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Baixar Furnace 0.6.8 per a Windows

a multi-system chiptune tracker compatible with DefleMask modules

Aquesta és una versió anterior. La versió actual és la 0.6.8.3. Furnace 0.6.8.3 · Data de publicació:

Fitxers d’instal·lació 0.6.8

ArquitecturaTipusÀmbitMida del fitxerBaixaSHA256
64 bits ZIP → Portable — — github.com VirusTotal
32 bits ZIP → Portable — — github.com VirusTotal

L’enllaç i l’SHA256 provenen del manifest comunitari del Gestor de paquets del Windows. Convé comparar el hash del fitxer baixat abans d’executar-lo.

Notes de la versió

it's been a while since 0.6.7...
this is (hopefully) the final release in the 0.6 series. 0.7 development will begin very soon.
change log
- add Watara Supervision system
- a rather obscure console from Taiwan with two pulse channels, a noise and primitive sample channel
- add SID3 fantasy chip
- inspired by SID, this chip has 6 channels of analog-synth-like goodness, a boatload of macros and even one wave channel
- add OPL4 system
- OPL3 with 24 sample channels taken from the to-be-implemented MultiPCM
- fix 5E01 not producing sound at all
- SNES anti-click
- note that this does not eliminate clicks in samples with incompatible loop regions! it only applies to note playback.
- POKEY SAP type R export (playable by Altirra and lzss-sap on hardware)
- FamiTracker import improvements
- create instrument copies to represent what FamiTracker does (in particular, on VRC6 channels when using 2A03 instruments)
- fix Hxy effect for S5B (AY)
- fix virtual tempo going outside range
- fix VRC7 patch switch effect (Dn-FamiTracker) not being imported correctly
- find/replace improvements
- make the note selector a bit more comfortable
- search in selection now works on selected channels only (previously it would search on all channels... issue #2393)
- fix a possible crash (issue #2328)
- cut/delay policy is now lax
- set macro release mode to Active (issue #2376)
- C64 4-bit PCM/digi (using volume control)
- performance optimizations for certain chips
- up to 10 times less CPU usage during playback and faster audio exports
- optimized chips include: PC Speaker, GA20, Amiga, PC Engine, SCC, NES, MMC5, VRC6, TIA, Virtual Boy, AY (not so much), Nintendo DS, T6W28, SN, SM8521, Bubble System WSG and K007232
- new WonderSwan emulation core courtesy of asiekierka (#2401)
- Virtual Boy changes
- one notorious Virtual Boy quirk is that you cannot write to wave/modulation table memory unless all channels are disabled
- Furnace wasn't taking this quirk into account, which means that exported VGMs wouldn't play on hardware
- this release makes exported VGMs work on hardware by disabling all channels on wave change
- however, this means there will be a "click" on every wave change, which can get very annoying
- it is recommended you use static mode, or change waves sparingly...
- there's a setting to go back to the old behavior, but keep in mind this will break VGM export and is not hardware-accurate!
- TFM import improvements
- implement looping
- XM import improvements
- new envelope conversion algorithm
- add ability to set multiple key binds for actions
- FM 30xx (hard reset envelope) now working on VGM export
- OPZ improvements (per-op frequency control including arp/pitch macros)
- support for MSX2 .dmf (no, I am not going to support its weird AY manners. sorry!)
- add ability to create a sample from a wavetable
- per-op fixed octave/block setting in OPN, OPL and ESFM (useful for SSG-EG)
- CSM on all OPN chips
- Combat Vehicle improvements
- small stages, modifiers, special powerups and planes
- fix a possible crash on macOS when the font texture is too large
- fix two possible hangs in MIDI code when audio output isn't working
- fix crash when selecting all after expanding/collapsing/change-effect-counting channel
- OPN: fix possible crash when using FM effects on non-FM channels (issue #2286)
- fix some file loading exploits
- negative sample length (issue #2316)
- samples too long in .dmf
- invalid pitches in .dmf
- command palette improvements
- show shortcuts (for actions)
- color the search characters
- use non-greedy search to find optimal fuzzy match order
- fix the "Rendering..." window being too small at times
- add cursor undo/redo actions
- add the ability to set a channel visibility mask for user presets
- use chanMask in the Advanced parameter. for example: chanMask=0,2 will hide the first and third channel.
- fix certain things not marking song as modified
- fix preset patches not having DC, DM and KSL set correctly in the editor
- fix WaveTools in wavetable editor not updating wave in chips
- fix volume portamento inhibiting volume column after it has reached target
- add setting to auto-zoom macro editor depending on macro length(s)
- horizontal wavetable list
- fix an EDxx bug (issue #2014)
- add ctrlWheelModifier option for Alt
- slightly improve the welcome screen
- SID2: fix chan osc overflow
