Populars: Dades actualitzades el 27 d’octubre del 2026

Categories

Internet1.356
Comunicació321
Àudio i vídeo898
Gràfics i disseny539
Ofimàtica i productivitat1.124
Eines per a desenvolupadors3.134
Eines d’IA529
Seguretat i privadesa385
Eines del sistema3.114
Jocs523
Educació i ciència239
Xarxa i TI284

DuckStation: baixar versions anteriors

Fast PlayStation 1 emulator for x86-64/AArch64.

Stenzek Emuladors #29 Emuladors

Aquí hi ha 6 versions de DuckStation, des de 26 d’abril del 2025 fins a l’actual, 0.1.11894. Cadascuna enllaça amb els instal·ladors del mateix desenvolupador.

2025: 3 3 25 2026: 3 3 26

6 versions en 1 any · unes 4,3 per any

VersióDataMidaFitxers
0.1.11894Darrera versió 12 de setembre del 2026 — 64 bits ZIPARM64 ZIP
Notes de la versió
Commits
- 9287950 VideoPresenter: Fix prerotation handling with blur/transitions
- b0f7c5c Update duckstation-qt_es.ts (#3792)
- 20b626d MSBuild: Explicitly list plugins to copy
- e05146d MSBuild: Track Qt translation outputs
- 1e2ee51 MSBuild: Track Qt resource outputs
- 8c7b74c MSBuild: Fix Qt MOC dependency tracking
- bf15b0d MSBuild: Generate Qt MOC files in parallel
- 46364b2 MSBuild: Track QRC asset dependencies
- 7652c04 MSBuild: Generate Qt translations in parallel
- 78cd1f2 MSBuild: Generate Qt UI headers in parallel
- f34d2c4 Achievements: Add category badge to popup
- f1d54ab Qt: Fix trailing slash being added to game directories
- ec81e45 Settings: Disable gpu_force_video_timing in hardcore mode
- 274143d CI: Update deps to 20260905
- 9c91b91 Common: Remove unused include
- 7762f95 Build: Use C++23 across the board
- 6f23cc2 System: Allow live-changing console region
- 31948bc Misc: Use static operator()
- 084bc6f Achievements: Fix padding in notifications/lists
- 1cafea4 Qt: Slight improvement to track summary list
- b91b9b2 Qt: Add RA Game ID to game properties
- c05866d Qt: Add styling to select disc dialog
- ebc51ff System: Don't copy non-sensitive user preferences to game settings
- f1f8ee7 System: Disable post-processing when resetting settings
- 7544894 dep/rcheevos: Bump to e871ef5
- d9182a0 Qt: Add threads view to debugger
- 118bb66 Qt: Add call stack to debugger
- 4a0cdd2 Qt: Link stack view to memory view
- 5100c51 Qt: Use QPointer in DebuggerWindow
- 3bc1e8c SettingsInterface: Create type aliases for string lists
- 3eee1e6 INISettingsInterface: Don't set dirty if unchanged in SetKeyValueList()
- 92fb83b Qt: Save debugger breakpoints to inis
- f5ffb6b System: Fix unused function warning
- 5aeeb72 VideoThread: Fix rare crash if device initialization fails
- 0d33bd1 Settings: Ensure pcdrv_root is a native path
- 3f44ac2 Deps: Bump to 20260906
- f39feb9 Image: Load libpng/libjpeg/libwebp dynamically
- fa77cd4 CMake: Don't unnecessarily bundle
- c359ccf DynamicLibrary: Log loaded library paths on Linux
- 2179487 SDLInputSource: Remove unused variable
- fa935c2 SQLiteHelpers: Format file
- 38751bd SDLInputSource: Load SDL dynamically
- 025872c Qt: Warn when LD_LIBRARY_PATH is overridden on Linux
- b42b698 Qt: Create desktop file before setup wizard on Linux
- f1f6b0e ImGuiManager: Load FreeType/plutosvg dynamically
- 3ccc0c4 Util: Centralize dynlib loading
- 17a721c ZipHelpers: Load libzip on-demand
- 1f065b5 CMake: Make bundle building on MacOS optional
- d9071e4 CocoaTools: Return nullopt if not running from bundle
- 69fe550 DynamicLibrary: Drop MacOS Frameworks hack
- 0fbd997 Misc: Remove atexit() usage
- 0206d92 SDLInputSource: Centralize SDL subsystem loading
- 7d16905 README: Update feature list
- e05b9b9 FullscreenUI: Fix 'Use Global Setting' showing in global postfx settings
- 3f5dca5 FullscreenUI: Use expand icon for dropdowns
