right S-bend uses Mini Roller Coaster sprite (original bug).
- Fix: [#18376] Ghost train gentle to flat track is not visible in tunnels.
- Fix: [#18389] Gentle sloped track pieces are not visible in low clearance height tunnels (original bug).
- Fix: [#18423] Underground Mini Golf holes can draw over land edges (original bug).
- Fix: [#18433] CJK TrueType fonts cannot be located when font names are translated by the OS.
- Fix: [#18436] Scenery on the same tile as steep to vertical track can draw over the track (original bug).
- Fix: [#18711] Park entrances with their sides underground can cause glitching.
- Fix: [#20848] Junior Roller Coaster booster track does not draw correctly in tunnels.
- Fix: [#20948] Incorrect diagonal brakes supports on the Giga Coaster, Looping Roller Coaster and Wooden Roller Coaster.
- Fix: [#21768] Dirty blocks debug overlay is rendered incorrectly on high DPI screens.
- Fix: [#22229] Opening a park save file from a newer version of OpenRCT2 yields an unhelpful error message.
- Fix: [#22617] Sloped Wooden and Side-Friction supports draw out of order when built directly above diagonal track pieces (original bug).
- Fix: [#22620] Mine Train Coaster trains glitch on large banked turns.
- Fix: [#23522] Diagonal sloped Steeplechase supports have glitched sprites at the base.
- Fix: [#23580] Table header labels may overlap if the window is made very small.
- Fix: [#23641] Steep to flat track is not drawn correctly in tunnels (original bug).
- Fix: [#23795] Looping Roller Coaster vertical loop supports are drawn incorrectly.
- Fix: [#23797] 3D Text cut off too early on multi-line signs.
- Fix: [#23809] Trains glitch on Bobsleigh Coaster small helixes.
- Fix: [#23811] Land edges glitch when vehicles go through gentle to flat tunnels.
- Fix: [#23814] Scenarios not indexed on first start.
- Fix: [#23818] Spinning tunnels can draw over sloped terrain in front of them.
- Fix: [#23828] Vehicles passing by station entrances and exits can cause them to glitch (original bug).
- Fix: [#23831] Hybrid Coaster large gentle banked right turns glitch when diagonal track is above them.
- Fix: [#23832] Hybrid Coaster large gentle banked left turns supports glitch as train passes.
- Fix: [#23836] Adjacent track can draw over large turns (original bug).
- Fix: [#23858] LSM launched lift hill has a misaligned sprite.
Release created in https://github.com/OpenRCT2/OpenRCT2/actions/runs/13526871835 |
| 0.4.19.1 | 3 de febrer del 2025 | — | 64 bits EXE (NSIS)ARM64 EXE (NSIS)32 bits EXE (NSIS) Notes de la versió0.4.19.1 (2025-02-03)
- Fix: [#23771] Weather transitions are horribly broken.
Release created in https://github.com/OpenRCT2/OpenRCT2/actions/runs/13121604910 |
| 0.4.19 | 1 de febrer del 2025 | — | 64 bits EXE (NSIS)ARM64 EXE (NSIS)32 bits EXE (NSIS) Notes de la versió0.4.19 (2025-02-01)
- Feature: [#23328] Introducing peep animation objects, enabling custom entertainer costumes.
- Feature: [#23569] Add large diagonal flat to steep and dive loop track pieces.
- Improved: [#20683] Allow Giga Coaster cable lift to start after block brake section.
- Improved: [#23328] The costume list in the staff window is now ordered alphabetically.
- Improved: [#23540] The file browser now optionally shows a file size column.
- Improved: [#23640] Building sprite repository with command line can use images array of JSON parkobj.
- Improved: [#23660] The ‘special elements’ dropdown has been reorganised, now using multiple columns and separators.
- Improved: [#23730] Added optional button to toolbar to rotate view anti-clockwise.
- Change: [#23328] All RCT2 entertainer costumes are now available in legacy parks.
- Fix: [#1479] Incorrect values provided by the in game console “get location” command.
- Fix: [#21794] Lay-down coaster cars reverse on first frames of downwards corkscrew.
- Fix: [#23221] Track designs are saved with an incorrect ‘air’ time statistic.
- Fix: [#23368] Incorrect refund amount when deleting track pieces at or above 96m.
- Fix: [#23508] Simultaneous virtual floors shown for ride and footpath.
- Fix: [#23512] Holding brakes are skipped if they’re too close together.
- Fix: [#23581] [Plugin] Food/drink items given to guests have no consumption duration set.
- Fix: [#23591] “Install new track” button in Track Designs Manager is misaligned.
- Fix: [#23618] Can no longer build diagonal brakes & block brakes on Steeplechase, Inverted Lay-down, & Inverted Multi-Dim roller coasters.
Release created in https://github.com/OpenRCT2/OpenRCT2/actions/runs/13092174889 |
| 0.4.18 | 8 de gener del 2025 | — | 64 bits EXE (NSIS)ARM64 EXE (NSIS)32 bits EXE (NSIS) Notes de la versió0.4.18 (2025-01-08)
- Improved: [#23200] Add banked sloped turns and many other pieces to the Stand-Up and Classic Stand-Up Roller Coaster.
- Improved: [#23260] Add diagonal (block) brakes to LSM Launched Roller Coaster.
- Improved: [#23350] Increased the maximum width of the ride graph window.
- Improved: [#23404] Folders are now paired with an icon in the load/save window.
- Improved: [#23405] Filenames can now be input directly into the file browser (load/save) window.
- Improved: [#23431] Opaque water and Corkscrew Roller Coaster boosters now show up if RCT1 isn’t linked.
- Improved: [objects#369] Updated Russian translation.
- Change: [#23413] The max number of park entrance objects has been raised to 255.
- Fix: [#1122] Trains spawned on a cable lift hill will fall down and crash (original bug).
- Fix: [#19780] Guest screams loop on long drops.
- Fix: [#22742, #22793] In game console does not handle format tokens properly.
- Fix: [#23135] Map generator tree placement has noticable patterns.
- Fix: [#23286] Currency formatted incorrectly in the in game console.
- Fix: [#23348] Console set commands don't print output properly.
- Fix: [#23376] Peeps with balloons, hats and umbrellas may leave artifacts on screen.
- Fix: [#23496] Newly spawned vehicles are invisible when spawned while the game is paused.
- Fix: [#23509] Map generator window reverts to flatland after selecting a heightmap image.
- Fix: [objects#359] Fix water colours in Hover Cars preview image.
- Fix: [objects#361] Fix water colours in River Styx boats preview image.
- Fix: [objects#362] Fix water colours in Neptune Ride preview image.
- Fix: [objects#363] Fix water colours in Harpies Trains preview image.
Release created in https://github.com/OpenRCT2/OpenRCT2/actions/runs/12677811931
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| 0.4.17 | 8 de desembre del 2024 | — | 64 bits EXE (NSIS)ARM64 EXE (NSIS)32 bits EXE (NSIS) Notes de la versió0.4.17 (2024-12-08)
- Feature: [#23166] Add Galician translation.
- Feature: [#23227] Add Classic Wooden Twister roller coaster, for better compatibility with RCT1.
- Improved: [#23051] Add large sloped turns and new inversions to the Twister, Vertical Drop, Hyper and Flying Roller Coasters.
- Improved: [#23123] Improve sorting of roller coasters in build new ride menu.
- Improved: [#23211] Add boosters to classic wooden roller coaster (cheats only).
- Improved: [#23229] Add debug option for making the sprite sorting algorithm stable.
- Improved: [#23233] Add diagonal booster to LSM Launched Coaster.
- Improved: [#23277] Add small, medium and large turns, diagonal track and S-bends to the Boat Hire.
- Fix: [#20070, #22972] Missing and mismatched flat and sloped footpaths on several scenarios.
- Fix: [#22726] ‘Force park rating’ cheat is not saved with the park.
- Fix: [#23064] Stand-Up Roller Coaster unbanked to banked track pieces are misaligned.
- Fix: [#23066] Stand-Up Roller Coaster has many supports that don't join up to the track.
- Fix: [#23206] Multiplayer desyncs when FPS is uncapped.
- Fix: [#23238] Updating a guest’s favourite ride works differently from vanilla RCT2.
- Fix: [objects#355] Fix colour preset settings of the Stand-Up Roller Coaster trains.
- Fix: [objects#355] Fix colour preset settings of many vehicles from Wacky Worlds and Time Twister.