- remove party mode
- fix order nibble when moving cursor with keys (issue #2170)
- fix QSound ADPCM in VGM export
- OPL3: fix 4-op mode toggle corrupting volume (#2171)
- fix YMF289 in ymfm
- Y8950: fix ADPCM pitch (issue #2028)
- add a warning when importing a MOD/S3M/XM/IT file for the first time
- implement auto-fill file name when saving in system file picker (Windows and macOS only)
- fix DT2 effect in OPM and OPZ
- fix possible issue in config files when a line is too long (issue #2025)
- freaking workaround for Flatpak quirks (issue #2096)
- fix built-in file picker X scroll (issue #2190)
- don't show duty macro in beeper-type instrument if ZX Spectrum is not present
- add a little visual description for chip channels in the chip selector
- fix "play/repeat from beginning" not doing so from beginning at times (issue #2182)
- Lynx VGM export sample support
- Lynx Load LFSR macro fix
- allow the user to change octave when the built-in file picker is open (issue #1895)
- VIC-20: add option to disable filters
- fix PZI import (it did not import most of the samples before)
- fix moveSelected going out of bounds
- fix several problems with AtomicSSG
- work around some possible text overflow situations by implementing a scroll text (issue #1961)
- fix incorrect commands on VGM export (issue #2226)
- C64: fix global param again... (issue #2181)
- fix file remaining open when loading .dmc or .brr
- MSM6258: fix panning in VGM export (#2249)
- fix sample loop crossfade overflow (thanks Eknous)
- handle more errors in DirectX 9 backend
- fix orders not scrolling when pattern changes due to cursor movement
- fix sample drawing rounding in sample editor
- fix backup size calculation
- text wrap for sub-song notes
- OPL: kind of fix drum muting (issue #1945)
- fix song timer drift (issue #2189)
- add a command line parameter for exporting text files
- add a command line parameter for exporting ROM where supported
- PCE: fix DAC data being offset in VGM export
- correct cursor position on song stop (issue #2274)
- drag-and-drop in assets to reorder them
- fix user systems not loading when language is not set to English
- SegaPCM: fix sample offset effect moving loop (issue #2306)
- YMZ280B: fix sample offset effect moving loop (issue #2213)
- fix possible bug notes in .mod import
- fix paste overflow not changing order
- fix panning in command stream export
- add ability to copy by dragging selection
- add ability to skip intro immediately with keyboard... somebody made one heck of a complaint despite a skip feature already existing
- add a button in sample editor to preview selection
- don't sort note keys in settings until Apply or OK are clicked (issue #2345)
- add "set effect" option to randomize
- this sets the effect to a fixed value
- Amiga validation export improvements (now it uses VBlank interrupts and supports fast RAM)
- load fallback fonts in pattern font (issue #2312)
- this may use too much video memory so I have added an option to disable...
- WaveSynth: add change detection (don't update wave if it is intact... issue #2298)
- PCE: fix sample volume and linger in VGM export (issues #2319 and #2322)
- ES5506: increase precision in Amiga pitch mode (fixes cal-cal.xm and issue #2120)
- fix compilation when using CMake 4.0
- scroll pattern view horizontally when moving the mouse cursor out of bounds during selection
- optimize pattern view a bit
- optimize order window as well
- disable 32-bit float audio export in per-chip mode (issue #2389)
- add an audio load chart
- fix samples sometimes not triggering in Amiga
- note input improvements during playback
- add a "sweep" option to sample editor apply filter (you no longer have to type two frequencies when you just want to use one)
- SM8521: fix chip output rate
- add DC offset correction settings for per-channel osc view
- ES5506: fix memory overflow
- X1-010: fix envelope slides in low-latency mode
- fix macro list jumping around in single macro editor layout
- improve the progress bar in per-channel audio export (issue #2431)
- OPNA/B: fix ADPCM-A/RSS muting with LLE core
- OPZ: add FMS2/AMS2 macros
- fix range chevron in arp/pitch macro being too large if horizontal zoom was set to a high enough value
- DS: fix non-8/16/IMA sample formats
- NES: fix envelope mode not being set when playing song (which would cause everything to be silent in specific circumstances)
- new demo songs
- translation updates
- several documentation updates
note for Windows users
there are two 64-bit versions: the normal one, and a "console" version.
the console version has the subsystem set to console so you can use Furnace for parsing files and/or playing in console mode (with the -console parameter). be noted that a command prompt will pop up when launching it through Explorer!
if you don't need to do that, just get the regular version.

https://github.com/tildearrow/furnace/releases/tag/v0.6.8

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