- 2cb1bf7 GPUDevice: Add SingleTextureAndUBOAndPushConstants layout
- 91c5a79 FullscreenUI: Use SingleTextureAndUBOAndPushConstants for blur apply
- 4973361 GameList: Add AudioCD type
- 00989b7 Qt: Make game properties inaccessible for PSF/Audio CDs
- 0cb515f GameList: Reorder list entry types
- 1d07ae2 Update duckstation-qt_es.ts (#3794)
- 73c2266 DynLibs: Fix libjpeg load regression on Windows
- 35d1f06 Atualização Português do Brasil (#3793)
- 443ef82 Qt: Merge import buttons in the memory card editor (#3795)
- cbe7951 CPU/CodeCache: Remove thread_local recursive guard
- 1ab327d GPUDevice: Drop SingleTextureAndUBOAndPushConstants
- 3b30876 l10n: update Swedish Qt translation (#3796)
- c66b269 DynLibs: Fix libwebp loading on Windows
0.1.11752 12 d’agost del 2026 — 64 bits ZIPARM64 ZIP
Notes de la versió
Commits
- 381ac7d MediaCapture: Fix incorrect samples on buffer wrap-around
- b3d594a MediaCapture: Remove Flush() method
- 4f72f40 MediaCapture: Fix possible corruption in audio-only capture
- 049437e MediaCapture: Resample audio when encoder doesn't support 44.1KHz
- 8b9aaf7 MediaCapture: Display OSD warning when resampling
- d33d3b8 Qt: Rework media capture menu
- 6e0fb1e FullscreenUI: Add InputTextWithSuffix()
- e2e4bae Settings: Ensure overlays directory exists in user resources
- 56fa9dc Qt: Add refresh button to border overlay list
- 12f012c Spanish (Spain) translation update 2026/07/27 (#3777)
- dc75335 Scripts: Translation tools experiments
- 551aaa4 RegTest: Fix compile error
- 8747aa1 Atualização Português do Brasil (#3778)
- 4a04d31 SPU: Fix volume sweep termination conditions
- f6c4fe9 Achievements: Rename softcore to casual (#3779)
- 2246697 BIOS: Add version information and filenames to list
- 1454743 Qt: Allow empty recommended value in settings help
- 30d351e Qt: Add CollapsibleWidget
- 8dbc476 Qt: Add BIOS Installer and improve BIOS setup page
- 351778e Qt: Update machine translations
- 406f325 Qt: Fix BIOS summary not updating on language change
- 9c7c23f Qt: Fix main window language not updating after setup wizard
- 57b952a Timers: Improve emulation accuracy
- 7c93a61 Qt: Further simplify BIOS setup wizard page
- 0740169 Qt: Fix crash opening game settings
- 202923d Qt: Correct some clearly awful translations
- 7111f4c Update duckstation-qt_es.ts (#3780)
- b5a990b MemoryCard: Use constants for address and offset mask
- c42082c StateWrapper: Avoid heap allocation in FIFOQueue read
- f3d0e84 StateWrapper: Avoid possible integer overflow on 32-bit systems
- 865fd9e StateWrapper: Save contiguous FIFOQueue bytes in one memcpy()
- 97400d2 StateWrapper: Clamp enum values to max
- b147f1f FIFOQueue: Zero out head/tail when size reaches zero
- e95e5a0 FullscreenUI: Right-align achievement type badges
- 18147a1 GPUBackend: Fix possible unflushed draws with runahead enabled
- 4d700e4 MDEC: Ensure direct FIFO writes don't overflow
- 26fa2ee MetalDevice: Fix a few leaky object retains
- c07bf47 CDImageCue: Validate bits-per-sample for wave files
- ecbe3c3 MemoryCardImage: Don't over-enumerate directory frames
- 76f01d8 Misc: Fix under-allocation in sjis2utf8()
- d6d8a7b CDImageCue: Fix implicit truncation warning
- e86af51 Deps: Update bundled ffmpeg headers to 9.0
- 6d0feff Deps: Update to 20260805
- 3fed119 MediaCapture: Default to H264 on all platforms
- 12a4a26 Util: Avoid intermediate memory allocation in Shift-JIS conversion
- 8a2c05c Image: Avoid integer overflow for dimensions
- 99fc655 Updater: Fix possible path traversal during preprocessing
- ebd0903 Updater: Fix possible infinite loop
- 1fbfbb5 System: Fix implicit 32-bit truncation of screenshot size
- 2c8e998 Spanish (Spain) editing pass - 2026/08/05 (#3781)
- 6e242f5 Bus: Flush line buffer after 512 characters