Release created in https://github.com/OpenRCT2/OpenRCT2/actions/runs/12223585951
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| 0.4.16 | 3 de novembre del 2024 | — | 64 bits EXE (NSIS)ARM64 EXE (NSIS)32 bits EXE (NSIS) Notes de la versió- Feature: [#20810] New ride type: LSM Launched Roller Coaster.
- Improved: [#22937] Add banked sloped turns and many other pieces to the Corkscrew, Hypercoaster and Lay-down Roller Coaster.
- Improved: [#22967] Add medium and large half loops to the Wooden and Classic Wooden Roller Coasters.
- Improved: [#23010] Make AppImage compatible with Ubuntu 22.04 and Debian Bookworm again.
- Change: [#20810] Giga Coaster boosters and launched lift hill track pieces are now locked behind cheats.
- Fix: [#21221] Trains use unbanked sprites on flat to gentle diagonal banked track pieces.
- Fix: [#22615] Crash when drawing Space Rings with an invalid ride entry.
- Fix: [#22633] Crash when drawing loading screen with an outdated g2.dat.
- Fix: [#22908] Crash when passing through a door from an invalid wall type.
- Fix: [#22918] Zooming with keyboard moves the view off centre.
- Fix: [#22920] Crash when sacking a staff member.
- Fix: [#22921] Wooden RollerCoaster flat to steep railings appear in front of track in front of them.
- Fix: [#22962] Fuzzy horizontal-to-vertical line transitions in charts.
- Fix: [#23009] Scenarios from RCT Classic (.sea files) are not included in the scenario index.
- Fix: [#23015] Crash when loading a save game when the construction window is still open.
- Fix: [#23018] Crash when loading a new game when the construction window is still open.
- Fix: [#23023] Large scenery clearance height interpreted as negative when greater than 127.
- Fix: [#23044] "remove_unused_objects" command causes blank peep names.
- Fix: [#23048] Map generator allows map sizes out of range through text input.
- Fix: [#23058] [Plugin] Changing window colours doesn’t trigger the window to be fully redrawn.
- Fix: [#23085] LIM Launched Roller Coaster medium half loops clip into each other when built back-to-back. |
| 0.4.14 | 1 de setembre del 2024 | — | 64 bits EXE (NSIS)ARM64 EXE (NSIS)32 bits EXE (NSIS) Notes de la versió- Feature: [#15750] Allow using different types of park entrance in one park.
- Feature: [#20942] Allow removing all park fences from the Cheats window.
- Feature: [#21675] Guests ignore price limit cheat.
- Feature: [#22206] Add option to randomise train or vehicle colours.
- Feature: [#22392] [Plugin] Expose ride vehicle’s spin to the plugin API.
- Feature: [#22414] Finance graphs can be resized.
- Feature: [#22569] Footpath placement now respects the construction modifier keys (ctrl/shift).
- Change: [#21189] Patches to fix scenario bugs are now described in .parkpatch files, instead of inside the code.
- Change: [#21659] Increase the Hybrid Roller Coaster’s maximum lift speed to 17 km/h (11 mph).
- Change: [#22466] The Clear Scenery tool now uses a bulldozer cursor instead of a generic crosshair.
- Change: [#22490] The tool to change land and construction rights has been moved out of the Map window.
- Change: [#22490] In sandbox mode, changing land or construction rights now acts as buying or selling.
- Change: [#22491] Scrollbars are now hidden if the scrollable widget is not actually overflowing.
- Change: [#22541] In editor/sandbox mode, tool widgets now appear on the side of the map window, instead of the bottom.
- Change: [#22592] Cheats have been redistributed along three new tabs: date, staff, and nature/weather.
- Fix: [#21123] Transparency options are not respected on startup.
- Fix: [#21189] Additional missing/misplaced land & construction rights tiles in Schneider Shores and Urban Park.
- Fix: [#21908] Errors showing up when placing/moving track design previews.
- Fix: [#22307] Hover tooltips in financial charts are not invalidated properly.
- Fix: [#22316] Potential crash when switching the drawing engine while the game is running.
- Fix: [#22395, #22396] Misaligned tick marks in financial and guest count graphs (original bug).
- Fix: [#22457] Potential crash opening the scenario select window.
- Fix: [#22520] Virtual floor no longer appears when holding modifier keys during track construction.
- Fix: [#22527] Forcing an element type to “wall” via scripts can crash the game.
- Fix: [#22582] Lighting effects are not enabled/disabled correctly, making the game appear frozen.
- Fix: [#22598] Add several .parkpatch files to .sea scenarios with corresponding patches for RCT1 and RCT2 scenarios.
- Fix: [#22606] Virtual floor is sometimes drawn above the path when placing paths.
- Fix: [#22625] Fix compilation with orignal ride ratings.
- Fix: [#22663] Additional missing/misplaced land & construction rights tiles in Mystic Mountain, Build your own Six Flags Holland and Build your own Six Flags over Texas.
- Fix: [#22671] Game default to hide supports on startup.
- Fix: [#22671] Unchecking invisible option does not uncheck see-through option on transparency options and vice versa.
- Fix: [#22677] Hovering the file list in the load/save window causes a slowdown. |
| 0.4.13 | 4 d’agost del 2024 | — | 64 bits EXE (NSIS)ARM64 EXE (NSIS)32 bits EXE (NSIS) Notes de la versió- Feature: [#19596] Allow for playing back a replay without camera movement or alert box.
- Feature: [#20831] The ride selection window now shows object authors if debugging tools are active.
- Feature: [#20832] The ride music tab now shows a track listing for the current music style.
- Feature: [#22172] [Plugin] Expose ride satisfaction ratings to the plugin API.
- Feature: [#22184] [Plugin] Expose staff statistics to the plugin API.
- Feature: [#22213] [Plugin] Allow plugins to focus on textboxes in custom windows.
- Feature: [#22272] [Plugin] Expose ride vehicle’s current track type via car trackLocation.
- Feature: [#22301] Loading save games or scenarios now indicates loading progress.
- Feature: [OpenMusic#54] Added Progressive ride music style (feat. Approaching Nirvana).
- Improved: [#22352] The object selection window now groups relevant object tabs together.
- Improved: [#22357] Error messages are now themeable and easier to read.
- Improved: [#22361, objects#342, objects#343] Add additional colour presets to the Observation Tower, Twist, and Ferris Wheel.
- Improved: [#22433] Increase the network timeout from 7 to 20 seconds, should help slow clients getting disconnected.
- Improved: [#22437] File indexing now properly uses all CPU power, improving object and scenario indexing.
- Improved: [#22449] Reduced the time it takes to load and index objects, scenarios and tracks.
- Change: [#12292] The ‘Toggle visibility of toolbars’ shortcut is no longer assigned by default.
- Change: [#21494] Display pixel density is now taken into account for the initial window scale setting.
- Change: [#22230] The plugin/script engine is now initialised off the main thread.
- Change: [#22251] Hide author info in the scenery window unless debug tools are active.
- Change: [#22283] Let heavy snow and blizzard increase chance of brakes failure.
- Change: [#22309] The scenario editor now supports loading landscapes from .sea save files.
- Fix: [#17390] Glitchy animations for the ride type tabs in the object selection window.
- Fix: [#19210] The load/save window executes the loading code twice, resulting in a slowdown.
- Fix: [#21175] Terraform tool hotkeys don't work when toolbars are hidden.
- Fix: [#22056] Potential crash upon exiting the game.
- Fix: [#22101] Wrong tunnel shapes on Log Flume and Giga, Hybrid, Single-Rail and Alpine Coasters.
- Fix: [#22208] Cursor may fail to register hits in some cases (original bug).
- Fix: [#22209] Water tool selection may disappear near edge of map.
- Fix: [#22222] Staff list may remain invalid when changing tabs.
- Fix: [#22265] Button for switching covered tracks on slides doesn’t stay pressed.
- Fix: [#22284] Unrated rides cause high amount of nausea.
- Fix: [#22292] Progress bar widgets in guest and ride windows are not updating correctly.
- Fix: [#22304] Graphs don’t draw lines on the left edge of the screen.
- Fix: [#22308] OpenGL draws lines incorrectly in some cases.
- Fix: [#22318] Water sparkles are missing if transparent water is enabled without RCT1 linked.
- Fix: [#22333] Tile inspector closes other tool windows.
- Fix: [#22339] Printing ui.tool.cursor in console crashes the game.
- Fix: [#22348] Progress bar screen doesn’t handle window resizing.
- Fix: [#22389] Alpine coaster has wrong tunnel entrance type.
