Aquesta és una versió anterior. La versió actual és la 0.31.0. ludusavi 0.31.0 · Data de publicació:
Fitxers d’instal·lació 0.26.0
| Arquitectura | Tipus | Àmbit | Mida del fitxer | Baixa | SHA256 |
|---|---|---|---|---|---|
| 64 bits | ZIP → Portable | — | — | github.com | VirusTotal |
| 32 bits | ZIP → Portable | — | — | github.com | VirusTotal |
L’enllaç i l’SHA256 provenen del manifest comunitari del Gestor de paquets del Windows. Convé comparar el hash del fitxer baixat abans d’executar-lo.
Notes de la versió
* Added:
* Paths may now use the `<storeGameId>` placeholder.
This is supported in Steam, GOG, and Lutris roots.
For Steam roots, this also supports shortcuts to non-Steam games,
where the placeholder will map to the shortcut's dynamic app ID.
* Paths may now use the `<winLocalAppDataLow>` placeholder.
* GUI: On the backup and restore screens,
if you activate the filter options,
then the backup/restore buttons will only process the currently listed games.
This allows you to quickly scan a specific subset of games.
* You can now choose whether a custom game will override or extend
a manifest entry with the same name.
Previously, it would always override the manifest entry completely.
* GUI: Custom games can now be expanded/collapsed, sorted, and filtered.
* GUI: Custom games now have an icon to indicate when they override/extend a manifest entry.
* You can now configure redirects to be processed in reverse sequence when restoring.
* GUI: On the custom games screen,
when you use the button to preview a custom game,
the window will switch to the backup screen and show you the results for that game.
* GUI: There is now a button to quickly reset the game list filters,
while still leaving the filter options open.
* Fixed:
* Files on Windows network shares were not backed up correctly.
For example, a file identified as `\\localhost\share\test.txt`
would be backed up as `<game>/drive-____UNC_localhost_share_test.txt`
instead of the intended `<game>/drive-____UNC_localhost_share/test.txt`.
* When Steam was not installed, the logs would contain a `warning`-level message.
This has been demoted to an `info`-level message.
* GUI: Fixed some inconsistent spacing between elements.
* CLI: On Linux, the `wrap` command's `--infer steam` option would fail
to find the `SteamAppId` environment variable due to a case mismatch.
* CLI: In some error conditions, the `wrap` command would show an alert
and wait for the user to press a key, even if `--force` was specified.
Now, with `--force`, Ludusavi will not wait for any input.
* Old log files were not deleted when stored on a Windows network share.
* GUI: The title filter was case-sensitive.
* Changed:
* GUI: After successfully backing up or restoring a game,
the status icons (new/updated/etc) will be cleared for that game.
* GUI: If the GUI fails to load, Ludusavi will try to log the error info.
* GUI: When you launch Ludusavi, the window now ensures that it gains focus.
* GUI: Modals now display on top of the app with a transparent background.
* GUI: On the backup and restore screens,
the filter controls now wrap depending on the window size.
* GUI: The backup format and retention settings are now on the "other" screen,
instead of being accessed via the gear icon on the backup screen.
* GUI: Some uses of "select"/"deselect" have been changed to "enable"/"disable".
* GUI: The game list filters now have a different background color.
* Updated translations.
(Thanks to contributors on the [Crowdin project](https://crowdin.com/project/ludusavi))