- ca5cc73 GPU: Add missing serialization of polyline buffer
- f92b1a8 GPU: Add some simple checks to the polyline buffer
- cd5e48a StateWrapper: Add max size checks to vector/string data
- 2688a1d Achievements: Fix possible read past end of memory in callback
- e48b3e3 Cheats: Fix possible OOB reads in malformed instructions
- d3ff0b3 PSFLoader: Add missing header size checks when loading
- a8a098a Common: Valid BCD functions should return boolean
- b9cf3bb CDImagePBP: Add missing validation of BCD digits
- 467d097 CDImagePBP: Check SFO index table count before reading
- e073438 CDImageMDS: Fix a bunch of possible buffer overreads
- 6651f4d ISOReader: Fix possible integer overflow in GetSizeInSectors()
- f1029b2 AnimatedImage: Fix possible integer overflow of dimensions
- f11b432 System: Add option to install BIOS when missing
- 8778034 RegTest: Fix compiling again
- e175c84 Bus: Pack state in struct
- 5245a58 Settings: Fix invalid memory card values after install
- 213c5b4 VideoPresenter: Use transfer pitch for screenshots
- b3b57a2 VulkanDevice: B
0.1.10975 14 de març del 2026 — 64 bits ZIPARM64 ZIP
0.1.9384 9 d’agost del 2025 — 64 bits ZIPARM64 ZIP
Notes de la versió
Commits
- d603e3b Atualização | Idioma Turco (#3466)
- 9d686f7 Qt: Hide fullscreen combo if unsupported
- ebf5c9d MediaCapture: Fix HEVC encoding with Media Foundation
- a59b635 MediaCapture: Don't repeat frame rate calculations
- 0978e6e MediaCatpure: Ensure there are no gaps in sample time
- 518e019 MediaCapture: Fix compiler warning
- e476182 FullscreenUI: Fix fade on system reset/shutdown
- b35beb6 Qt: Update Korean translation by Hack茶ん
- 9e04575 FullscreenUI: Add missing std::move (#3467)
- 36518a8 Bus: Use log colour abstraction for TTY
- f123677 Log: Fix file log timestamps always enabled
- eb503c4 Qt: Fix 'Log To File' in Debug menu
- 5b3e843 Qt: Separate window and file log timestamp options
- 2a6aa89 FullscreenUI: Avoid more conflicts between emoji and PromptFont
- d0f4f57 FullscreenUI: Add missing log timestamp preferences
- 0098c60 SIO: Add debugging option to redirect to TTY
- ca32244 FullscreenUI: Add 'Compact Mode' for game list
- c808720 FullscreenUI: Fix highlighted option with 'None' background
- 8484170 Update the Simple-Chinese translation to latest. (#3468)
- 38022af FullscreenUI: Fix focus loss on F4 to switch view
- d852149 FullscreenUI: Add icons to game list detail lines
- d4cf7f2 FullscreenUI: Fix default displayed value for FF volume
- 66341a1 FullscreenUI: Swap file size and uncompressed size in game details
- 3e61a12 GameDB: Consistently use title case in genre
- b08ca94 GameDB: Disable read speedup in Spyro 2 & 3 (#3464)
- 7dcdff3 Qt: Include 'Refresh Progress' button in achievement settings
- ffe05c8 Increase max read speedup cycles for Breath of Fire IV (#3470)
- 9b3a29f GameDB: Increase max read speedup cycles for Castlevania - SotN (#3471)
- 0a267ce Common: Add more tests
- fb77728 GameDatabase: Use string_view for disc sets
- 3f7e5ca Qt: Always connect the open folder button (#3472)
- 041145d GameDB: Increase max read speedup cycles for Dino Crisis 1 & 2 (#3473)
- 9ba3129 Update the Simple-Chinese translation to latest. (#3474)
- d8a2671 Qt: Set default button in settings and ISO browser (#3475)
- 002cb94 Qt: Fix initial UI state of log timestamps checkboxes
- cacd174 Qt: Rearrange log settings checkboxes
- a012d49 Qt: Fix resetting per-game CDROM speedup and SIO settings
- 1bf248b Qt: Swap order of read/seek speedup cycles in Advanced settings
- 6f3a6d7 Qt: Remove unused includes
- f273dcf GameList: Fix possible bad optional unwrap in ApplyCustomAttributes()
- 601173b ShaderGen: Add UseGLSLInterfaceBlocks()