- Fix: [#22435] [Plugin] Off-by-one pixel issue in active widget width and height setters. |
| 0.4.12 | 7 de juliol del 2024 | — | 64 bits EXE (NSIS)ARM64 EXE (NSIS)32 bits EXE (NSIS) Notes de la versió- Feature: [#622] Add option to align the top toolbar buttons horizontally centred (off by default).
- Feature: [#20263] Ability to increase the size of the map in the (0, 0) direction.
- Feature: [#21714] [Plugin] Costume assignment is now tailored to each staff type.
- Feature: [#21853] Enlarged UI mode.
- Feature: [#21893, #22065] On launch, the game now indicates what system is being initialised.
- Feature: [#21913] [Plugin] Allow precise and safe control of peep animations.
- Feature: [#22046] [Plugin] Add interface for crashed vehicle particle.
- Feature: [#22085] [Plugin] The result of actions that create banners now includes the bannerIndex.
- Feature: [#22087] [Plugin] Expose guests’ favourite rides to the plugin API.
- Feature: [#22090] [Plugin] Allow writing of paused state in non-networked settings.
- Feature: [#22140] Add option to automatically close dropdown menus if Enlarged UI is enabled.
- Feature: [#22150] [Plugin] Expose monthly expenditure history to the plugin API.
- Feature: [#22210] [Plugin] Peeps can now be made stationary or completely frozen.
- Feature: [#22210] [Plugin] The direction in which a peep is facing can now be manipulated.
- Improved: [#19870] Allow using new colours in UI themes.
- Improved: [#21774] The Alpine Coaster now supports using the alternative colour schemes.
- Improved: [#21853] Dropdowns now automatically use multiple columns if they are too tall for the screen.
- Improved: [#21981] Rendering performance of the map window has been improved considerably.
- Improved: [#21981] The map window now defaults to showing as much of the map as fits the screen.
- Improved: [#21983] Taking a screenshot now shows a message again, closing when taking another.
- Improved: [#22026] The options window now stays centred when window scaling is changed.
- Improved: [#22060] [Plugin] The scroll wheel can now be used to modify spinner widget values in custom/script windows.
- Improved: [#22065] Joining a network game now indicates progress using coaster trains.
- Improved: [#22075] [Plugin] Plugins can now use G1 Icons.
- Improved: [#22084] The game now temporarily pauses while the load/save window is open.
- Improved: [#22217] See-through items are ignored again in viewport/pointer interaction.
- Improved: [objects#238] Add preview image for invisible queue.
- Improved: [objects#329] Add RCT1AA lay-down coaster trains (for import only).
- Change: [#7248] Small mini-maps are now centred in the map window.
- Change: [#20240] Heavy snow and blizzards now make guests buy and use umbrellas.
- Change: [#21043] The new music styles are no longer added to old parks automatically.
- Change: [#21214] Wacky Worlds and Time Twister’s scenario names now match their park names.
- Change: [#21991] UI themes JSON now use colour names and a translucency bool, instead of a number (old themes still work).
- Change: [#22057] Reorder Time Twister’s scenarios and adjust their difficulty classification.
- Change: [#22173] Patrol path selection is visible over existing patrol paths.
- Change: [#22196] Make track navigation buttons holdable.
- Change: [#22227] [Plugin] Ride prices are now constrained for plugins as well.
- Fix: [#13234] Vehicle weight sometimes wrong after using Remove All Guests cheat.
- Fix: [#13294] Map corners are cut off in some directions (original bug).
- Fix: [#14630] Non-ASCII thousands and decimal separators not processed correctly.
- Fix: [#21496] Some RCT1 scenery is hidden after saving and reloading.
- Fix: [#21533] Support glitches on Hybrid Coaster.
- Fix: [#21974] No reason specified when attempting to place benches, lamps, or bins on path with no unconnected edges (original bug).
- Fix: [#21987] [Plugin] API cannot handle negative removal prices.
- Fix: [#22008] Uninverted Lay-down roller coaster uses the wrong support type.
- Fix: [#22012] [Plugin] Images on ImgButton widgets cannot be updated.
- Fix: [#22121] Some news items in the “Recent Messages” window have the wrong text colour.
- |
| 0.4.11 | 5 de maig del 2024 | — | 64 bits EXE (NSIS)ARM64 EXE (NSIS)32 bits EXE (NSIS) Notes de la versió- Feature: [#11512] Coloured usernames by group on multiplayer servers.
- Feature: [#21734] Park admittance price can now be set via text input.
- Feature: [#21957] [Plugin] Expose whether the game is paused to the plugin API.
- Improved: [#21728] “Fix all rides” cheat now also works if a mechanic is already fixing the ride.
- Improved: [#21769] Expose “animation is backwards” wall property in Tile Inspector.
- Improved: [#21855] Add a separator between “Load Game” and “Save Game”, to avoid accidental overwriting.
- Change: [#21715] [Plugin] Remove access to the internal owner property. Note: ownership is still accessible.
- Change: [#21855] Cheats menu dropdown no longer requires dragging.
- Change: [#21866] Hide the FPS Counter when the top toolbar/widgets have been toggled off.
- Change: [#21950] Construction and removal buttons can now be held down for repeated placement.
- Fix: [#866] Boat Hire boats get stuck entering track (original bug).
- Fix: [#10701] No reason specified when placing door over unsuitable track.
- Fix: [#18723, #21870] Attempting to demolish a flat ride in pause mode allows you to place multiple copies.
- Fix: [#19559] Custom rides with long descriptions extend into lower widgets.
- Fix: [#21696] Fullscreen window option not correctly applied on macOS.
- Fix: [#21749] Crash when loading park bigger than current limits.
- Fix: [#21787] Map generator heightmap should respect increased height limits.
- Fix: [#21829] When creating a new scenario, the default name contains formatting codes.
- Fix: [#21937] Build errors with the ORIGINAL_RATINGS flag.
- Fix: [objects#324] Cannot build Colosseum inside a turn or helix.
- Fix: [objects#325] Sloped castle walls are vertically offset by one pixel (original bug). |
| 0.4.10 | 2 d’abril del 2024 | — | 64 bits EXE (NSIS)ARM64 EXE (NSIS)32 bits EXE (NSIS) Notes de la versió- Feature: [#18171] Add port of the RCT1 Stand-Up Roller Coaster.
- Feature: [#21590] [Plugin] Plugins can now read and write banner properties of tile elements.
- Feature: [#21636] Add shortcut key for sorting tile elements.
- Feature: [objects#294] Add scenery versions of wooden truss supports.
- Feature: [objects#295] Flipped version of wooden post.
- Improved: [#21424] Extra viewports can now rotate independently from the main viewport.
- Improved: [#21561, #21631] Enable more features in Android build (plugins, networking, multiplayer, audio formats).
- Improved: [#21599] Currency signs now use non-breaking spaces.
- Improved: [objects#157] Added sloped images for many walls.
- Improved: [objects#288] Better map colours and more sensible prices for RCT1 land surfaces.
- Improved: [objects#292] Vehicle colour cleanups for WW/TT vehicles.
- Improved: [objects#299] More accurate ratings modifiers for RCT1 vehicles.
- Improved: [objects#309] Updated names for dodgems and flying saucers vehicles.
- Improved: [objects#313] buildMenuPriority for dodgems and flying saucers vehicles.
- Change: [#21529] Classify “Southern Sands”, “Tiny Towers”, “Nevermore Park”, “Pacifica” as expert scenarios.
- Change: [#21545] Reorder Wacky Worlds scenarios and adjust their difficulty classification.
- Fix: [#910] Extra viewport does not preserve the location when rotating.
- Fix: [#18413] Crash when mouse over a hacked train.
- Fix: [#20338] Cannot select Scenery Picker or Scatter Tool when the scenery recolouring tool is active.
- Fix: [#21317] Track designer allows proceeding without an object selected.
- Fix: [#21360] If the object selection is missing certain types, the Object Selection window will switch to an incorrect tab.
- Fix: [#21419] Cannot place walls underground beneath sloped tiles with clearance checks disabled.
- Fix: [#21434] Number of guests overflows in objective text.
- Fix: [#21522] Supports for 3×3 turns and 45 degree turns on the Hybrid Coaster and Wooden Roller Coaster not drawn correctly.
- Fix: [#21543] Crash with creating a TrackIterator with invalid arguments.
- Fix: [#21635] Tile inspector hotkey can set wall slope for non-slopeable objects.
- Fix: [#21641] Crash when creating track iterator from an invalid tile element.
- Fix: [#21652] Dialog window to confirm overwriting files does not apply the theme colours correctly.
- Fix: [#21654] No sound effects when using RCT Classic as an asset base.
- Fix: [#21654] Extraneous reports of an object conflict between rct2.audio.base and rct2.audio.base.rctc.
- Fix: [#21664] Crash when switching between languages that use TTF.
- Fix: [#21668] Crash when on null ride in Guest::UpdateRideLeaveExit.
- Fix: [#21691] Crash when validating rides which can't contain banked track.
- Fix: [objects#290] “Haunted Mansion” cars have a non-functional third remap colour.
- Fix: [objects#296] Incorrect wall placement around large Kremlin/drab pieces.
- Fix: [objects#300] Incorrect Colosseum and volcano corner clearances.
- Fix: [objects#319] Incorrect diagonal slope images used for RCT1 corkscrew.
- Fix: [objects#320] Incorrect Mandarin Duck boats capacity. |
| 0.4.9 | 2 de març del 2024 | — | 64 bits EXE (NSIS)ARM64 EXE (NSIS)32 bits EXE (NSIS) Notes de la versió- Feature: [#20376] Add Ukrainian language.
- Feature: [#20709] [Plugin] Plugins can now check metadata from all registered plugins.
- Feature: [#21376] Add option to reload an object (for object developers).
- Feature: [#21413, OpenSFX#19] Add log flume lift sound effect (when “chainlift” is enabled).
- Feature: [#21455] Add option to control hidden scenery.
- Feature: [objects#282] Added RCT1 beta terrains.
- Improved: [#20093] Use new colours for guests’ clothing when they spawn.
- Improved: [#21356] Resize the title bar when moving between displays with different scaling factors on Windows systems.
- Improved: [#21388] Tooltips will now show even when an error message is present.
- Improved: [#21423] Add mechanism to allow building partly underground.
- Improved: [objects#272, objects#276, objects#277, objects#278, objects#279, objects#280, objects#281] Add most remaining ports of RCT1 ride and vehicle objects (for import only).
- Improved: [objects#275, objects#284, objects#286] Add remaining RCT1 walls (for import only).
- Change: [#21350] Group Dodgems and Flying Saucers vehicles.
- Change: [#21453] Reintroduce lost RCT1 Jet skis colour presets to the boat hire.
- Change: [objects#285] Mark old reversed train objects as compatibility objects.
- Fix: [#17610] Some scenery items are unavailable in RCT1 scenarios.
- Fix: [#18963] Research table in parks from Loopy Landscapes is imported incorrectly.
- Fix: [#20164] Grass and Rock terrain objects cannot be de-selected.
- Fix: [#20907] RCT1/AA scenarios use the 4-across train for the Inverted Roller Coaster.
- Fix: [#21037] Map animations in the title sequence are stuck.
- Fix: [#21208] Error message will stay open only for a brief moment when the game has been running a while.
- Fix: [#21220] When creating a new park from a SC4 file, the localised park name is not applied.
- Fix: [#21286] Cannot build unbanking turns with RCT1 vehicles.
- Fix: [#21288] Text overlaps in the “About ‘OpenRCT2’” window for Arabic, Chinese, Japanese, Korean and Vietnamese.
- Fix: [#21310] Some half loop elements require more clearance than their upward/downward counterparts.
- Fix: [#21318] Virtual Floor for building scenery is not properly invalidated.
- Fix: [#21330] Tooltips from dropdown widgets have the wrong position.
- Fix: [#21332] Mini Helicopters and Monorail Cycles ride types are swapped in research within RCT1 scenarios.
- Fix: [#21343] “Pause” and “Build Path” hotkeys do not work if top toolbar is hidden.
- Fix: [#21347] Too many options are hidden if the platform has no file picker.
- Fix: [#21350] Maze and Mini Golf track designs from RCT1 not shown in track designs list.
- Fix: [#21425] Additional missing/misplaced land & construction rights tiles in Japanese Coastal Reclaim.
- Fix: [#21484] Upkeep costs for some rides/facilities/shops are not calculated correctly.
- Fix: [#21498] Crash when the size of text can’t be determined.
- Fix: [objects#262, objects#263, objects#265, objects#266, objects#267, objects#268, objects#270, objects#271, objects#283] Various errors in expansion pack objects (original bug).
- Fix: [OpenSFX#18] B&M Roar sound effect not looping correctly. |
| 0.4.8 | 4 de febrer del 2024 | — | 64 bits EXE (NSIS)ARM64 EXE (NSIS)32 bits EXE (NSIS) Notes de la versió- Feature: [#21062] [Plugin] Add API for managing a guest's items.
- Improved: [#18632, #21306] Land ownership and construction rights are now shown on top of the water.
- Improved: [#20951] Activate OpenRCT2 window after using native file dialog on macOS.
- Improved: [#21184] The construction marker for rides, paths and large scenery is now shown on top of the water.
- Improved: [#21192] Tooltips will now follow the cursor.
- Improved: [#21227] Entrance style dropdown is now sorted alphabetically everywhere.
- Change: [#21200] Raise maximum lift speeds of the Reverser Coaster, Side Friction Coaster, and Virginia Reel for RCT1 parity.
- Change: [#21225] Raise maximum allowed misc entities to 1600.
- Fix: [#19494] RCT1 fence gate walls not imported properly if they were placed on slopes.
- Fix: [#20196] New scenarios start with an incorrect temperature.
- Fix: [#20255] Images from the last hovered-over coaster in the object selection are not freed.
- Fix: [#20616] Confirmation button in the track designer’s quit prompt has the wrong text.
- Fix: [#20628] Moving caret using Ctrl+left can move too far when using a multibyte grapheme.
- Fix: [#20631] IME window not positioned correctly.
- Fix: [#20845] Trying to save under a folder with no write permissions causes a crash.
- Fix: [#21054] “No entrance” style is selected by default in the track designer.
- Fix: [#21145] [Plugin] setInterval/setTimeout handle conflict.
- Fix: [#21157] [Plugin] Widgets do not redraw correctly when updating disabled or visibility state.
- Fix: [#21158] [Plugin] Potential crash using setInterval/setTimeout within the callback.
- Fix: [#21171] [Plugin] Crash creating entities with no more entity slots available.
- Fix: [#21178] Inca Lost City’s scenario description incorrectly states there are height restrictions.
- Fix: [#21179] Additional missing land/construction rights tiles in Inca Lost City & Renovation.
- Fix: [#21198] [Plugin] Setting brake or booster speeds on a tile element doesn’t work.
- Fix: [#21290] Sound keeps playing when paused from fast-forward mode.
- Fix: [#21291] Hungry guests heading to any flat ride do not count for warning threshold (original bug).
- Fix: [#21309] Africa - Oasis & Blackpool Pleasure Beach’s monorails are built outside the park’s land rights.
- Fix: [#21316] Isolated land for sale tile on Extreme Hawaiian Island. |
| 0.4.5master-76ca840 | 8 de maig del 2023 | — | 64 bits EXE (NSIS)ARM64 EXE (NSIS)32 bits EXE (NSIS) Notes de la versió- Feature: [#18713] Block brakes have speed control and brakes slower than adjacent block brakes copy block brake speed when block brake open.
- Feature: [#19276] Add Powered Lifthill to Giga Coaster.
- Feature: [#19305] Add new Reversed Trains ride setting to run trains backwards, granting a bonus to ride ratings.
- Feature: [#19305] [Plugin] Add “Car.isReversed” to allow individual ride vehicles to run backwards.
- Feature: [#19446] Add new color options to color dropdown.
- Feature: [#19547] Add large sloped turns to hybrid coaster and single rail coaster.
- Feature: [#19930] Add plugin APIs for research.
- Feature: [OpenMusic#25] Added Prehistoric ride music style.
- Feature: [OpenMusic#26] Fairground Organ style 2 with new recordings from Herman's 35er Voigt (Previously known as Bressingham Voigt).
- Feature: [OpenMusic#28] Add Ragtime style 2 ride music.
- Improved: [#17739] Raise water and land height limits to 254 units/182m/600ft.
- Improved: [#18490] Reduce guests walking through trains on level crossing next to station.
- Improved: [#18996] When marketing campaigns are disabled, disable the Marketing tab in the Finances window.
- Improved: [#19764] Miscellaneous scenery tab now grouped next to the all-scenery tab.
- Improved: [#19830] “Highlight path issues” will now hide wall elements.
- Improved: [#19905] Add prompt before resetting shortcut keys.
- Improved: [#19952] Add colour preset to Spiral Slide using the new colour options.
- Improved: [#19953] Add keyboard shortcut to Keyboard Shortcuts window.
- Improved: [#20055] Performance improvement for the software renderer.
- Change: [OpenSFX#17] Update Hybrid RC lifthill loop.