- 2d29c63 ShaderGen: Emit fallback functions for GLSL < 4.0
- 742cfcb ShaderGen: Emit location qualifiers for SPV without interface blocks
- 80a6892 PostProcessing/GLSL: Support OpenGL 3.1
- b9a9ea2 PostProcessing/FX: Don't try to compile for GL<3.2
- 63adf47 VulkanDevice: Avoid defaulting to Vulkan for V3D driver
- cc3bc12 OpenGLContext: Prefer GLES over GL<3.2
- 1e930c4 ShaderGen: Drop DRIVER_V3D and DRIVER_POWERVR macros
- ef26d5c GPUDevice: Backport driver type detection
- e4e57c6 GPUDevice: Use driver type fields
- cd2d050 System: Fix frame advance+runahead stepping 2 frames
- 5d42bbc GameDB: Force software for X2 - No Relief
- 13e4515 GPU: Send read command in SW if stats are enabled
- f21ab0b GPUDevice: Fix ARM GPU detection
- 00623eb FullscreenUI: Fix rounding on widget grab rects
- 9e319ff FullscreenUI: Avoid ID duplication in choice dialogs
- 2308c5d Qt: Check cache when getting game icon for window
- 2fad647 CDImage: Include the WAV file's details when incompatible
- 0e9f116 Qt: Turn retroachievements.org into a hyperlink
- d0c3f7d Qt: Reduce layout margins in postprocessing settings
- 7eb2b07 Qt: Don't draw a frame if there are no patches
- 1cad638 AnalogController: Fix flipped log message
- 97a0f46 ShaderGen: Fix use of reserved 'packed' keyword
- 792b72b Qt: Reenable WinPanel style for patches
- 5e2e39f VulkanDevice: Use driver type enum for auto selection
- 3928eaf D3DCommon: Load D3DCompiler dynamically
- 0195b28 D3DCommon: Load d3d11.dll dynamically
- 4ead727 D3DCommon: 
0.1.9226 28 de juny del 2025 — 64 bits ZIP
Notes de la versió
Commits
- 98798fe mmpx enhance (#3443)
- 824b91a GPU/HW: Split MMPX to MMPX and MMPX Enhanced
- ac0c454 GPU/HW: Work around fxc uninitialized variable false positive
- a8db46a GPU/HW: Use signed difference in luma_distance()
- d37048e FullscreenUI: Fix animation glitch on choice select
- 94b88fa GPU/HW: Avoid texture filter dual-source output when unnecessary
- 39a5bd6 FullscreenUI: Remove padding from CD icon
- a2d351c FullscreenUI: Improve title truncation in game grid
- 9c4aaca FullscreenUI: Avoid losing game list selection inbetween mouse move and popups
- 5945153 Data: Add variable weight fonts
- 77457a3 ImGuiManager: Switch to dynamic fonts
- 06da45b FullscreenUI: Polish dialogs
- c06da31 FullscreenUI: Fix trophy placement on non-square covers
- 0026615 Data: Remove unused base fonts
- 65ed9b5 Data: Fix glyph conflict with vibration icon
- 0cf5618 FullscreenUI: Fix crash in JogCon controller settings
- 9ff3edd Qt: Disable unmaintained translations
- 9c4e15e Host: Remove now-unused ReadCompressedResourceFile()
- 5dc55bb Qt: Avoid showing "0 minutes" of played time (#3447)
- 00330ca Qt: Avoid truncating Serial column in game list view on macOS
- 873c7c9 Qt: Right align size columns in game list view
- bb76d7c Update Indonesian Translation (#3445)
- 74838e9 Atualização Português do Brasil (#3444)
- 2c7d07b Qt: Implement reset play time for disc sets
- 70225f8 Always use CTAD with std::unique_lock
- a31d679 SmallString: Use L instead of L+1
- 9ffded0 SmallString: Fix size bug in assign(SmallStringBase&&)
- bf4a89e Qt: Use GameList::FormatTimespan()
- b98d521 ImGuiOverlays: Draw larger status indicator icons
- 3ba05f1 Qt: Use same size for serial across platforms
- 233c342 README: Recommend AppImage over Flatpak
- e19817c README: Fix typo
- 3a7cbc2 FullscreenUI: Use horizotal layout for about dialog
- 1a39dec FullscreenUI: Don't tint background in landing/game list
- ba6309c FullscreenUI: Keep a one-deep previous window stack
- 20b3535 ImGuiOverlays: Backport condition tidy-up
- c32e590 Qt: Don't hold lock while game list context menu active
- 42bf2b3 update the Simple-Chinese translation to latest. (#3448)