- Fix: [#12598] Number of holes is not set correctly when saving track designs.
- Fix: [#13130] Android always defaulting to UK locale for language, currency and temperature.
- Fix: [#13397] Ride simulation causes strange station behaviour and makes the ride unusable in some cases.
- Fix: [#16791] Rotodrop top piece replicates when walls are placed around it and clearance checks are disabled (original bug).
- Fix: [#18583] Land dropdown is incorrect if there are surface entry index holes.
- Fix: [#18895] Responding mechanic blocked at level crossing.
- Fix: [#19231] Crash due to null pointer to previously deleted banner in tile copy/paste functionality.
- Fix: [#19296] Crash due to a race condition for parallel object loading.
- Fix: [#19733] Favorite ride of X guests integer overflow.
- Fix: [#19756] Crash with title sequences containing no commands.
- Fix: [#19767] No message when path is not connected to ride exit and is therefore unreachable for mechanics.
- Fix: [#19800] Crash when displaying station stats with more than 62 stations.
- Fix: [#19801] The in-game load/save window cannot be resized anymore.
- Fix: [#19854] Looping Coaster trains clipping through steep quarter turns down.
- Fix: [#19858] Issue drawing simulate flag icon on alternate colour palettes.
- Fix: [#19901] Random shop colours never assigning last colour.
- Fix: [#19911] Guests stuck at certain railway crossings.
- Fix: [#19924] Destructible cheat does not allow partial ride modification.
- Fix: [#19950] Mine train block brake supports drawn incorrectly.
- Fix: [#19955] Mine Train Roller Coaster has incorrect supports on the sloped left small turn (original bug).
- Fix: [#19987] [Plugin] ‘SetCheatAction’ has wrong ID in plugin API.
- Fix: [#20016] The group box for small scenery details in the Tile Inspector window has unused empty space.
- Fix: [#20018] Shops not calculating up-keep cost.
- Fix: [#20033] Asset packs cannot reference game data.
- Fix: [#20104] [Plugin] Some network APIs use player index and group index.
- Fix: [#20099] Some scrollbar is glitched or have incorrect size when open window for the first time
- Fix: [#20134] Grass length being updated for tiles in the void, causing unneccesary drawing operations. |
| 0.4.3master-285e0fc | 14 de desembre del 2022 | — | 64 bits EXE (NSIS)32 bits EXE (NSIS) Notes de la versió- Feature: [#17782] The Flying Coaster now has access to boosters and can draw outside loops.
- Feature: [#17997] The Log Flume can now draw steep pieces down (if vehicle allows it).
- Feature: [#18312, objects#220, OpenSFX#13] New sound effects for the Hybrid and Single Rail roller coasters.
- Feature: [#18675] [Plugin] Plugins can refer to g2 image icons by name.
- Feature: [objects#173] Add alpine coaster vehicle.
- Feature: [objects#221] Add two extra jungle walls.
- Feature: [objects#225] Add log cabin roofs.
- Feature: [OpenMusic#14, OpenMusic#15, OpenMusic#18] Added Galaxy, Acid and Dodgems ride music styles.
- Improved: [#18013, #18016, #18018, #18019, #18514, objects#224] Added colour presets to Spiral Slide, Dodgems, Boat Hire, Flying Saucers, and Car Ride.
- Improved: [#18024] Clearer error messages when loading incompatible .park files.
- Improved: [#18192] Tycoon Park has been added to the Extras tab.
- Improved: [#18214] Competition scenarios have received their own section.
- Improved: [#18250] Added modern style file and folder pickers on Windows.
- Improved: [#18332] Allow Inverted Roller Coaster to draw boosters.
- Improved: [#18350] Changed ride vehicle list to have less padding.
- Improved: [#18422] Allow adding images to music objects.
- Improved: [#18428] [Plugin] Add widget description interfaces to documentation.
- Improved: [#18487] Mini Helicopters track can now draw spinning tunnels.
- Improved: [#18591] Order RollerCoaster Tycoon 2 scenarios by difficulty.
- Improved: [#18607] A new tab for all UCES Scenarios, if it’s installed.
- Improved: [#18621] OpenGL performance.
- Change: [#17677] Open campaign window from finished campaign news.
- Change: [#17998] Show cursor when using inverted mouse dragging.
- Change: [#18230] Make the large flat to steep pieces available on the corkscrew roller coaster without cheats.
- Change: [#18381] Convert custom invisible paths to the built-in ones.
- Change: [OpenSFX#11, OpenMusic#19] First implementation of official replacement asset packs for sound effects & music.
- Fix: [#1491] Clearance of the Cash Machine is too low (original bug).
- Fix: [#1519] “See-through rides” doesn't affect all rides (original bug).
- Fix: [#6341] “Unlock vehicle limits” does not allow setting fewer vehicles than the vehicle type requires.
- Fix: [#14312] Research ride type message incorrect.
- Fix: [#14425] Ride ratings do not skip unallocated ride ids.
- Fix: [#15969] Guests heading for ride use vanilla behaviour
- Fix: [#17067] Random Staff Patrol Area clicks.
- Fix: [#17316] Sides of River Rapids’ corners overlay other parts of the track.
- Fix: [#17657] When switching from buying land rights to buying construction rights, grid disables and won't re-enable afterwards.
- Fix: [#17763] Missing validation on invalid characters in file name.
- Fix: [#17853] Invention name tears while being dragged.
- Fix: [#18064] Unable to dismiss notification messages.
- Fix: [#18070] Underground entrance/exit shows through terrain walls (original bug).
- Fix: [#18094] Underground shops & facilities don't show when adjacent to non-underground path (original bug).
- Fix: [#18122] Ghosts count towards “Great scenery!” guest thought.
- Fix: [#18134] Underground on-ride photo section partially clips through adjacent terrain edge.
- Fix: [#18244] Invention DragWindow's starting position is inconsistent.
- Fix: [#18245] Guests stopping dead in their tracks at railway crossings.
- Fix: [#18257] Guests ‘waiting’ on extended railway crossings.
- Fix: [#18354] Overwrite alert does not show when save name has different casing on Windows.
- Fix: [#18379] Tunnel entrances for underground Mini Golf Hole E are not rendered correctly.
- Fix: [#18442] About window background is clickable.
- Fix: [#18449] [Plugin] Change type of listview widgets from 'scroll_view' to 'listview'.
- Fix: [#18453] Slow walking guests don't get across level crossings in time.
- Fix: [#18469] Land rights window buttons incorrectly disable |
| 0.4.2 | 5 d’octubre del 2022 | — | 64 bits EXE (NSIS)32 bits EXE (NSIS) Notes de la versió- Feature: [#6326] Ability to load .SV6 files from RCT Classic that have more than 9601 guests.
- Feature: [#6570, #10860, #17929] Fully support RollerCoaster Tycoon Classic as a RCT2 base install path.
- Feature: [#13634] Add ability to sell merchandise in random colours.
- Feature: [#16164] Add new track elements for Flying Coaster and Lay-Down Coaster and add paint code for more elements.
- Feature: [#16283] Added parkinfo command line tool to list objects in a save file.
- Feature: [#16662] Show a warning message when g2.dat is mismatched.
- Feature: [#17107] Ride operating settings can be set via text input.
- Feature: [#17638] Added Zero G rolls, medium loops and large corkscrews to the Hybrid and Single-Rail coasters.
- Feature: [#17821] [Plugin] Add API for track subpositions and vehicle subposition.
- Feature: [#17877] Add three real-life flying roller coaster colour schemes.
- Feature: [#17900] Add “Classic Wooden Coaster” with shallow banked turns.
- Feature: [#18057] Staff members now wait for passing or stalled vehicles before crossing railway tracks.
- Feature: [#18168] Add additional track pieces to the LIM Launched Coaster and the Looping Coaster.
- Feature: [objects#198] Add additional pirate roofs.
- Feature: [objects#205] Add additional glass roofs.
- Feature: [objects#209] Add the Steel Roller Coaster train and 2-across Inverted Train from RollerCoaster Tycoon 1.
- Feature: [#18050] Add asset pack manager and asset packs.
- Improved: [#15358] Park and scenario names can now contain up to 128 characters.
- Improved: [#15589] Numpad Enter can now be used to close text input.
- Improved: [#16819] Don’t prompt to “Save game as” when saving a loaded saved game (excepting autosaves).
- Improved: [#16840] Add support for rectangular heightmaps.
- Improved: [#17575] You can now search for Authors in Object Selection.
- Improved: [#17806] Added warning when using RCT1 objects without RCT1 linked.
- Improved: [#17868] [Plugin] You can now change active tab of a custom window programmatically.
- Improved: [#17909] Track elements that are not supported by any train are now hidden by default.
- Improved: [#17924] Improved performance when loading JSON object images from a .DAT file.
- Improved: [#17955] Modifying ratings via in-game console is now multiplayer-safe and also freezes the ratings.
- Improved: [#18177] [Plugin] Widget tooltips can now be read and changed.
- Change: [#9104] Calculate maze support costs.
- Change: [#17319] Giant screenshots are now cropped to the horizontal view-clipping selection.
- Change: [#17499] Update error text when using vehicle incompatible with TD6 and add error when using incompatible track elements.
- Change: [#17655] Lower default price for the Crooked House.
- Change: [#17745] Make maintenance cost of Mini-Golf more balanced.
- Change: [#17762] Use vertical tabs in the New Game dialog.
- Change: [#18113] Increased limit of Loan Interest in Scenario Editor to 255%.
- Fix: [#5141] Headless server is counted as a player.
- Fix: [#7466] Coaster track not drawn at tunnel exit.
- Fix: [#10535] Guests getting stuck at specific level crossings.
- Fix: [#14337] Guest blocking ride entrance after ride price changed to be unaffordable.
- Fix: [#15328] Wooden Roller Coaster incorrectly draws a railing on the first station piece (original bug).
- Fix: [#16392] Scenery on sloped surface is placed at wrong height.
- Fix: [#16476] The game sometimes crashes when demolishing a maze.
- Fix: [#17053] Crash when trying to open files under 4 bytes in length.
- Fix: [#17312] (Flying) Inline Twist appearing under the surface when placed on ground level.
- Fix: [#17339] Distorted visuals when changing scaling factor between integer numbers in OpenGL rendering mode.
- Fix: [#17394] Six-seater Hyper-Twister Trains focuses ride window camera on Car 2 rather than Car 1 (original bug).
- Fix: [#17430] Possible crash when toggling tile element visibility in multiplayer.
- Fix: [#17444] “Manta Ray” boats slowe |
| 0.4.1 | 4 de juliol del 2022 | — | 64 bits EXE (NSIS)32 bits EXE (NSIS) Notes de la versió- Feature: [#16825] Add Alpine Coaster track type.
- Feature: [#17011] Option to show ride vehicles as separate entries when selecting a ride to construct.
- Feature: [#17217] Add FLAC and OGG/vorbis as supported audio formats for ride music objects.
- Feature: [#12328, #17418] Add vehicles for the Hybrid Coaster, Single-Rail Roller Coaster and Classic Mini Roller Coaster.
- Improved: [#7983] The red colour in the ride stat screen and the ride graphs now corresponds better to negative effects on a ride’s stats.
- Improved: [#13966] Music Style dropdown is now sorted by name.
- Improved: [#16978] Tree placement is more natural during map generation.
- Improved: [#16992] The checkbox in the visibility column of the Tile Inspector has been replaced with an eye symbol.
- Improved: [#16999] The maximum price for the park entry has been raised to £999.
- Improved: [#17050] Transparency can be enabled directly without needing see-through enabled first.
- Improved: [#17059] Show Tile Inspector usage hint when nothing is selected.
- Improved: [#17199] Allow creation of Spiral Slide reskins.
- Improved: [#17242] More natural looking shorelines in map generator.
- Improved: [#17328] Parks can now be resized into rectangular shapes from the map and map generation windows.
- Change: [#16952] Make “Object Selection” order more coherent.
- Change: [#17002] Weather no longer resets when converting a save to scenario.
- Change: [#17294] New ride window remembers scroll position per tab instead of highlighted ride.
- Removed: [#16864] Title sequence editor (replaced by plug-in).
- Removed: [#16911, #17411] Residual support for pre-Vista Windows systems.
- Fix: [#13997] Placing a track design interferes with other players building a ride.
- Fix: [#15787] When deselecting "Show banner text in upper case", the banners remain upper case for 10 seconds.
- Fix: [#16539] CustomListView header not clickable when listview is scrolled.
- Fix: [#16799] Browsing “Up” in the Load Save window shows no files, only folders.
- Fix: [#16934] Park size displayed incorrectly in Park window.
- Fix: [#16974] Small scenery ghosts can be deleted.
- Fix: [#16989] Re-focusing maximised window triggers a restore and maximise.
- Fix: [#17005] Unable to set patrol area for first staff member in park.
- Fix: [#17017] [Plugin] Crash when using tile element properties that require a valid ride to be linked.
- Fix: [#17073] Corrupt ride window and random crashes when trains have more than 144 cars.
- Fix: [#17080] “Remove litter” cheat does not empty litter bins.
- Fix: [#17099] Object selection thumbnail box is one pixel too tall.
- Fix: [#17104] Changing map size does not invalidate park size.
- Fix: [#17157] Crash when browsing “Up” to folder with CJK characters in its name.
- Fix: [#17187] Text input window does not resize correctly.
- Fix: [#17197] Segfault when extracting files from the GOG installer.
- Fix: [#17205] Map generator sometimes crashes when not all standard terrain objects are available.
- Fix: [#17221] Object ghosts and tooltips follow invisible cursor when moving the viewport by right-click dragging.
- Fix: [#17255] Cursor position is incorrect when adjusting terrain and water height.
- Fix: [#17257] [Plugin] Add tertiary colour to large scenery scripting API.
- Fix: [#17261] Hand cursor position is incorrect when dragging items in the Inventions List window.
- Fix: [#17292] Rows in shortcut key list stay highlighted when cursor leaves list.
- Fix: [#17295] Pause status not cleared when loading a scenario made from a converted paused save.
- Fix: [#17310] Reversed reversible vehicles not imported properly when loading RCT1 parks.
- Fix: [#17335] [Plugin] Documentation has an incorrect type for PixelData ‘data’ attribute.
- Fix: [#17337] Air Powered Vertical Coaster trains not imported properly when loading RCT1 parks.
- Fix: [#17346] Surface height markers are concealed by sprites of same surface.
- Fix: [#17369] [Plugin] ‘Car.travelBy()’ moves other cars |
| 0.4.0master-c6302a1 | 25 d’abril del 2022 | — | 64 bits EXE (NSIS)32 bits EXE (NSIS) Notes de la versió- Headline feature: [#10664] New save format with increased limits.
- Feature: [#714] Allow up to 255 trains per ride.
- Feature: [#2253] Path surfaces and railings can be mixed and matched, like in RCT1.
- Feature: [#2766] The Fruity Ices Stall can now be recoloured, like in RCT1.
- Feature: [#4933] Allow map sizes of 999 × 999 (up from 254 × 254).
- Feature: [#7660] Custom music objects that are distributed with the save.
- Feature: [#8407] Ride platforms can be made invisible.
- Feature: [#12793] Add Excitement/Intensity/Nausea ratings to Ride List view with sorting.
- Feature: [#13858] Flatride bases can be made invisible.
- Feature: [#14676] [Plugin] Allow plugins to store data in .park files.
- Feature: [#15367] Individual track elements can now be drawn as another ride type.
- Feature: [#15901] [Plugin] Add ‘map.getAllEntitiesOnTile’ to API.
- Feature: [#16029] [Plugin] Add ‘TrackElement.rideType’ to API.
- Feature: [#16097] The Looping Roller Coaster can now draw all elements from the LIM Launched Roller Coaster.
- Feature: [#16132, #16389] The Corkscrew, Twister and Vertical Drop Roller Coasters can now draw inline twists.
- Feature: [#16144] [Plugin] Add ‘ImageManager’ to API.
- Feature: [#16707] [Plugin] Implement intransient plugins.
- Feature: [#16707] [Plugin] New API for current mode, ‘map.change’ hook and toolbox menu items on title screen.
- Feature: [#16731] [Plugin] New API for fetching and manipulating a staff member’s patrol area.
- Feature: [#16800] [Plugin] Add lift hill speed properties to API.
- Feature: [#16806] Parkobj can load sprites from RCT image archives.
- Feature: [#16831] Allow tertiary colours for small and large scenery objects.
- Feature: [#16872] [Plugin] Add support for custom images.
- Improved: [#3517] Cheats are now saved with the park.
- Improved: [#10150] Ride stations are now properly checked if they’re sheltered.
- Improved: [#10664, #16072] Visibility status can be modified directly in the Tile Inspector’s list.
- Improved: [#16251] Plugin API handles null values better.
- Improved: [#16251] openrct2.d.ts: mark ‘callback’ argument of queryAction and executeAction as optional.