- 61f3f86 GameDB: exclude analog support for Final Fantasy Origins (#3449)
- 7f066c2 ImGuiOverlays: Fix display with only GPU/latency stats
- 466ccc5 CI: Use maximum compression for zip builds
- 0c8cf0a Qt: Fix incorrect help text
- 35a8bfa FullscreenUI: Warning fixes
- 308bc5f ImGuiOverlays: Warning fixes
- 4616dd3 Qt: Avoid heap string copy for each context menu action
- f5c3280 ImGuiOverlays: Remove unused code
- 0c3ad8a GameDB: Fix number of players for Syphon Filter 2 & 3 (#3451)
- 69399f3 GameDatabase: Missing newline in compatibility report
- 2edcb20 GameDatabase: Add three missing settings to compatibility report
- a2bf5b4 GameDatabase: Drop "GPU" prefix from PGXP settings in compatibility report
- fa7b4ae Qt: Convert auto updater to window
- ce6924d Qt: AutoUpdaterDialog -> AutoUpdaterWindow in translations
- d83ecb0 Qt: Fix return to desktop mode with -nogui -bigpicture
- 99268f2 Separate mmpx enhance from mmpx (#3453)
- 6ef3df5 Achievements: Use gethostuuid() as machine key on macOS (#3452)
- 5f885b8 Settings: Add missing case statement
- 42a9d8c Qt: Raise updater window if already shown
- 1653cf8 GPU/HW: Fix GLSL ES compile error
- 49d5d8e Qt: Fix achievement login dialog sizing on MacOS
- fa0a926 Deps: Bump FontAwesome to 6.7.2 (#3456)
- 6c6cc91 DMA: Invalidate code pages on CD-ROM DMA write
- ff0add2 ImGuiManager: Load PF before FA
- 2ac481d Qt: Fix setup wizard achievements page title
- 1026902 Data: Update SDL game controller database
- 3b90d18 Qt: Fix return code confusion in AchievementLoginDialog
- 9127198 ImGuiManager: Move font awesome to last priority
- 5063a49 FullscreenUI: Remove hardcoded sizes for menu items
- 88a63f0 FullscreenUI: More hardcoded size removal
- 7b03b54 FullscreenUI: Eliminate last of layout height constants
- 11cb221 FullscreenUI: Polish range dialogs
- ac9be01 FullscreenUI: Snap 
0.1.8971 26 d’abril del 2025 — 64 bits ZIP
Notes de la versió
Commits
- 46e11d9 CI: Bump flatpak-github-actions version
- df2a5a5 ImGuiManager: Move drawing out of GPUDevice
- 876b80c ImGuiManager: Fix incorrect backend flag on aux window
- bd558ef CMake: Use upstream-compatible Findzstd
- 1f10cac GPUThread: Align commands to 16 bytes
- 437430c System: Pull screenshot format from path extension
- 1caf45c SmallString: Fix possible non-null-termination in set_size()
- f4df18b Cheats: Make FormatCodeForFile() public
- b4019f3 GPU/HW: Fix black dots with some texture filters
- 50ba0fa CI: Use flatpak/flatpak-github-actions
- 41ee9d9 FullscreenUI: Use path from game list entry on resume
- 1405004 GameDB: Set tolerance for Spider-Man games
- 769e6f2 GPUThread: Fix command size blow-up
- b0172a0 Atualização Português do Brasil (#3408)
- 50e99dd D3D12Device: Fix incorrect state when texture uploaded 2x w/o use
- 559f831 Achievements: Defer login/game identify until after RAIntegration load
- 740758f CPU/Recompiler: Call RaiseBreakException() on BP
- 589b8f5 Justifier: Handle byte 4 IRQ enable flag
- 773ec04 Justifier: Fix byteswapped RGB colours
- 674816b GameDB: Recompiler ICache for Crypt Killer
- f8cd1d3 Qt: Warn on cheat enable if gamesettings disabled
- 611bb8f VulkanDevice: Remove hardcoded 1.0 API version
- d049b36 Log: Allow read-only access to the log file (#3409)
- 8d80ae1 Controller: Remove 'f' from string float values

El més popular a Emuladors

Mostra-ho tot
  1. PCSX2Emuladors · PCSX2 Team
  2. BizHawkEmuladors · TASEmulators
  3. SameBoyEmuladors · LIJI32
  4. bsnesEmuladors · bsnes-emu
  5. wincdemuEmuladors
  6. shadPS4Emuladors · shadps4-emu
  7. CemuEmuladors · Cemu
  8. SharpEmuEmuladors · SharpEmu
  9. GenymotionEmuladors · Genymobile
  10. xemuEmuladors · xemu Project

Etiquetes

Comparteix