- Improved: [#16251] openrct2.d.ts: change ‘network.status’ to ‘network.mode’ in network API docs.
- Improved: [#16251] openrct2.d.ts: added previously undocumented ‘GroupBoxWidget.text’ property.
- Improved: [#16251] openrct2.d.ts: removed unused ‘LabelWidget.onChange’ property.
- Improved: [#16258] Increased image limit in the engine.
- Improved: [#16408] Improve ‘--version’ cli option to report more compatibility information.
- Improved: [#16740] Allow staff patrol areas to be defined with individual tiles rather than groups of 4x4.
- Improved: [#16764] [Plugin] Add hook ‘map.save’, called before the map is saved.
- Improved: [#16925] The queue length of 1000 guests is lifted, and a warning for too long queues is added instead.
- Change: [#14484] Make the Heartline Twister coaster ratings a little bit less hateful.
- Change: [#16077] When importing SV6 files, the RCT1 land types are only added when they were actually used.
- Change: [#16424] Following an entity in the title sequence no longer toggles underground view when it’s underground.
- Change: [#16493] Boat Hire and Submarine Ride support costs now match their visual appearance.
- Change: [#16710] Changed default view of Guest List to ‘Thoughts’ and selected tab will default to ‘Summarised’ (when opened from the menu).
- Change: [#16859] Guests with umbrellas no longer always avoid going into a Maze.
- Change: [#16912] Tired or nauseated guests will no longer jump in a Maze.
- Fix: [#6767] Black screen after Alt-Tabbing back into the game.
- Fix: [#11752] Track pieces with fractional cost are too cheap to build.
- Fix: [#12556] Allow game to run without audio devices.
- Fix: [#12774] [Plugin] Scripts will not be re-initialised when a new scenario is loaded from within a running scenario.
- Fix: [#13336] Can no longer place Bumble Bee track design (r |
| 0.3.5.1 | 21 de novembre del 2021 | — | 64 bits EXE (NSIS)32 bits EXE (NSIS) Notes de la versió- Improved: [#12825, #12869] The Tile Inspector window’s layout has been tweaked slightly.
- Change: [#15899] Weird bonus for path 0 - likely intended as a queue bonus (original bug).
- Fix: [#15138] Sometimes small scenery stays when building through it.
- Fix: [#15620] Placing track designs at locations blocked by anything results in wrong error message.
- Fix: [#15843] Tile Inspector can be resized too small.
- Fix: [#15844] Tile Inspector has inconsistent text colours.
- Fix: [#15878] Crash when opening a ride window for a corrupted vehicle.
- Fix: [#15908] Crash when track elements have no ride assigned.
- Fix: [#15919] Research status incorrectly considered for scenery when in editor modes.
- Fix: [#15938] Track designs of some ride types are incorrectly exported to TD6. |
| 0.3.5 | 6 de novembre del 2021 | — | 64 bits EXE (NSIS)32 bits EXE (NSIS) Notes de la versió- Feature: [#3868] Initial support for using TTF in OpenGL mode (still contains bugs).
- Feature: [#7682] Follow ride/guest/staff in main window viewport.
- Feature: [#13407] Allow building chain lifts on enclosed dinghy slide pieces when cheats are on.
- Feature: [#15084] [Plugin] Add "vehicle.crash" hook.
- Feature: [#15143] Added a shortcut key for Giant Screenshot.
- Feature: [#15164] Highlight elements selected by the Tile Inspector, tracks are currently not supported.
- Feature: [#15165] [Plugin] Add the ability to create entities using "map.createEntity".
- Feature: [#15194] [Plugin] Add guest properties, ride downtime and park casualty penalty.
- Feature: [#15195] Added a bug-report item in file dropdown menu.
- Feature: [#15294] New vehicle animation type: flying animal.
- Fix: [#10614] Track Designs with missing path(s) do not use alternate pathways.
- Fix: [#12981] New vehicles do not appear in vehicle type dropdown.
- Fix: [#13465] Creating a scenario based on a won save game results in a scenario that’s instantly won.
- Fix: [#13912] “Dome park” no longer renders dome correctly.
- Fix: [#14316] Closing the Track Designs Manager window causes broken state.
- Fix: [#14482, #15258] Rides with invisibility hacks sometimes behave incorrectly.
- Fix: [#14649] ImageImporter incorrectly remaps colours outside the RCT2 palette.
- Fix: [#14667] “Extreme Hawaiian Island” has unpurchaseable land tiles (original bug).
- Fix: [#14741] Crash when exiting OpenRCT2 on macOS.
- Fix: [#15096] Crash when placing entrances in the scenario editor near the map corner.
- Fix: [#15136] Exported SV6 files cause vanilla RCT2 to hang.
- Fix: [#15142] ToonTowner's mine roofs were moved into the pirate theme scenery group instead of the mine theme scenery group.
- Fix: [#15148] Track Designs Manager delete confirmation window doesn't display properly.
- Fix: [#15170] Plugin: incorrect label text alignment.
- Fix: [#15177] Crash in lightfx_add_lights_magic_vehicle().
- Fix: [#15184] Crash when hovering over water types in Object Selection.
- Fix: [#15193] Crash when rides/stalls are demolished.
- Fix: [#15197] Cannot place flat ride after removing it in construction window.
- Fix: [#15199] Construction window is not closed when a ride gets demolished.
- Fix: [#15213] Freeze when hovering over Reverse Freefall Coaster in Russian.
- Fix: [#15227] Crash on exit after hovering over water types in the Object Selection window.
- Fix: [#15255] Tile Inspector shows banner information on walls that do not contain one.
- Fix: [#15257] Chat icon shows in scenario/track editor. Other icons don't disable when deactivated in options menu.
- Fix: [#15289] Unexpected behavior with duplicated banners which also caused desyncs in multiplayer.
- Fix: [#15322] Circus music doesn't play.
- Fix: [#15377] Entrance/exit ghost doesn't work on different stations without touching them first.
- Fix: [#15451] Guest list name filter remains after group selection.
- Fix: [#15466] Crash when opening a dropdown with 0 rows.
- Fix: [#15476] Crash when placing/clearing small scenery.
- Fix: [#15487] Map animations do not work correctly when loading an exported SV6 file in vanilla RCT2.
- Fix: [#15490] Tile inspector needlessly updates clearance height when changing surface slopes.
- Fix: [#15496] Crash in paint_swinging_inverter_ship_structure().
- Fix: [#15503] Freeze when doing specific coaster merges with block brakes.
- Fix: [#15514] Two different “quit to menu” menu items are available in track designer and track design manager.
- Fix: [#15560] Memory leak due to OpenGL Renderer not releasing a texture.
- Fix: [#15567] Litter not being counted correctly during Park rating calculation (original bug).
- Fix: [#15579] Crash in track_block_get_next().
- Fix: [#15582] [Plugin] Litter properties return incorrect values.
- Fix: [#15584] Ride income underflows when on-ride photos are making losses.
- Fix: [#15612] Crash when placing walls beside certain scenery objects.
- Fix: [#15 |
| 0.3.4.1 | 25 de juliol del 2021 | — | 64 bits EXE (NSIS)32 bits EXE (NSIS) Notes de la versió- Fix: [#15028] Crash when placing large scenery.
- Fix: [#15048] Crash when removing litter with cheats.
- Fix: [#15052] Crash when using banner window.
- Fix: [#15063] Crash when opening large scenery signs.
- Improved: [#12626] Allow using RCT2 saves to mark RCT Classic (.sea) parks as finished and vice versa. |
| 0.3.4master-e0daac9 | 19 de juliol del 2021 | — | 64 bits EXE (NSIS)32 bits EXE (NSIS) Notes de la versió- Feature: [#13967] Track List window now displays the path to the design when debugging tools are on.
- Feature: [#14071] “Vandals stopped” statistic for security guards.
- Feature: [#14169] Lighting effects for shops and stalls.
- Feature: [#14296] Allow using early scenario completion in multiplayer.
- Feature: [#14538] [Plugin] Add property for getting current plugin api version.
- Feature: [#14620] [Plugin] Add properties related to guest generation.
- Feature: [#14636] [Plugin] Add properties related to climate and weather.
- Feature: [#14731] Opaque water (like in RCT1).
- Change: [#14496] [Plugin] Rename Object to LoadedObject to fix conflicts with Typescript's Object interface.
- Change: [#14536] [Plugin] Rename ListView to ListViewWidget to make it consistent with names of other widgets.
- Change: [#14751] “No construction above tree height” limitation now allows placing high trees.
- Change: [#14841] Redesign the About window, including new button to copy the current version info.
- Fix: [#11829] Visual glitches and crashes when using RCT1 assets from mismatched or corrupt CSG1.DAT and CSG1i.DAT files.
- Fix: [#12262] Windows can appear off screen with small screens or high scaling.
- Fix: [#13581] Opening the Options menu causes a noticeable drop in FPS.
- Fix: [#13894] Block brakes do not animate.
- Fix: [#13986] OpenGL: Track preview window, flip/rotate button do not update the thumbnail.
- Fix: [#14315] Crash when trying to rename Air Powered Vertical Coaster in Korean.
- Fix: [#14330] join_server uses default_port from config.
- Fix: [#14415] Entrances/exits are removed when built on top of each other.
- Fix: [#14449] Surface smoothing at extra zoom levels not working.
- Fix: [#14468] Cannot close Options window on Android.
- Fix: [#14493] [Plugin] isHidden only works for tile elements up to the first element with a base height of over 32.
- Fix: [#14587] Confusing message when joining server with mismatched network version.
- Fix: [#14604] American-style Steam Trains are not imported correctly from RCT1 saves.
- Fix: [#14638] The “About OpenRCT2” window cannot be themed.
- Fix: [#14682] Crash when painting Swinging Ships with invalid subtype.
- Fix: [#14707] Crash when window is closed during text input.
- Fix: [#14710] Ride/Track Design preview does not show if it costs more money than available.
- Fix: [#14774] Incorrect import of scenery research caused all scenery to be unlocked.
- Fix: [#14806] Incorrect function call in WallPlaceAction plugin code.
- Fix: [#14871] Crash when trying to place track when there are no free tile elements.
- Fix: [#14880] Unable to close changelog window when its content fails to load.
- Fix: [#14945] Incorrect drop height penalty on log flume ride.
- Fix: [#14964] Unable to build in multiplayer as client with "Build while paused" cheat enabled when the host is paused.
- Improved: [#14511] “Unlock operating limits” cheat now also unlocks all music.
- Improved: [#14712, #14716] Improve startup times.
- Improved: [#14982] Add Malgun Gothic and change Nanum Gothic filename for Korean. |
| 0.3.3 | 13 de març del 2021 | — | 64 bits EXE (NSIS)32 bits EXE (NSIS) Notes de la versió- Feature: [#6677] Add Discord RPC to macOS builds.
- Feature: [#6844] Enhanced track designer with ability to add/remove scenery and footpaths.
- Feature: [#7059] Landscape doors for the Ghost Train.
- Feature: [#11859] Add on-ride photo section to Air Powered Vertical and Reverse Freefall Coaster.
- Feature: [#12307] Allow extraction of GOG installer via innoextract (for Linux users).
- Feature: [#13057] Make GameAction flags accessible by plugins.
- Feature: [#13078] [Plugin] Add colour picker widget.
- Feature: [#13376] Open custom window at specified tab.
- Feature: [#13384] [Plugin] Expose all TileElement data.
- Feature: [#13398] Add pause button to the Track Designer.
- Feature: [#13436] macOS: use new icon that matches Big Sur's style.
- Feature: [#13495] [Plugin] Add properties for park value, guests and company value.
- Feature: [#13509] [Plugin] Add ability to format strings using OpenRCT2 string framework.
- Feature: [#13512] [Plugin] Add item separators to list view.
- Feature: [#13583] [Plugin] Add allowed_hosts to plugin section of config.
- Feature: [#13593] [Plugin] Add ability to read and change the position of ride vehicles.
- Feature: [#13613] Add single-rail roller coaster (Rocky Mountain Construction Raptor).
- Feature: [#13614] Add terrain surfaces from RollerCoaster Tycoon 1.
- Feature: [#13675] [Plugin] Add context.setInterval and context.setTimeout.
- Feature: [#13848] Replace shortcut engine allowing multiple bindings from different input devices.
- Feature: [#13927] [Plugin] Add isVisible and text box widget.
- Feature: [#13965] Make ride construction shortcuts work for footpath, too.
- Feature: [#13969] [Plugin] Add APIs for editing title sequences.
- Feature: [#14002] [Plugin] Use allowed_hosts when checking the binding IP for listening.
- Feature: [#14059] [Plugin] Add optional filter to custom tools.
- Feature: [#14142] [Plugin] Add option for taking transparent screenshots.
- Feature: [#14171] [Plugin] Add API for getting network traffic statistics.
- Feature: [#14171] [Plugin] Add API for creating custom widgets.
- Feature: [#14171] [Plugin] Add API for drawing graphics for custom widgets.
- Feature: [#14171] [Plugin] Add click event to spinners and allow them to be held down.
- Feature: [#14252] [Plugin] Add API for vehicle g-forces.
- Change: [#13346] [Plugin] Renamed FootpathScenery to FootpathAddition, fix typos.
- Change: [#13857] Change Rotation Control Toggle to track element number 256
- Fix: [#4605, #11912] Water palettes are not updated properly when selected in Object Selection.
- Fix: [#7772] Hacked vehicles may incorrectly not mark a vehicle object as in use causing accidental removal when remove_unused_objects is used.
- Fix: [#9631, #10716] Banners drawing glitches when there are more than 32 on the screen at once.
- Fix: [#11438] Freeze when shrinking map size.
- Fix: [#11484] Console output does not properly return to column 0 after line ending.
- Fix: [#12895] Mechanics are called to repair rides that have already been fixed.
- Fix: [#13048] Keyboard mute button interpreted as C key.
- Fix: [#13102] Underflow on height chart (Ride measurements).
- Fix: [#13234] Incorrect vehicle mass after using Remove All Guests cheat.
- Fix: [#13236] New ride type appears as new vehicle type in research.
- Fix: [#13257] Rides that are exactly the minimum objective length are not counted.
- Fix: [#13334] Uninitialised variables in CustomTabDesc.
- Fix: [#13342] Rename tabChange to onTabChange in WindowDesc interface.
- Fix: [#13427] Newly created Go-Karts show “Race won by ”.
- Fix: [#13431] [Plugin] UI disabled widgets can still be interacted with.
- Fix: [#13454] Plug-ins do not load on Windows if the user directory contains non-ASCII characters.
- Fix: [#13466] “Build 5 roller coasters” excitement corrupted in Park window.
- Fix: [#13469] Exception thrown from plugin in context.subscribe.
- Fix: [#13477] Plug-in widget tooltips do not work.
- Fix: [#13489] Mechanics continue heading to i |
| 0.2.6master-6c3c857 | 17 d’abril del 2020 | — | 64 bits EXE (NSIS)32 bits EXE (NSIS) Notes de la versió- Feature: [#10925] Show hovered values on finance charts.
- Feature: [#11013] Ctrl+C copies input dialog text to clipboard.
- Feature: [#11218] load_park command for console
- Feature: [#11272] Option for toggling notifications for 'Ride casualties' and 'Stuck or stalled vehicles'.
- Feature: [#11281] add_news_item command for console
- Feature: [#11300] Add powered launch and reverse incline launched shuttle mode to the Stand-Up Roller Coaster (for RCT1 parity).
- Fix: [#475] Water sides drawn incorrectly (original bug).
- Fix: [#6123, #7907, #9472, #11028] Cannot build some track designs with 4 stations (original bug).
- Fix: [#6238] Invalid tile elem iteration in Guest::UpdateUsingBin
- Fix: [#7094] Back wall edge texture in water missing.
- Fix: [#9719] Hacked walls in RCT1 saves are imported incorrectly.
- Fix: [#10372, #10509, #10806] Lift base sections incorrectly exporting, causing various lift related bugs.
- Fix: [#10928] File browser's date column is too narrow.
- Fix: [#10951, #11160] Attempting to place park entrances creates ghost entrances in random locations.
- Fix: [#11005] Company value overflows.
- Fix: [#11027] Third color on walls becomes black when saving.
- Fix: [#11063] Scrolling position persists when switching tabs in the scenery window.
- Fix: [#11106] Crash on getting invalid vehicle index.
- Fix: [#11126] Cannot place Frightmare track design.
- Fix: [#11208] Cannot export parks with RCT2 DLC objects.
- Fix: [#11230] Seat Rotation not imported correctly for hacked rides.
- Fix: [#11225] Replay manager cannot handle track designs.
- Fix: [#11246] Fix Various Import/Export issues with Boat locations, balloon frame number.
- Fix: [#11258] Properly remove format codes from imported strings.
- Fix: [#11286] Fix banner tooltip colour.
- Fix: Small red gardens in RCT1 saves are imported in the wrong colour.
- Improved: [#11157] Slimmer virtual floor lines. |